Karl Marx: “Go away! Last words are for fools who haven’t said enough!”
Corrupted Class design
Karl Marx: “Go away! Last words are for fools who haven’t said enough!”
Wouldn’t work for mechanical reasons more than lore reasons.
On the lore side, for sylvari there’s nothing to say that it is the Pale Tree’s sylvari only that are immune – we have no indication that Malyck’s tree isn’t. This is also a mechanical issue. Secondly, it would be a requirement for the Forgotten’s ritual to be used, otherwise they’d be mentally twisted as well, which is why there are no “good guy dragon minions” beyond Glint (whom underwent the ritual).
This creates one of the mechanical issues: they cannot be of this ‘class’ for the personal story (time paradox issue), which in turn means that they cannot exist for 95% of the game (basically, for all of the non-LW).
Another mechanical issue is appearance – they cannot use the same character creation methods because twisted by the Elder Dragons means their bodies also change. This is the same reason why having an undead race would be hard to have. In fact, the idea you have is better as a race than a profession (since the dragon minions themselves have their own professions, just with an elemental theme attached), but you’d hit the issue of either “has to have multiple race frames” or “is restricted to a single former race”.
Overall, it sounds like you just want a dark knight kind of profession – and ArenaNet said that all players will be the “good guys” no matter what. Closest you’ll get is necromancy.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The corrupted are almost all slaves to the dragon. There doesn’t seem to be much, if any (possibly very rare) precedent for minions turning against the dragons. Having thousands of rebellious minions running around would be implausible.
The corrupted are almost all slaves to the dragon. There doesn’t seem to be much, if any (possibly very rare) precedent for minions turning against the dragons. Having thousands of rebellious minions running around would be implausible.
Not really. The forgotten ritual would be a plausible explanation, as would that they’re simply in very early stages of being overcome (like the Sons of Svanir)
The forgotten ritual might explain it, but then a character who was only possible after the ritual was discovered would be able to go into a dungeon path and discover it.
The forgotten ritual might explain it, but then a character who was only possible after the ritual was discovered would be able to go into a dungeon path and discover it.
Chronologically, such a character would have to be set after the first campaign, and their story would center around their class, not their race, which isn’t how ANet did things this time around. But the backtracking? That wouldn’t be an issue- no different than a Nightfall character playing through Prophecies.
Sons of Svanir aren’t corrupted though. Their shamans slowly become corrupted due to siphoning Jormag’s power, and giving that power to make Sons of Svanir into Icebrood, but Sons of Svanir themselves (in a general case) aren’t corrupted.
But the forgotten ritual isn’t a plausible explanation for this class, since it would be, as I said in my post, a time paradox with the personal story. And thousands of players as this profession = the ritual was done thousands of times; keep in mind that the ritual requires the Altar of Glaust to be performed which means thousands of dragon minions were chained up and taken to Arah to perform the ritual thousands of times.
That just seems silly to imagine, honestly.
Then there’s the issues of physical appearance, making them unable to use standard racial customization options, requiring new sets of appearances per race – at which point, might as well be a new race which skips the present personal story and starts with a new one that takes place post-Zhaitan’s defeat.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Like I said, it’d have to be set chronologically after this first campaign. I agree with you about the appearance issue though.
As for the Sons- the exposed skin on the chest of their models (possibly their faces as well, haven’t bothered to check) is covered in rime, which sounds identical to the first phase of corruption as it was described in Edge of Destiny. Corruption would also be necessary to work alongside the icebrood wolves and elementals as they do- also looking to Edge of Destiny, the icebrood have a friend-or-foe sense based on the presence of Jormag’s power. It may even account for why there’s practically no change between the mentality of the rank-and-file Sons and the ones outright called icebrood, when every other case of corruption, and even possible corruption (the Nightmare), is observed to result in major changes in personality.
Sons of Svanir uses nothing unique in their appearance that players cannot imitate (they do have unique skills mind you). I’ve certainly not seen such “rime” over their chests.
As to cooperation with icebrood – Jormag acknowledges worshipers, unlike other Elder Dragons, so this may be part of it. Though there are cases where the Sons of Svanir are taken as enemies of icebrood (the champion Corrupted Quaggan event in Frostgorge, for instance – when the quaggan’s transformed the Sons of Svanir leave saying nothing can control an icebrood; there’s dialogue in the large SoS fort there to hunt icerbood even (in order to learn from them), then there’s the personal story step with Omni, a corrupted wolf attacking Sons of Svanir in Hoelbrak).
