Congrats! You just killed your gramps
Why do the lyrics of “I’m my own grampa” come to mind?
Nope, my GW1 ranger retired on a beet farm in Beetletun, was cremated after death, and had his ashes sent to Palawa Joko with a note reading “One less zombie. Love Markus”
Honestly, who wouldn’t have themselves cremated after fighting hordes of the undead? That’s just silly.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
Unlikely but possible. It’s really up to you yourself for how your GW1 character died. Keep in mind that not all who die turn into risen – just those who died fighting them, or were in/near Orr when Zhaitan rose.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
My elementalist died under this strange tree, and 250 years later a sylvari calling himself by the same name (first part anyway) with a fondness for summoning lightning and fire appeared on Tyria. My very old ritualist left Cantha with the tengu in disgust over the new emperor’s policies and after he died they did whatever tengu do with a corpse.
I think it’s definately possible for at least some of our characters. Although at the end of her life my main character went for one last journey to the Maguuma Jungle and was never seen again and for some reason I imagine the rest being cremated, but that might just be because I prefer cremation.
Although I also agree that after seeing Kryta plagued by undead ways to prevent it happening to them were probably on a lot of peoples minds.
“Life’s a journey, not a destination.”
Personally I made up stories for how each of my old characters die as to link them to the new.
Thus the somewhat unoriginal idea that my ranger dies at the pale tree (I swear that place was growded with retired human heroes once).
My assassin actually died somewhere in the charr lands, while attempting to bring the young charr home, that she had found caged as a cub in Kaineng and pretty much raised as best she could. (that young charr being the grand grand sire of my beautyful little thief).
My necromancer accepting work for an asura family helping raise the child, specificly teaching the progeny necromancy.
My elementalist living a full life among the norn… cough.
My mesmer living in Lions Arch raised to nobility. But a curse is cast that she cannot give birth and thus she must adopt to get an heir. Somehow the curse extends to whoever the adopted heir is.
My ritualist taking in the philosophies of the tengu and siding with them in battle, killed by her own people.
I will think up the last as we get more races (hopefully) to play with and thus specificly link those.
I guess theoreticly my mesmer could have become a risen, but yet I don’t really think so.
Everytime you kill a ghost labelled “Ascalonian Adventurer” you’re really killing someone’s character from GW1 :P
As with Zeefa I wrote a fair bit about where my characters ended up whilst I was waiting for GW2 to come out. Most of mine ended up resettling in Vabbi so when we finally come up against the hordes of Palawa Joko I’ll probably be killing my own ancestors there. He doesn’t seem like the kind of person that would leave the tombs of the dead alone when he performs a hostile takeover.
My Ele however got fried fighting destroyers with the dwarves. So at least I won’t be killing him again.
my gw ele retired from adventuring and built himself a little cottage on the bay in scoundrals mouth. One day he slipped in the tub and broke a hip. He layed there in agony for days waiting for someone to find him and get him to help. But since it was a private instance help never came
How they end up is up to you. Anet left our GW1 hero as a mystery because they wanted us to think up their remaining lore.
“Shoot him in the head! He’s not your grandpa anymore!”
Nope, my GW1 ranger retired on a beet farm in Beetletun, was cremated after death, and had his ashes sent to Palawa Joko with a note reading “One less zombie. Love Markus”
Honestly, who wouldn’t have themselves cremated after fighting hordes of the undead? That’s just silly.
Seriously. Any culture with abundant Necromancy that doesn’t mandate and enforce the destruction of corpses is just asking for trouble. Unless they’ve got more state-sponsored necromancers than anyone else, and keep those graveyards around as a strategic reserve… hmm…
It’s kind of hard to figure out how burial customs should have evolved in this setting, with the uncertain nature of the actual Necromancer Class. They used to have to pull minions out of an existing corpse, right? But now they seem to assemble their weird little pink booger monsters out of pure occult force? Is that an actual lore thing, or just a gameplay shortcut and we should assume there are always just convenient cadavers in the soil wherever you choose to pop your monsters?
