Q:
Fleshreavers in Brisban Wildlands?
It seems that you can find Fleshreavers out in the wild at Lionshead Outcrops and nowhere else.
Not really true. There’s also the cave system north of the Durmand Priory, and I don’t believe the solitary fleshreavers in Onager Bivouac or Gyre Rapids come through a portal either. Nor do Hammon’s in Blackroot Cut. Then there’s the fact that in GW1 fleshreavers weren’t associated with the Mists at all… so the fleshreavers that pop out of portals or are summoned by sigils are actually, on the broad scale, a minority.
EDIT: Now, Lionshead is notable as the only spot I know of with flesh wurms unassociated with a necromancer. I do agree something is odd about the place.
(edited by Aaron Ansari.1604)
I am asking because lore-wise, Fleshreavers appear due to summoning or through underworld portals.
While this is a fairly noticeable scenario for fleshreavers in GW2, this is not absolute.
Take, for example, the fleshreavers in Lornar’s Pass – in the tunnels just north of the Durmand Priory. There has been no summoning or underworld portals there.
In GW1, this is also true for their appearance in the Depths – no portals or summoning around them there.
In fact, the whole summoning/portals to the Underworld is a rather rare occurance for the fleshreavers, occurring about 3 times (Godslost Swamp portals, Kolkorensburg event chain, and Grawlenfjord event chain).
There are at least six other appearances of fleshreavers where summoning and portals appear to be lacking – in Lionshed Outcroppings, in Blackroot Cut (though there are underworld portals there none seem related to the graveyard fleshreaver ambush), in the tunnels north of Durmand Priory as mentioned, Onager Bivouac, Gyre Rapids, and Frostgate Falls (though that last one is a prison and we don’t know how that fleshreaver got there – could be via portal, could be elsehow).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
In the east side of lornars pass is also an event near a frozen statue of grenth (if i remember well). I expect they are like riders, who appear near places of high magic. I think they appear on places of strong of dark magic (does not have to be evil). For example I think that there was some event many years ago that could have caused that place to have high numbers of dark magic.
I played the “Veiled Threat” quest yesterday actually and I always thought Rragnar made the Fleshreavers.
<Party leader>: “We’ve found you and your vile creations. Surrender, Rragar, and we might let you keep your limbs.”"But While I was checking the wiki for this quote I came across this piece of dialogue that you only get when Pyre Fierceshot is in your party:
Pyre Fierceshot (if present): “So, he’s using fleshreavers to do his dirty work. Tread lightly…these unnatural horrors won’t go down easily.”
Meaning they aren’t a new thing, because Pyre knew of them already.
Rrangar merely experimented on the fleshreavers. That’s what the dialogue meant by his ‘creations’ – he altered them thus those we fought in his menagerie were different.
They were already found elsewhere in Tyria (Heart of the Shiverpeaks) and in GW2 we find them tied to the Underworld and ancient dwarven structures.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.