Back in the days of Queens Jubilee, when I thought that the “nemesis” could be double staged: first, obvious person, then a Mursaat (maybe even Lazarus), I had come up with some story variation.
You know, like Minister C. forces the marriage with Jennah due to his power, influence and “deal” with Mursaat. He threatens Queen with possible War, this time against outnumbering forces. We meet the Queen as a fragile, caring lady for the first time. She agrees just to buy us, heros, some time to solve it.
Minister is clever enough to do it “in white gloves” so despite common knowledge about latest news in Kryta, no other faction can do anything, because t’d be treated as agression towards right Human socitety and goverment and could end up in War.
Meanwhile, when factions and nations are in a dead point, looking at the new rules and law of Krytan Kingdom (Yes, Caudecus becomes a King of Kryta!), which supports Separatists (Minister main official goal is to bring Human nation back to glory, he becomes very popular across Krytans, Ascalonians even because he wants to strike Charr forces in Ascalon (with a great sacrafice, power of bandits and Mursaat, but that’s not said in propaganda
He convices Humans to rebel. You can choose the side and work with him or against him for couple missions untill it’s revealed that he takes orders from rising Mursaat.
As soon as this knowledge leaks to our heroes, we start a Rebellion with our chosen Order (Because meanwhile Caudecus destroys the Pact, killing Traeherne with his Jade Construct assasins and powers gained from Unseen Ones . With his propaganda, he convinces people of Tyria how useless the Pact is now, after situation in Orr has been established – the Pact in modern world is just a financial bundle which serves no purpose!). With our orders, we begin to slowly infiltrate Krytan Kingdom, now bigger with all territoties around Lion’s Arch and conquer plans for Maguuma, Tarnished Coast, Ascalon and Shiverpeaks.
Meanwhile, Logan Thackeray is in a trap. He still serves the Queen (Who begin to change slightly under Minister and his Goverment presence)but now also the King who he hates. He tries to raise Rebellion, get more knowledge about the King and protect the Queen, he becomes a pushover for Caudecus, who feeds on Logan’s empathy and love towards Queen. She is now more and more alien to him, it seems like she slowly starts to acceptate King and becomes his follower in time.
Back to us – in time, we almost succeed, with a great cost. Orders are no longer welcomed by the factions of Tyria, because helping them would mean the War. Orders are exiles now, hunted by nations and Krytans. We are hunted even more.
Slowly progressing to the final, we encounter the Mursaat who controls the King.
In a final strike in Divinity’s Reach, after a long fight with Krytans, King’s forces, bandits of all types and finally Jade Constructs (mini bosses), heroes and Orders fight with both national and Krytan forces. In the throne room, the final encounter begins.
With some sort of help (Seers? I’m not sure what it could be, just please no golems, machinery etc) we strike the commanding Mursaat at last.
But he doesn’t die. He even grows stronger, regenerates and start smiting Order’s forces with Agony, wiping nearly everyone.
We begin to flee from him, all is thought to be lost. But we, with Logan’s help, manage to capture Caudecus. He has hidden the Queen somewhere and now we receive help from Orders we don’t belong to. With their help, we find enslaved Jennah.
She’s changed. Now, aggressive towards us, she wants to escape, calls the guards to kill us.
When we’re back to captured Caudecus and all the rest, the Mursaat finally catches up too.
Without escape, we start outnumbered fight with Mursaat without a chance of winning. Jennah calls Logan to serve her and kill all heroes + free Caudecus. Players prevent Logan from doing thag, slaughtering Minister in a desperate blow. He isn’t afraid of death and he reveals that the Mursaat can be only banished by killing Jennah. She became a kind of Philacery for Mursaat.
[SALT]Natchniony – Necromancer, EU.
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