Well, after my vanquishing in GW1, I’m pretty sure there are hundreds of corpses every square inch of Tyria. :P
Well, after my vanquishing in GW1, I’m pretty sure there are hundreds of corpses every square inch of Tyria. :P
Your carbon footprint…
Is a huge pile of corpses.
Mine too haha
They used to have to pull minions out of an existing corpse, right? But now they seem to assemble their weird little pink booger monsters out of pure occult force? Is that an actual lore thing, or just a gameplay shortcut and we should assume there are always just convenient cadavers in the soil wherever you choose to pop your monsters?
I’m pretty sure it’s just for gameplay purposes. Playing with two minion masters in a party back in Guild Wars was difficult, but managable. Now imagine 5+ minion masters who ended up in the same place just because they want to do that one renown heart.
Also, as to my characters: Most of them died sometime after the events of GW Beyond and their bodies were either sealed or incarnated.
My ranger actually died in the two year span after the searing, was reanimated, and a long time later “died” under the growing pale tree. He can’t be corrupted by Zhaitan anymore because he already was an undead to begin with and we all know that you can’t summon minions from Krytan undead.
My necromancer lead the battle against Zhaitan’s forces (hey, he’s a necromancer, he can live that long) and, when it became clear to that the battle was lost, burnt everything down (was a little bit insane).
(edited by regendo.7521)
Now I’ve never played GW1…but after way too much lore reading…I think you’re in The Hall of Heroes.
My Mesmer died after giving birth to the next generation, but his body was generously science Asuras.
Oola was recycled.
His granddaughter and asura are all two left its spiritual heritage.
My dervish died near the statue of kormiar in elona, my ranger died some place out in vabbii, my war stayed in kryta and died after trying to help the lunatic court free the mad king and entering the tomb that rotscale guarded. My assassin and ritualist died defending the tengu, and my paragon died on the dance floor in some asuran dance party gone horribly wrong.
Now I’ve never played GW1…but after way too much lore reading…I think you’re in The Hall of Heroes.
I think your spirit would be, but when you die and go into the Mists your body still stays behind, at the whim of any passing necromancer, draconic or otherwise.
“Life’s a journey, not a destination.”
I believe my monk died in the flooding of the Battle Isles, after a drunken night at the guildhall.
“And also… I can kill you with my brain.”
~River Tam~
My necro settled in lions arch for the last time and never left. He was glorious, he and his army of undead minions.
my ranger spent her days chilling with the animals of the zaishen menagerie, and her jingle bear, Bogey.
my monk spent her life with her rainbow phoenix, kibbles in the jade sea, because of her fascination with all things teal/green
my ritualist roamed elona, then was forever alone in passing.
my warrior spent her days in Vabbi, catering to the sick and helpless, forever farming for elemental essence.
my paragon vanished without a trace. being only level 2, she probably got swallowed up by the plant things outside Sunspear great hall trying to be friends with it. the world will never know.
my dervish took a liking to The Great Zehtuka, and proceeded to go an many more, unfruitful adventures with him, until Zehtuka was eaten by the Sulfur Wurms outside Joko’s Domain, attempting to recreate the whale portion of the Pinocchio story. even with 15 points in Earth Magic, Mystic Regeneration could not heal the pain of her lover’s death.
My Warrior character was actually some nameless mook who’s body was taken over by my GW2 Charr character from the future through Azuran technology,
Died? Nah. My ranger wouldn’t ever allow herself to die. Not after defeating the titans, curing a plague, killing and creating a new god, taking out the strongest minion of Primordius, ending a zealous civil war, and dismantling an oppressive government group controlled by a power-hungry mesmer.
Death? Never. She is still fighting in the mists.
My Ascalonian necro ended up in the Jade Sea and became a Luxon proper. My Assassin lived most of his days in Kaineng city, then retired to Kryta’s beautiful shores, where his descendants passed a Fiery Dragon Sword down through the ages eventually to my thief. My Ranger returned to Ascalon, and is likely still there. He’s just a little less alive these days. No one knows what became of my Ritualist, some say he headed for the mists and never returned, some say he spent the rest of his days communing with the spirits in the Crystal Desert…
No sympathy for the Devil, keep that in mind.
