Good Events=>Bad Events within days.

Good Events=>Bad Events within days.

in Lore

Posted by: CHIPS.6018

CHIPS.6018

I notice a recurring theme of GW2’s story, especially for the humans. Every time something good happens, it must be followed by something terrible. Its so consistent that I bet the people in Kryta no longer want any good events to happen. It will surely be followed by something a thousand times worst.

Ebonhawke Asuran gate is fixed and they want to celebrate? Kralkatorrik awakes!

Dragon Bash celebration? Comes the Aetherblades!

Queen’s Jubilee? Comes Scarlet and Clockwork Chaos!

As you can see, every single celebration is followed closely by disasters and invasions.

Chipsy Chips(Necromancer) & Char Ashnoble(Thief)
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs

Good Events=>Bad Events within days.

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

That tends to be how reality is as well. After all, if only good things followed good things then there’d be no bad things. Good is followed by bad, but conversely, bad is followed by good. It’s an aspect of life, not just Tyria nor just stories in general.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Good Events=>Bad Events within days.

in Lore

Posted by: CHIPS.6018

CHIPS.6018

Konig I am not against bad things after good things. I was pointing out how quickly it happens one after another. In my 3 examples (all 3 are big events), the bad events happens literally within days of the good event.

I think Anet should adapt a turn-based model of this system, so it isn’t as obvious. They got to put some time distance between the good events and the directly linked bad events. Something like:

Good Event A
Good Event B
Bad Event A
Good Event C
Bad Event B
Bad Event C

Chipsy Chips(Necromancer) & Char Ashnoble(Thief)
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs

Good Events=>Bad Events within days.

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

That’s just ArenaNet’s habit of interrupting celebrations. The theme goes much further back on top of that. Remember Dragon Festival 2006? And it’s not isolated to humanity either (Lion’s Arch is hardly human-centric anyways so neither would Dragon Bash be) – they’re just the most common to get hit because, well, humanity are the biggest celebrators (kind of captain obvious there given the year-round festivities in Eastern Commons).

I don’t disagree with you that it could use some changing up, but it’s hardly anything unique that would get people to stop their celebrations. After all, think about how many celebrations were not interrupted.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.