Legendary Weapon Lore Request

Legendary Weapon Lore Request

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Posted by: deathTouch.9706

deathTouch.9706

Just posting here as a request to the dev team for inclusion of some legendary weapon lore in the game for the future. Basically, I think it would be cool if something named “Legendary” actually had a legend that went with it.

Perhaps even just a little quote like what is on the Triforge Pendant (preferably not uttered by Logan though): “True greatness comes for those who have wisdom to do right, the courage to embark, and the power to follow through.” -Logan Thackeray

V deathTouch V – Warrior
STD [Scarlet Gave Me Harpies]
Maguuma

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

In my mind, The Bifrost should be a weapon from norn legends. That’s how I’ve written it into my norn’s quest for greatness.

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Posted by: manwiththemachinegun.6873

manwiththemachinegun.6873

It’s pretty clear each weapon has a racial esthetic. The one handed sword looks Slyvari. The two handed sword, shield and mace have human wing and orb motifs. The rifle looks Charr, one of the undersea weapon is Krait, etc.

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Posted by: WarriorOfAsgard.3705

WarriorOfAsgard.3705

The Dreamer is definitely sylvari.

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Posted by: Gulbrandr.9047

Gulbrandr.9047

This was one of my favorite parts of LOTRO – a lot of the more sought-after weapons had little blurbs explaining their names or their history. I’d love to see more of it here.

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Posted by: BrunoBRS.5178

BrunoBRS.5178

flameseeker prophecies… it’s kind of obvious what that one is :P

LegendaryMythril/Zihark Darshell

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Posted by: BrunoBRS.5178

BrunoBRS.5178

Perhaps even just a little quote like what is on the Triforge Pendant (preferably not uttered by Logan though): “True greatness comes for those who have wisdom to do right, the courage to embark, and the power to follow through.” -Logan Thackeray

true greatness comes from wisdom, courage, and power.

…huh. wonder where i’ve heard that before.

LegendaryMythril/Zihark Darshell

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

I hope that they add more legendaries into the game eventually – after a year, we all know these legendaries are going to be fairly cheap, probably little more than exotics, since everyone’s after them – they’ll become like the GW1 Tomb of the Primeval Kings greens, I fear.

If more are added, I hope for some more story-related already-in-lore Legendaries. Caladbolg, Magdaer, and Scepter of Orr are your greatsword, sword, and staff right there (Caladbolg already has fancy effects, what with petals falling as its swung – Magdaer has a unique skin when it’s in the stone of Ascalonian Catacombs, looking like an FDS-version of the Arah dungeon weapons)! Just no super-awesome powers, obviously.

But if more legendaries are added, I hope that they become increasingly difficult to obtain since the same situation as before will rise. Rather than increasingly easy like GW1 greens (and of course, slowly added).

Ah, but, yeah, some lore behind these “legendary weapons” would be nice. There’s also the legendaries obtained via WvW too (Mist Walker armor, for instance).

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: BrunoBRS.5178

BrunoBRS.5178

^ the requirements for a legendary weapon are pretty out of consideration for most players i’d think. you require 1 million karma, for starters. karma is soulbound, and you need dozens of hours to get that much karma. and that’s just one of the many things you’ll need to do for one.

so i don’t think it’ll be nearly as kittenome GW1 stuff.

LegendaryMythril/Zihark Darshell

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

My necromancer has, roughly, 40k karma, and I don’t proactively do events, and I spread my play across 8 characters (necro being only character above level 40 – at 80). Across all characters I probably have 60-70k karma. This is after roughly 2 months play, and I don’t really consider myself to be in the upper tier of proactive players (I’m probably more active on the forums than in game). You need 525,000 karma per weapon – in a year, this is very feasible if you’re saving up for a legendary weapon, even for average gamers. With the money gained during that time, if not outright farming, you’d easily be able to get a majority of the items needed for legendaries. People already have a number of them, and the recipies are laid out for one and all so there’s no guessing on how to make them – the only uncertainty at the moment is the precursor weapons.

So within a year’s time, I would be surprised to see a legendary over 100g (that is actually worth it). In 3 year’s time, I’d be surprised if they’re, by demand, over 75g. Their price will of course remain high due to the effort and cost of all the items to make them, but they’ll eventually go down quite a lot, and in time they’ll be at a similar price to exotics.

Even the dungeon runs isn’t that hard (with 60 per run, you can get the 500 tokens after 9 runs – getting 540 tokens). The hardest part would really just be the 250 ectos, I’d imagine, or the lodestones of whichever kind you need. But with all the farming you’d have to do for the karma and Medals of Honor (which can be done at the same time – or farming Kamra while farming the other materials), you’re bound to get a lot of rares and exotics as well, which you can either sell or salvage in order to get (funding or directly) ecto.

Even for average gamers, if you schedule it out and are only after legendaries, it’s relatively simple to obtain – just will take a while. But after a year, these things will definitely be easier, with all the ingredients being far cheaper and thus feasible to simply buy – then all you’d need to farm, really, would be karma and MoH.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

(edited by Konig Des Todes.2086)

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Posted by: Garenthal.1480

Garenthal.1480

I’d like to see some ‘legendary’ equipment obtained through immensely difficult quest chains. As it stands, there’s little incentive for me to get the current legendary weapons since…well, grinding materials and gambling with the mystic forge doesn’t interest me nearly as much as a weapon with a focus on story behind it.

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Posted by: BrunoBRS.5178

BrunoBRS.5178

@konig – pay close attention to what you said. “in a year”. that implies that someone stuck to the game for a year (or played the equivalent of that throughout the years), playing on a regular basis throughout. that’s more than most people will do. yes, they’ll become more popular with time, but i’d hardly call them common.

LegendaryMythril/Zihark Darshell

(edited by BrunoBRS.5178)

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Pay closer attention to my meaning of the words – I mean, in a year, they will be cheaper. Why? Because people will have obtained them.

If you farm all of the items, irregardless of time since they’ve been around it’ll take the same amount of time. However, in a year people will have farmed them – both with the intention of using them, and with the intention of selling them. Thus, those who want them enough to farm will have them, but those who wouldn’t farm them in full will have easier access to either the weapons directly, or more importantly to the items required to get them – the only thing they’d have to farm, as I said, is karma and MoH – which doesn’t take a year. If people are actively going towards it, focusing on just karma and MoH will take only a few months.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: BrunoBRS.5178

BrunoBRS.5178

it’s still a lot of time to actively go for it, and more effort than many will be willing to go through. i don’t think the “banalization of legendaries” will be an issue, but i wouldn’t doubt that ANet will add even more legendaries for people to aim for (being a thief, there’s not a single legendary that interests me >.>)

LegendaryMythril/Zihark Darshell