Buy the ticket, take the ride.
My Assassin – after having defeated a Lich, an undead assassin, a dragon champion, titans and a god – wanted to settle down in his homeland Cantha. But he left shortly after the new eperor showed his true face. He travelled with the Ebon Vanguard for a while, what happened to him after that, nobody knows. A young Thief from Divinitiy’s Reach bears the same first name (and profiency with daggers) as his anscestor, but having grown up as an orphan, he’s not aware of his Canthan ancestor and only recently found out that his parent’s worked for the Shining Blade.
My Ranger and Warrior stayed in the Shiverpeak Mountains, living with the Norn that to this day sing the jolly song about “that bald little guy who beat up 20 norn in a tavern brawl but was knocked out by the kitchen help with a frying pan”.
My Mesmer left Cantha and settled in Kryta. While he lived the rest of his life in relative luxury, his distand descendant – who bears the same name – grew up on the streets of Divity’s Reach. He has no knowledge of his canthan ascestor, and he doesn’t care. However he inherited his talent for illusion magic.
My Dervish and Necromancer – both plagued by the tought that they helped free Pavala Joko – joined the Order of Whispers, ultimately giving their lives to defend their home Elona.
My Paragon bacame a tailor, specialising in skirts and skin-tight tops for men. While he was very popular with the ladies, he never married or had children.
My female monk and male elementarist married (some called them the “reverse Mhenlo & Cynn”… most of them got away with some minor burns). They planned to settle down in Shing Jea, but the change in imperial policy brought them to leave Cantha.
The last of the bunch, my Ritualist, traveled the Shiverpeaks to learn more about the Norn spirits of the wild, earning the friendship and respect of the Norn shamans. He always wanted to go back to Cantha someday, but that plan was foiled by a marauding flame legion warband desperate enough to attack a Norn settlement. It is said that one of the Norn shamans visited his spirit in the mist so they could finish a game of Canthan chess.
Eine familiäre, erwachsene, PvX-orientierte Feierabend-Gilde auf Flussufer/Riverside
My charr ranger is named after the great adventurer who helped Pyre Fierceshot put down the Charr Shamans and help charr to be free of false gods.
This adventurer now have his ashes thrown in soil near Shing Jea Monastery.
The ending of your character is whatever you chose it to be.
For my Warrior, he stayed in Ascalon but helped Rurik and the others get out. He was far away when the Foefire went off and so did not become a ghost but wandered for years surviving the Charr hunters after him until he joined the Ebonguard after finding them
For my Necromancer who completed both Prophecies and then Nightfall. After the Prophecies story ended he hunted the remaining titans and helped set the stage for the revolution in Kryta, but did not participate in the actual thing. He assisted in Nightfall using his research into the undead to create long-lasting servants who helped act as armies within their own right. After that affair was over he used his new riches to retire as a noble in Kryta experimenting with his powers and learning more about death.
Now in Guildwars2 I have a female necromancer who is part of his bloodline although the only one in her family since the son of my GW1 character to be able to use magic. She is trying to discover her ancestors many secrets which he hid across the world(experimenting on many races and lands) and seeks to reclaim their family’s lost glory and respect.
