GW2 Needs Profession LORE!

GW2 Needs Profession LORE!

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Posted by: Purecura.1795

Purecura.1795

Hello everyone and Arena Net,

Gw2 is in major need of profession lore. The game jus feels so empty without it. Especially how the Revenant was implemented into the game.

Whatever happened to the Mesmer Collective? Why do we have elite specs now? Who was the first of each elite specilization. Come on Anet this is sad. We need LORE for
Or each profession, and not material from Guild Wars 1.

Lv.80 Chronomancer (Mesmerist Palamecia)
Lv.80 Scrapper (Alchemist Persenia)
Lv.80 Druid (Mender Zalintyre)

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Posted by: Diovid.9506

Diovid.9506

On the one hand I agree, on the other hand I feel it’s too late now. We needed it at launch.

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Posted by: Farzo.8410

Farzo.8410

It’s not too late for profession lore. It can be added whenever.

We just need more of it.

Hey ArenaNet, if you need any ideas on Dragonhunter profession lore, check the imgur link in my signature.

Thanks.

(edited by Farzo.8410)

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Posted by: pikkunana.7495

pikkunana.7495

" A Revenant is someone who returns from a long absence, often from death or in a supernatural way. Rytlock Brimstone is the first Revenant. " gw2 wiki

Revenant power came from Mist. Like in the Cinema when Rytlock jump into hole" rift "gets his sword back. I think there he went to Hall of Heroes to get this power or some where Underworld?

Would be nice tough.. If you start making new Revenant as human or any other race "instance’ where you would get the revenant power. As norn into “Hall of Spirit”…

Maybe they will added later on story when its fits to Living Story or another Expansion? Like in new Living Story 3 map…there are lots of rifts…

Maybe it was left open so we can make own story how our character get those elite specilization…

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Posted by: Farzo.8410

Farzo.8410

" A Revenant is someone who returns from a long absence, often from death or in a supernatural way. Rytlock Brimstone is the first Revenant. " gw2 wiki

Revenant power came from Mist. Like in the Cinema when Rytlock jump into hole" rift "gets his sword back. I think there he went to Hall of Heroes to get this power or some where Underworld?

Would be nice tough.. If you start making new Revenant as human or any other race "instance’ where you would get the revenant power. As norn into “Hall of Spirit”…

Maybe they will added later on story when its fits to Living Story or another Expansion? Like in new Living Story 3 map…there are lots of rifts…

Maybe it was left open so we can make own story how our character get those elite specilization…

At least the elite specializations aren’t too farfetched.

Guardians picking up a bow and channel their will through it.

Mesmers already know time magic.

Warriors got so tired of being bad close to every game mode they put themselves on fire in a suicide attempt.

Elementalists just summon more storms.

Necromancer picks up a greatsword.

Thief being more edgy and dodgy.

Engineer just being an engineer inventing new stuff.

I guess Ranger is the only more interesting one with the whole Druids of the Maguuma Jungle.

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Posted by: draxynnic.3719

draxynnic.3719

Engineer just being an engineer inventing new stuff.

Ironically, Scrapper is the one elite specialisation we did get an origin story for – Charr scavengers (which have always been called “scrappers” in lore, typically as a derogatory term) inventing new devices out of the bits and pieces they scavenge, particularly re-purposing pieces of what was left of the Pact’s crashed airships.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Jaken.6801

Jaken.6801

" A Revenant is someone who returns from a long absence, often from death or in a supernatural way. Rytlock Brimstone is the first Revenant. " gw2 wiki

Revenant power came from Mist. Like in the Cinema when Rytlock jump into hole" rift "gets his sword back. I think there he went to Hall of Heroes to get this power or some where Underworld?

Would be nice tough.. If you start making new Revenant as human or any other race "instance’ where you would get the revenant power. As norn into “Hall of Spirit”…

Maybe they will added later on story when its fits to Living Story or another Expansion? Like in new Living Story 3 map…there are lots of rifts…

Maybe it was left open so we can make own story how our character get those elite specilization…

At least the elite specializations aren’t too farfetched.

Guardians picking up a bow and channel their will through it.

Mesmers already know time magic.

Warriors got so tired of being bad close to every game mode they put themselves on fire in a suicide attempt.

Elementalists just summon more storms.

Necromancer picks up a greatsword.

Thief being more edgy and dodgy.

Engineer just being an engineer inventing new stuff.

