Legendaries use Jormag's power

Legendaries use Jormag's power

in Lore

Posted by: Kain Francois.4328

Kain Francois.4328

It recently occurred to me that there is a bit of lore behind weapons such as Twilight, Predator, Frostfang, and the rest.

To forge all the legendary weapons you must infuse your precursor with Icy Runestones. To obtain these Icy Runestones, you must confront an ex-Svanir who befriends the Pact after witnessing them defeat the Claw of Jormag.

His dialogue states that he will help the pact by using Jormag’s power against him, selling the recipe to Corrupted Weapons and Icy Runestones.

The question here is what is an Icy Runestone? And why should it specifically be affiliated with the Ice-element? Unlike Globs of Ectoplasm and Obsidian Shards which are used to forge weapons and armor many times throughout the GW universe, Icy Runestones are an ingredient exclusive only to the legendary weapons of GW2. This distinction makes it very clear Icy Runestones are a very specific ingredient.

I’ve come to the conclusion that Legendary Weapons are created with the power of Jormag, ironically enough to slay him.

What do you think?

Legendaries use Jormag's power

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Well, technically, there’s a few things here:

  1. You’re technically not crafting the legendaries, you’re bartering with Zomorros for them. So the Icy Runestones aren’t used to make the legendaries, but used to trade for them.
  2. I would suspect that they just wanted a specific and expensive item type (and without making too many one-use items) that you’d have to go to one of the highest level areas of the game, ensuring a specific event is completed. I doubt that it would have made much difference to them to put the Icy Runestones in Frostgorge with the Claw of Jormag, or at the Temple of Grenth.
  3. I do think that each legendary has a chance of lore behind them. Frostfang, for example, seems to be as you suspect for all legendaries – a legendary crafted from Jormag’s power. Twilight/Eternity seem to hold Orrian origins (as they’re wielded by the Risen High Wizard that blocks the path to Arah). Etc. Etc.
Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.