My main character(my second main is the characters younger sister) married Savione, the kings servant after her battles in Prophecies, Factions, Nightfall, and Eye of the North and securing her spot in the Hall of Heroes. As Savione decided to remain the kings servant, my elementalist moved to Ebonhawke, not liking Kryta, as she was an Ascalonian and never trusted Kryta after the battles she had to face against them. The king, who learned of her greatness let her build a small home for her family. Her and Savione had only one child, a son, as Savione later died during the Foefire, She was left to raise their newborn son alone. She never remarried, as she felt her heart was with Savione. Her son, Nicholas, became a elementalist like his mother, since she was his biggest supporter and whom he admired because of her greatness and victories. He later married Mhenlo and Cynn(who was his mothers best friend) daughter, Elkea, as she was a monk, they battled enemies together, as they both joined the Ebonhawke army to protect their parents. Elkea fell pregnant and gave birth to a healthy baby boy, Savione, named after his grandfather, who Nicholas new untill the age of 3. They took care of little Savione, until he realized he was a necromancer, as Grenth, whom had been the God for Nicholas’ mother side(my character) family since the beginning. They took Savione to the Underworld at the age of 12 to his grandmother(my character) as she had passed 2 years earlier, to teach him the skills of necromancy, as she gained the skills through Grenth himself. Savione, at the age of 23 left the Underworld when Grenth said he had to close the Underworld because Dhuum had escaped and he needed to leave or he’d be stuck forever. Once, Savione left he realized his parents had died defending Ebonhawke and were battling Dhuum with his grandparents. Savione was alone, he met with other soldiers who were leaving Ebonhawke for Kryta, though he refused to folllow, as he wanted to protect what his parents protected, he met Morrigan, a mesmer, whom he fell in love. He didn’t met up with Morrigan until he was 30, when she returned as orders of the King of Kryta. They fell in love all over again and married shortly after. Morrigan became pregnant soon after the marriage. Henry was born 9 months later, growing up he was raised by nannies as his parents were fighting to protect him and Ebonhawke, his mother got killed when he was 9 by Kralkartorrik’s minions, the dragonbrand, and he promised himself he would avenge her death. By the time he was 13 he realized his power as an warrior, the first non-scholar in his family, both on mother and father side. He taught himself all the skills to be a powerful warrior, and by the age of 17 became apart of the Ebonhawke army. Henry met his future wife, Livia(named after her great-grandmother, the famed necromancer Livia, whom fought side Henry’s great-grandmother) and they married 5 years later, him 22 and her 20. Both being young they decided to keep fighting with Ebonhawke until orders to return to the King of Kryta and help him. They become apart of the Shining Blade and were spies for the last King of Kryta, spying on the White Mantle. Livia fell pregnant and gave birth in their home to a little girl, named after his great-grandmother’s sister who died during the searing. Shortly there after, the White Mantle figured out who they were and sought them out. When the White Mantle charged to their home, Livia hid their precious daughter who was only 1, and they then battled the White Mantle until they fell to them. A couple of warriors went to the home to see why they lost contact with Henry and Livia and discovered their bodies, as they buried them and set the tombstones down, they spotted something in the corner of their eye, the little girl, the Shining Blade knew nothing about, but they knew that she was their child as she had Henry’s eyes and hair and the rest was that of Livia. They took her to the King and he gave her to the nobility family that could not carry a child of their own and they raised her to be strong and powerful as they knew who she was, but was told to never tell her as she was to find out on her own. She became and elementalist at a young age, she then goes to Shaemoor, and thus the beginning of her story…to carry on her famous biological family legacy.
I changed my story a bit, my main gw1 character had 2 sons, as I had to connect it to my other gw2 character. His name was James by the way….
my ele/mesmer decided to work with the asura to refine the gate network and work on developing spacetime magic as a side project, however due to a bizzare accident whilst making an experimental gate in the eye of the north that could be linked to from anywhere via a portal stone, he ended up teleported to the gates of ascalon city in the middle of a charr invasion, and displaced slightly out of time.
for some reason, 4 other wierdos including a strange green guy and an asura demanded he disguise himself as a charr and fight alongside them. after the fight, he found himself floating on an island in the mists, stuck as a charr due to the effects of moving through time in a form other than his own, and due to the effects of time travel, cut off from his mesmer skills.
he, and the rest of the group left through the nearby asura gate to find himself in a place vaguely reminiscent of lions arch, and decided to return home to ascalon.
he thought to himself as he started the trek across the shiverpeaks with his new companions “how appropriate, my life as a hero started as a human from ascalon defending it from the charr, and now I return as a charr, after being one of those very invaders”
explaining what happened to his new friends, he was met with disbelief until the asura mentioned that there was a record of his disappearence… two hundred and fifty years earlier…
the group decided to teach him everything they knew about charr life and culture, what had happened during his disappearence, and helped him create a false past.
he arrived in the black citadel a few weeks later, enlisted in the charr military and was placed in a warband.