I guess Ranger is the only more interesting one with the whole Druids of the Maguuma Jungle.

I kinda disagree with Guardians.
While many elite professions could be sumemrized by the focusing on a different aspect of their trade, there are things that still need to be explained.

Like the name.
Guardians call themselves Dragonhunters. Why?
Are they better suited to hunt dragons?
Are other classes inferior?
Are the Vigil not Dragonhunters as well?
Why did the devs explain the name, by putting an analogy towards witch hunting and that they hunt “everything dragon”, which in turn would mean that they would have to hunt Sylvari.
Would a Sylvari Dragonhunter have to commit suicide, since he is “dragon”?

Scrapper is also questionable.
It is/was a name given lower ranks of Charr. It was mostly cultural.
While a name could mean something different in another culture, a Charr Scrapper, who was an Engineer before would acutally be demotion instead of a promotion and nothing worthy of an elite spec.

Rangers and Druids… well another bag of worms and the Revenenant as a new profession isn’t better.

As i’ve said. Some classes can be boiled down to a different profession focus.
Others are more tricky, since the way they are named and their implied ties to the world make them questionable lorewise.

First and foremost, they are a gamemechanic.
However I don’t think it is asked too much, to weave them into the games narrative in a better way.
In a simple way, like having actually a group of guardians around, who explain their dragonhunter buisness. Like them having studied the dragons and deviced ways to hunt them based on their own personal guardian skills. Put in some zelosty and the possibility to be confronted as enemies if challened on their believe (or approached by a Sylvari) and we even got a nice mini event out of it.
A Tempest master, who actually teaches other elementalists (not our player, but some NPCs to observe) the way to master storms and is able to give us some backstory on their focus.

Elite specs shouldn’t be just a game mechanic, but actually be represented as part of the living world, to create a better rounded experience.

I mean, it is something low budget f2p MMOs are able to provide. Even if it is just something they put on their website.

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Posted by: draxynnic.3719

draxynnic.3719

Scrapper is also questionable.
It is/was a name given lower ranks of Charr. It was mostly cultural.
While a name could mean something different in another culture, a Charr Scrapper, who was an Engineer before would acutally be demotion instead of a promotion and nothing worthy of an elite spec.

Like I said, this one was actually explained. The Scrapper specialisation was founded by exactly that caste of charr, looking to show what they can do and earn some respect back.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Wolfey.3407

Wolfey.3407

Hello everyone and Arena Net,

Gw2 is in major need of profession lore. The game jus feels so empty without it. Especially how the Revenant was implemented into the game.

Whatever happened to the Mesmer Collective? Why do we have elite specs now? Who was the first of each elite specilization. Come on Anet this is sad. We need LORE for
Or each profession, and not material from Guild Wars 1.

Agree with everything until you mentioned the last line….

Druids were around in Guild Wars 1 as an identity… so you’re saying that ANET should ignore that and come up with some fluff?

What if the lore ended up being along the lines of:
While exploring the surrounding wreckage of the airships, a Sylvari Ranger came across a Druid spirit who taught him how to harness the celestial powers to heal his injured allies?

It’s a plausible situation…
A) Druid Spirit were in the magumma jungle
B) No one has really been in the jungle in a while, minus some rogue figures
C) as a desperate scout looking for hostile creatures and things to aid his companions… It wouldn’t be out of the realm of possibility that a Druid spirit would appear before him or her and teach them their ways.

But…. it can’t happen because you don’t want anything tied back to GW1..

soo… i guess the only plausible lore ((with out using GW1)) is that Rytlock came back from somewhere that isn’t the mists((cause you know gw1)) and taught everyone how to expand upon their classes.

https://wiki.guildwars.com/wiki/Druid
((in case you’re a wow kid who wants to pretend GW1 never existed))

Former PvP Forum Specialist
2015-2016
Fort Aspenwood

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Posted by: Onlysaneman.9612

Onlysaneman.9612

Hello everyone and Arena Net,

Gw2 is in major need of profession lore. The game jus feels so empty without it. Especially how the Revenant was implemented into the game.

Whatever happened to the Mesmer Collective? Why do we have elite specs now? Who was the first of each elite specilization. Come on Anet this is sad. We need LORE for
Or each profession, and not material from Guild Wars 1.

Agree with everything until you mentioned the last line….

Druids were around in Guild Wars 1 as an identity… so you’re saying that ANET should ignore that and come up with some fluff?