Some Sons of Svanir are corrupted, but far from all, and I doubt most either.
I account the apparent lack of mentality change to the fact that the Sons of Svanir are already devout to Jormag – so the forced devotedness that gets added to dragon minions exists already.
The fact that Sons of Svanir choose to kill icebrood (the above and from the GuildMag interview with Jeff, Ree, and Scott where they say the Sons kill off female norn icebrood) kind of shows that they’re not corrupted, IMO.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Basically, with the sons, it’s a case of the existing worship of Jormag just gets upped several notches.
Branded and Risen we see people going from neutral/hating the dragons to suddenly worshipping them.
edit: Actually, just having done the snowblind fractal, the vet sons of svanir wielding axes (shirtless, no helm) did appear to have a snowy/icey layer over their skin. Hard to tell without looking closely.
(edited by Kalavier.1097)
Picture courtesy of Bear Cavalry. All the models I looked at had the same, though it was harder to see on the ones that actually wore shirts.
(edited by Aaron Ansari.1604)
Big question though, which dragon do they get to be corrupted by? XD
That’s interesting Aaron, but I don’t think such exists on other models. I’ve gotten close to them and saw no irregularities – only the shirtless have I not seen such.
Either way though, that doesn’t look like the Edge of Destiny description to me. I took that more to be akin to this or the left two here.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I’d say it is the same as the centaur art, just less colorful. The concepts seem to pretty much be what we have on the standard norn icebrood models- fully icy limbs and head, chest only sealed beneath a thin layer.
You might be right about the other Sons models, though- I’m not going to stick my neck out for this until I can get in-game to check myself.
Aside from the issues of modeling, and what not, and the ritual needed to make such a character, they wouldn’t fit into the world at all. Can you imagine a corrupted whatever gaining access to the Vigil? or the Priory? They would be killed on sight. Entering into cities? forget it. If the guards didn’t kill you, you’d have an entire city of angry frightened citizens trying to kill you. Even if you did manage to convince the heads of the Orders to let you work with them, you’d still be met with fear and distrust from everyone. And many members of the various Orders would kill you the first chance they got, regardless of orders and how well you showed you were trust worthy. You are a minion of a dragon in their eyes, and no matter what you say or do would change that. At best, they would take you in and watch you like a hawk and try to figure out what your mission from the dragon was. At worst, you die. Period.
It’s the chain I beat you with until you
recognize my command!”
just make it a job choice like corrupted mesmer making the corrupted classes more darker so you have the colorful mesmers and the more dark sided corrupted mesmers whose skills are more bloodmagic like
Wouldn’t work for mechanical reasons more than lore reasons.
On the lore side, for sylvari there’s nothing to say that it is the Pale Tree’s sylvari only that are immune – we have no indication that Malyck’s tree isn’t. This is also a mechanical issue. Secondly, it would be a requirement for the Forgotten’s ritual to be used, otherwise they’d be mentally twisted as well, which is why there are no “good guy dragon minions” beyond Glint (whom underwent the ritual).
This creates one of the mechanical issues: they cannot be of this ‘class’ for the personal story (time paradox issue), which in turn means that they cannot exist for 95% of the game (basically, for all of the non-LW).
Another mechanical issue is appearance – they cannot use the same character creation methods because twisted by the Elder Dragons means their bodies also change. This is the same reason why having an undead race would be hard to have. In fact, the idea you have is better as a race than a profession (since the dragon minions themselves have their own professions, just with an elemental theme attached), but you’d hit the issue of either “has to have multiple race frames” or “is restricted to a single former race”.
Overall, it sounds like you just want a dark knight kind of profession – and ArenaNet said that all players will be the “good guys” no matter what. Closest you’ll get is necromancy.
You forgot the chicken of arah p3
I did not forget the chicken of Arah p3, actually. If I did, then I wouldn’t have mentioned the Forgotten ritual. Hence why I said “it would be a requirement for the Forgotten’s ritual to be used.”
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Of course, if that ritual requires THAT spot in Orr/Arah (I haven’t beaten that dungeon path), it makes it weird/unlikely to happen much. Especially with the Risen presence still being strong there.