He was no longer pentacus ignus the ascalonian elementalist mesmer, but calcifus flareblade, ex-gladium from lion’s arch, an elementalist of the iron legion
he immediately decided to intergrate himself by using his knowledge of spatial distortions gained from working on gates and as a mesmer to build a gun designed to kill ghosts as a way of freeing friends from the torment of the foefire.
then one day he was called to the village of smokestead to fight a ghost incursion…
TL:DR
so yeah, my character “died” during an asura gate accident whilst setting up the asura gate in the HoM, also explaining why he has the portal stone in the future and why he has heritige gear.
in actual fact, he got TPed to the FotM’s ascalon seige fractal, and displaced in time so that when returning to the fractal observation platform, he ended up stuck as a charr and lost his ability to use mesmer skills due to mysterious time travel stuff (he “appeared” in the future as a charr ele, and so therefore, the universe thinks he’s a charr ele).
he changed his name, forged a past, joined the iron legion, and started developing the ghostbore technology using his experience with spacetime magic from working with portals and from being a mesmer.
he probably killed a few friends in the seige, but doesn’t mind, most of them died during the searing and events of GW1, and the foefire killed the rest, the ones he did kill would have died to the foefire anyway and sees what he did as saving them from an eternity of torment. the ghostbore musket is his way of trying to free the rest of his friends from their blue immolatey fate.
(as for the father questline, as part of his fake past, he paid a guy to pretend he was his dad, and he’s an ex mesmer, he’s pretty kitten convincing when he wants to be, he still knows the mind games, he just can’t use magic to do them)
(edited by Calcifire.1864)
I wound up tying up all my characters together and have some connection t my brother’s characters. The one who got the bad-end was my Elementalist, who returned to Ascalon to help fight the Charr—Foefire got him, in the end. His sister, my Mesmer, wound up getting married and continuing the family line down to my Ranger.
250 years later, my Mesmer and Elementalist family’s name (Ridley) has been long forgotten, but their connection to the Flameseeker Prophecies (I like to think that all of our GW1 heroes were Chosen, but never actually fulfilled the prophecy) was remembered by the White Mantle and Shining Blade. I have a slightly altered “orphan” story in my head for my ranger, he was adopted by a Sylvari, who lived in Divinity’s Reach, which is why my ranger has a Fern Hound, and his joining the Vigil was more a sidetrack on his part. He left Divinity’s Reach to look for the Mantle and get answers and to find out where his adoptive mother went (she left on a Wyld Hunt).
My GW1 ranger, on the other hand returned to Cantha at the end of his journeys, helping to . He was traveling partners with my brother’s warrior(and Ascalonian/Elonian), who lived in Lion’s Arch after leaving Ascalon. It saddens me to not be able to make a descendant for him yet, because I want to remain true to the lore and his own story. He did meet my Mesmer and Elementalist, for the first time during Nightfall. My Elementalist and he joined the Sunspears, but for different reasons. My ranger wanted to see new lands and do what he could to help the greater good with what he learned at the Monastery. My elementalist had learned his sister (the Mesmer) was still alive and living in Elona—they got separated in the Shiverpeaks. Back to my old ranger, he retired from the adventuring life in 1085 AE, when he found himself a father. He kept up with his skills and passed on his bow to his children. The bow has become a family heirloom, even though one can no longer use it. He kept in touch with his friends, in Tyria and he returned one last time to check up on my Mesmer, when her brother was killed in the Foefire.
That was the last recorded instance the Ridleys (Mesmer and Elementalist families) and Splints (my ranger) met. My Mesmer and ranger exchanged letters for a long time, but unfortunately my Mesmer died at the age of 80 (1136 AE). My ranger, on the other hand, lived for 111 years. When he was too old to hold a bow anymore, he took up a pen and wrote his personal account of his adventures. This ranger was my main character, and he’s the only one who died truly happy. He had a very large family, by the time of his death and was loved by them all. He was that awesome grandfather who always had a good story to tell. I just have this image of him just falling asleep as he watches his son teach his son how to use a bow and everyone realizing, “Wait, he never takes naps…” and then it hits them.