What if the lore ended up being along the lines of:
While exploring the surrounding wreckage of the airships, a Sylvari Ranger came across a Druid spirit who taught him how to harness the celestial powers to heal his injured allies?

It’s a plausible situation…
A) Druid Spirit were in the magumma jungle
B) No one has really been in the jungle in a while, minus some rogue figures
C) as a desperate scout looking for hostile creatures and things to aid his companions… It wouldn’t be out of the realm of possibility that a Druid spirit would appear before him or her and teach them their ways.

But…. it can’t happen because you don’t want anything tied back to GW1..

soo… i guess the only plausible lore ((with out using GW1)) is that Rytlock came back from somewhere that isn’t the mists((cause you know gw1)) and taught everyone how to expand upon their classes.

https://wiki.guildwars.com/wiki/Druid
((in case you’re a wow kid who wants to pretend GW1 never existed))

I may be wrong, but I think what they may have meant was that, connection to GW1 or no, there should be an actual lore explanation given in GW2 itself rather than making players fish around for lore from the first game. By that logic your suggestion would work perfectly fine as long as there’s some spot in the game where people can find that information. For instance, I -believe- there’s an event in Auric Basin dealing with messages the druids left behind or somesuch. Expand a bit on that, leave an object or two for players to interact with to better make it clear that “Hey, there’s enough of their records here to maybe trial-and-error your way into figuring out druid magic from this.”

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Posted by: Pregnantman.8259

Pregnantman.8259

I believe Guardians (and their extention as Dragonhunters) are a unique case among other professions. Other professions do not need to have an ideology behind – an elementalist can channel the elements for any purpose, a minion raised by a necromancer can be used to do anything their master wills. A ranger can use nature, a warrior can use his brawl, and a thief can use his agility to do as they wish. Guardian, however, is mostly a reactionary profession.

A guardian does not use his magic for the sake of it, his magic is a reaction to his will to protect himself and those who are close to him, to bring justice and retribution to enemies. He is an individual with ideologies (lots of skills and traits have names with faith, zeal etc), virtues (see class mechanic), altruism (see ‘Save Yourselves!’) and high willpower (see Meditations, virtues etc).

Guardian uses his magic to counter threats and do what he deems just, and for the most of the time the threats could come from anywhere. It could be the bandits, Flame
Legion, Scarlet’s army, dragon minions etc. As far as the game thinks, every character is the Commander of the Pact, who with the start of HoT story, was faced with the destruction of Pact fleet, abduction and murder of his friends, and former allies turned minions who he had to kill. Suddenly the rest of the threats weren’t so alarming as Mordremoth and dragons, therefore the Guardian himself became more focused on dragons and altered his magic and resolve to counter dragons and minions better. I like to think of it as how Batman became much more focused on Joker, apart from the rest of the villains, after Joker killed second Robin and crippled Batgirl.

In general, all professions learn their elite specs in HoT areas, improving themselves by the challenges and hardships they face in Mordremoth’s domain. The experiences you get from these hardships are exclusive to your character alone, thus there can’t be much of a lore consensus. You are among the, if not the, first practitioner (cant say much about ‘druid’ rangers, but it may also be that your ranger simply chose to make his own definition of druidism) of the elite specilization you founded – thus you can interpret the lore of it yourself.

(edited by Pregnantman.8259)

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Posted by: Avatar Rage.4369

Avatar Rage.4369

I think what we are looking for here is Elite Specialisation Lore not Profession Lore. There is a lot of lore for the in game profession. You get a little chunk at the character creation screen.

Honestly if A-net just stuck some throwaway lines with some scattered NPC’s throughout Tyria then I think this would be a largely acceptable means of building lore for Elite Specs.

For example we know that the Scrappers get their name from Charr scavengers. There could be a Charr NPC in the Black Citadel talking about how their Vigil friend was asking them about the drones they have been building or how they use a hammer to beat back threats.

They don’t need to be sign posted as an important NPC ro even sign posted. They may have say the armour piece of weapon of the Elite Spec. This does not even need voice acting.

Honestly I don’t think this lore is that important, but if it is to be done I think this would be sufficient.

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Posted by: Justine.6351

Justine.6351

Here is some Catha profession lore from gw1:

https://wiki.guildwars.com/wiki/Canthan_Heroes

There are other pieces of lore there. Some direct and others indirect.