Clothes and scales
Clothes for race.
that it makes every other class in the game boring to play.”
Hawks
Clothes for race.
(I feel like I just joined a cult)
Clothes for race? (apparently this is obligatory?)
Well, we don’t know all that much about the Forgotten, hence their name.
What we do know, is that they observed the other races. You can imagine them as a sort of taskmaster for the powers in the Mists, the six human gods, but they also had their side projects with Glint.
It is unknown why they entered or left the world of Tyria.
Concerning their clothing, we have little to no knowlege about fashion among the Forgotten. We had access to two models in GW1 and from these, we can assume that they wear headdresses. Jewellery might be a common thing for them to embellish themselves with. The Forgotten we encountered in the Crystal desert were otherwise naked.
Considering that they might be poikilothermic, it makes sense for them to try and absorb the warm sunlight.
It is much more likely for them to wear robes with added heating devices, should they ever need to cross cold, or frozen areas.
Actually, this topic is really interesting, what would a fashionable Forgotten wear?
@Bobby Stein, I beseech thee! Share with us the secrets of Forgotten clothing.
Give us a short glimpse into their wardrobe!
(edited by Castigator.3470)
Alternate possibilty: maybe the White Mantle forced the Forgotten to wear clothes, something which that race considered shameful. Maybe it was a way for the guards to tell apart these seemingly identical serpentine creatures. I mean, I couldn’t tell two krait apart if I couldn’t see their nameplate or health bar.
That prison didn’t seem to have any White Mantle governing, just mursaat.
That said, the darker skinned Forgotten did wear headdresses and all forgotten dropped a variant of clothes called wrappings so I’d chalk this up to “they had clothes but models were uber generic to the point of not showing such variety.”
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
Another possibility is… what if the ‘clothes’ were actually the Forgotten equivalent of a straitjacket? Not something they’d normally wear, but something that was done to make them more controllable?
Putting a Forgotten in a full-body sock which is slippery on the outside would probably make it pretty hard for the Forgotten to go anywhere when you’re not looking.
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.
Clothes for race.
They could have been warm-blooded, like dinosaurs and birds. Or, they were intensely magical – maybe they used magic to keep warm.
Clothes for race.
They could have been warm-blooded, like dinosaurs and birds. Or, they were intensely magical – maybe they used magic to keep warm.
…
They could have been warm-blooded, like dinosaurs and birds
………
like dinosaurs
My life has been a lie.
Onto the tppic. What if the mursaat had somehow found a way to dampen magic through mystical clothes. Could explain why a forgotten was in a prison wearing something.
(I have NO idea if there’s any precedence for magical dampening within GW2, it’s more of a fantasy trope that seems it could be applied in this situation. I’m aware that mesmers in Guild Wars had anti-magical spells, counter spells, ways of punishing people for using spells, but I’m not aware of any long term magical dampening through clothing items, or indeed any items at all. It doesn’t seem like the bastion of the penitent has some sort of magic dampening field, but that could be due to its seemingly relatively short time being abandoned by the mursaat. I don’t know where I’m going with this really, or if it even has ANY precedence or relevance to Guild Wars or GW2 lore, but it’s an idea?)
There were Inquest devices that dampened magic at the very start of Season 2, although they apparently only prevented certain kinds. (Kasmeer couldn’t portal us across a gap, but the spells on our skill bar had no difficulty tearing the thing apart.) It used on of the fairly bulky asuran generator models, but at least in theory it might be possible to optimize the effect until it could be incorporated into clothing.
More directly, the mursaat had magic-draining towers in Guild Wars 1. It seems reasonable that they’d be able to develop a magic-draining straitjacket to neutralise the magic of a single prisoner.
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.
TBH they wouldn’t need to make it single individual dampening. The towers in GW1 didn’t affect the mursaat, and similarly when we have our disguise on during Episode 2 we’re unaffected by the Ether Seals.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.