In the present day, his descendants are still carrying on their traditions, and the written records are still preserved. However, nobody has been able to be a true adventurer, due to the isolation of Cantha. Since Zhaitan is the first ED to go, I expect Cantha might be having a bigger role soon.
In the original Guild Wars most of my characters were of the same family. You see the Narcemus family was a large trading family that had portions within Tyria, Elona and Cantha. Harlondel Narcemus was a figurehead of the family found within Ascalon. He decided he would take a pro-active approach to the defense of the family by joining Prince Rurik’s Vanguard and pushing the charr out of Ascalon to give the rest of his family the safety they needed. In this he was aided by Quadrius Narcemus, my warrior. they had a younger sister, but sadly she perished in the searing. Eventually Harlondel and Quadrius pulled the family together and lead them out of Ascalon and into Kryta. Not long after joining the White Mantle though Quadrius was slain by the undead of Kryta while he was defending his family in the Ascalonian Settlement. Harlondel went on to fight the White Mantle and the Mursaat, eventually releasing, and vanquishing, the Titans.
When Tyria had finally had a few moments of quiet he learned through a friend, Mhenlo, about a plague that was affecting the people of Cantha. Harlondel quickly rushed to Cantha to find his family was all but wiped out there. The only family member remaining was Delia Narcemus, and she only survived because of the fact that she was studying in Shing Jea Monestary when their family’s house was hit by the plague. Sadly her adopted sister, and best friend, Nai Ceir Mas, died of the plague when it hit Minister Cho’s Estate. The two of them fought through the Affliction, and eventually brought down Shiro Tagachi himself. At this point they split ways, Delia really wished to stay in Cantha and defend her people from the Affliction, while Harlondel was called off, once more, to Elona.
Here he met up with his family, and was elated to see that they were all still alive and safe. He met up with two like minded family members named Torell Narcemus and Thessa Narcemus. Thessa Narcemus died in the assault on Gandara, along with many good sunspears. Torell and Harlondel continued the fight throughout Kourna, Vabbi, The Desolation, and eventually the Realm of Torment itself, where Harlondel went even further and killed Mallyx the Unyeilding, Abaddon’s greatest ally.
Eventually Harlondel was called back to Tyria to ally the races against the threat of the Great Destroyer, in the process killing 2 dragon champions. He then returned to Kryta to protect his family once more from the threat of the white mantle and the Mursaat. And he was called back to Cantha to join Delia and the Ministry of Purity in the fight against the afflicted. Delia, sadly, was slain in the battle to purify the Haiju Lagoon, and thus she was saved the suffering of knowing that she had joined an overzealous orgainization. Eventually Harlondel fought tooth and nail against them, which lead to his exile from Cantha.
In the end, Harlondel Narcemus settled down in Kryta, continuing his family’s legacy. Torell Narcemus went into the Desolation to lead attacks against the armies of Palawa Joko, his fate is unknown to all but the Order of Whispers. And my mesmer Cerissa Narcemus battled within the Battle Isles until her death, completely unaware of the goings on of the world around her. She died in relative peace, amongst the battling of the arena.
(edited by Narcemus.1348)
My warrior Thor of Gore, died as he lived fighting. He died fighting the Charr and fell victim to the foefire. (better make him a boss A-NET). 250 some odd years later a Charr in the Gore Warband of the blood legion found his armor, and his weapons donned them because they went with his warband.
My assassin Akinma Hiroshi lived the rest of his days as a blade for hire after the death of his mentor Master Togu. He never bore any offspring.
My Dervish Kwancha Lionheart became a drifter after the events of Nightfall, doing the will of the new Goddess Kormir.
Hmm, never really made a story for my GW1 characters, but my Ascalon-born ranger spent so much time hanging around EOTN I can imagine her settling among the Vanguard stationed there, taking occasional leave to Lion’s Arch when she craves some sun. As for my ele, she’s a Factions character but seems to have taken a shine to Vabbi. It would be perfect for her there if only those annoying djinni would stop respawning.
I like to think that my Dervish from GW1 is completely unrelated to my main in GW2, an Ascalonian Elementalist. Instead the old fart in his infinite wisdom foolishly remained in Elona and got killed and raised by Joko as a Mordant Crescent or something silly. Later buddy.
Then my Ele shamelessly looted my Dervish’s hall of monuments and has claimed everything there as his own.
In retrospect my Ele is kind of a jerk.
(Shields self for thread necromancy bash)
My ranger Spent his mid years travling thoughout Cantha, Elona And Tyria – Shamelessy “Building” the bloodline, All of his children bare the Anomaly sign, just as he did. (those who bare the sign, resist all odd’s against them)
For a short while He spread his “legend” Among the Norn……..Females.
To this day skaalds sing about the swiftness and expertise of a Human Elonian Ranger that fled the North Shiverpeaks chased by a Mass Of Norn Women Looking to prove there “strength” to the “Ravaging Imp of the sands”.
Of Course not before training his own Apprentice’s that Forever Bare his Name and Mark.
After that Adventure, He Lived Among Ventari and Roman for a while Acting As a traveling Book seller venturing to all lands to spreading the word of a place were all races can live in peace without war.
Feeling His age creep onto him he bid farewell to Ventari and Roman setting his sights on the Orders of the Whispers, Holding the title “Master of the Whispers” for a short while.
After realizing the world will need heros more then ever due to dragon threat, he stashed his vast accumulation of wealth in the Eye Of the North for his kin.
Finally Feeling grenth calling within his aged heart, The Old Ranger made one Last trip to the Henge Of Denravi….. Once there in a last Act of Defiance Against the Death god himself.
He sacrificed his human shell to become a druid.
His children have always known guidance in dark times thats for sure, his form has allowed him to do so in time’s of great peril.
Story tellers say that the “Mesmer killer – Oney” Grew tired of chasing old prey and set his sights on the gods….well…..Melandru herself….
Maybe his kin know’s…. that, However. Is for another story.
9/3/13 rip
(edited by thrice.9184)
My human warrior is a direct descendent of my GW1 warrior. Different first name but same last; as with that, he traces his ancestry back to Ascalon and the Ebon Vanguard. As for my GW1 Warrior, he died a warrior’s death fighting Flame Legion invaders both for humanity and for the liberation of other Charr (as his heart was lightened with the events of EoTN). He is not a Ascalonian Ghost, created by a weak act of a weak and mad king but in the mists; waiting to meet his descendent.
Main: Endeavorr
My GW1 necromancer from Ascalon performed illegal biological experiments on the Charrs and their cubs. On the eve of the completion of her ultimate bio-organic weapon, her work was discovered by The Order and she was hunted down. She and her clan died fighting against both Charr and The Order at the same time. And with her death and destruction of her experiments, Ascalon was destined to fall years later.
It was never explained how her spirit eventually entered the body of a little Norn girl. This Norn girl would grow up to become a necromancer under the same name.
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs
My Sylvari is lovingly nourished by soil nutrients picked up by Pale Tree, from a patch of soil that is used to be burial ground of my monk. He was so fond of the tranquility offered by Ventari’s Sanctuary that he retired from life of adventuring & stayed there for the rest of his life.
Sure a good story to explain the egg-shaped head my Sylvari possesses
-writing a fan fiction series for my old characters-
The Blair family line that my Warrior created stayed up close to the Shiverpeaks.
It had friendly relations with nearby Norns and fought valiantly to protect all of our homes. A small branch broke off to live in Divinity’s Reach, thus my Human Guardian and my Norn Necro have some family lines close to each other.
My Elonian Necro and Dervish might have fallen to Palawa Joko, but they would given a decent fight. The Canthan Ritualist would have stayed and fought for the Emperor until his eventual death and then cremation. My Assassin would eventually move to Lion’s Arch and help the nearby Humans and Tengu. His name still lives on in my new Thief. My Paragon would have left Elona and realised its fall would happen, making his way to Ebonhawke.
My Ranger would possibly have had a similar fate to loneknight’s Monk. He loved the sun, his last name being Sunrider, and would have defended Melandru’s creations well until his eventual burial under a tree facing the sunrise every morning. That explains why my Sylvari ranger took a name echoing in his dream and always enjoys a lovely sunrise.
My Monk possibly would have died near Lion’s Arch before the tsunami. He did love helping people and putting the undead back to rest. My Elementalist would have gone back to Ascalon and died with the King fighting the Charr. So it is possible I could have fought his spirit without realising it.
My mesmer would have done what he does best: fade away and leave a good mystery. Though I would happily imagine him entertaining children in some village with his magic at an old age.
My elementalist, a young and daring adventurer, died about half an hour after leaving the city gates when a plague worm ate him.
Sigurd Greymane, guardian
~ Piken
Lets see Yumiko Ishida of GW 1 was left in Lions arch after WiK and helped a bit in Winds of Change but decided to stay with Queen Salma as her new shining blade. That ties into now where my Ele of the same name was an ex shining blade. So yeah she probably died a Noble’s death of old age and was one of the skeletons that was made into the Skeleton golem in Ghosts of Ascalon, which made the Great Collapse happen.
Everyone on my GW 2 account is related to the Ishida line from GW 1, so I won’t be killing any of my ancestors. Yet I did RP killing my current ele’s Risen Husband.
…i’m a silvari…if i killed my grandpa that would be note-worthy lore…
my paragon vanished without a trace. being only level 2, she probably got swallowed up by the plant things outside Sunspear great hall trying to be friends with it. the world will never know.
^ LOL
I like to think that my [Main] characters were the only protagonist (My assassin cured the Plague in Cantha and saved Nightfall while doing Winds of Change, while my Monk did all that EoTN/Prophecies stuff including War in Kryta. Even though they finished all campaigns / GW: Beyond.)
My characters would eventually meet in the last Wintersday of Guild Wars 1 (Which is, the last Wintersday before A-net eventually shuts down GW1 servers) in Lion’s Arch and shared each other’s stories.
They would then collect everything they have and put it in one single Hall of Monuments.
I’m usually typing on my phone
Most of my charakters died peaceful because they know when they are to old for this shi.. stressfull actions. Most of them burned an storaged at/under shrines in cantha. Sometimes they make a Ghostparty at the house of my elemantarist in Cantha(Eating barbecue,drinking alcohol, smoking dry Silvarie). Most of them had a family (also Human/Norn hybrid[I don´t care what others say]) which leads most of my new Charakters. My female elementarist has also done all heroic things. But is still alive and young in Cantha were she was born because she got some magicalwhichmakesomehowimmortalbutinfertilitemblablabla whatever…. After Zhaitan appears nokitten#8230; ehm attention was given.
Only two of my GW2 characters are legacy characters – my two humans.
My warrior continued to perform great deeds, and eventually settled down in the newly-established Divinity’s Reach and had a family. His deeds earned him a moderate deal of influence, and in time, his son established a minor noble line. In the fullness of time, one young scion of the house was eventually named after his many-times-great grandfather, and would in time become a hero worthy of his namesake, fighting alongside Destiny’s Edge against the Elder Dragons.
My mesmer, too, adventured for a time, and eventually settled down (sort of) in the Ascalon Settlement. Her heroic status – and her profession’s showy nature – meant she had a good life of luxury, but had too much f the spirit of wanderlust to be tied down by a title, often gallivanting around and getting into more adventures. Fortunately, not all of her descendants had such restless feet, although the talent for mesmerism ran strongly. Over time, her family moved from the Ascalon Settlement to Beetletun (the rise in centaur raids was getting bothersome), and later to Divinity’s Reach (best place to live the high life, even if you’re not noble). And, indeed, eventually she had her own namesake (actually three, over the centuries, although only the first and third led colorful lives like the original). Naturally, the fourth to bear the name had no idea what she was getting into, the day the centaurs attacked while she was shopping in the farmer’s markets of Shaemoor….
All told, I have twelve GW1 characters and eight GW2 characters; I won’t bore you with all of their stories (not all of the GW1 ones have been given post-game stories by me, and few of the GW2 ones are far enough to have stories of their own yet), but the posts in this thread did make me feel like sharing the two legacy connections.