Necromancer lore?

Necromancer lore?

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Posted by: Amli.8243

Amli.8243

So as the title states I wonder where one can find more necromancer lore? Like any other information that what exists on the wikis(GW1&2). Like what ideology do they have? Besides power and revenge that is the reason Desmina becomes Grenth’s first. And that he takes her in when no other god does but, well. I want moar!

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

Unfortunately, there’s not a whole lot of necromancer (or any profession) lore out there- what you see in-game is what you get. I can say, though, that they don’t have any one ideology, no more than engineers all have an ideology or street sweepers all have an ideology. They do tend towards the morbid, and the Spite trait line does suggest their powers can at least be associated with negative emotions, but when it comes down to what they believe and what they consider important, what matters is who the character is, not that they happen to be a necromancer.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

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Posted by: Amaimon.7823

Amaimon.7823

The problem is, there is also a variety of Necromancer Origins. In human lore, Grenth gave the gift of necromancy, something Dhuum hated because of ‘death undeniable’. But humans weren’t the first necromancer, though.
All in all, I wonder if there is a cohesive origin for necromancy.

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Posted by: Squee.7829

Squee.7829

I don’t think anyone can really say what the “first Necromancer” was, but you’re probably right that humans weren’t the first species to raise corpses or use diseases as weapons and whatnot.
As for the Grenth thing, it just has to be understood that almost anything regarding the Human gods and what they did is a human specific thing. Grenth likely did give the power of necromancy to humans, (which was heavily implied by his “…and the rotted corpses of the dead will be yours to control.” line) but that doesn’t mean other species didn’t already have it.

Leader and sole member of the “Bring Penguins to Tyria” movement.

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Posted by: CureForLiving.5360

CureForLiving.5360

The problem is, there is also a variety of Necromancer Origins. In human lore, Grenth gave the gift of necromancy, something Dhuum hated because of ‘death undeniable’. But humans weren’t the first necromancer, though.
All in all, I wonder if there is a cohesive origin for necromancy.

Necromancy is a type of magic (or part of the spectrum of magic?). So a necromancer is just someone who can use necromancy. GW2 doesn’t exactly have a Hogwarts, so it seems magic can be inborn and self trained without too much hassle, and by that I mean we’re not dealing with a Warhammer or Dragon Age style magic system in which magic users are somehow inherently dangerous.

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Posted by: Justine.6351

Justine.6351

Necromancer lore?

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Posted by: Amaimon.7823

Amaimon.7823

Necromancers are tired of their ever decreasing respect. They’re moving to Diablo3 now.

Necromancer lore?

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Posted by: Amaimon.7823

Amaimon.7823

The problem is, there is also a variety of Necromancer Origins. In human lore, Grenth gave the gift of necromancy, something Dhuum hated because of ‘death undeniable’. But humans weren’t the first necromancer, though.
All in all, I wonder if there is a cohesive origin for necromancy.

Necromancy is a type of magic (or part of the spectrum of magic?). So a necromancer is just someone who can use necromancy. GW2 doesn’t exactly have a Hogwarts, so it seems magic can be inborn and self trained without too much hassle, and by that I mean we’re not dealing with a Warhammer or Dragon Age style magic system in which magic users are somehow inherently dangerous.

Magic is slightly more complex than that. And gw2 gave an odd spin to it. It used to be that people were bound to a school of magic based on the 4 bloodstones.
Preservation, destruction, punishment and.. forgot the fourth..

So a necromancer was forced into a school of magic. But he could borrow arts from the other classes. A necromancer could use fire magic. A ritualist could summon phantasms. The only downside was, it was punishing your core abilities to invest in secondary abilities.

Gw2 changed it slighty, by fully unlocking all the arts of one class, but locking access to the other classes

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Posted by: gryph.8734

gryph.8734

I might view magic a little differently than most GW2 players, but bear with me.

“Magic,” in Tyria, is simply manipulation of reality’s fabric through force-of-will. This manipulation is fueled by the energy present in the world (concentrated in ley lines), but not all magic is “arcane” as-such.

By that definition, “warriors” are no less magicians than elementalists. Their “spells” are the martial techniques they use in order to defeat enemies. Indeed, the very concept of life itself may be a form of magic. If life is magic and dragons consume magic, then life itself would be scoured from the face of Tyria were the dragons allowed to continue unabated. I think of it as “the magic of the ordinary.” It might be a stretch per official lore channels, but it makes sense to me.

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Posted by: Amaimon.7823

Amaimon.7823

I might view magic a little differently than most GW2 players, but bear with me.

“Magic,” in Tyria, is simply manipulation of reality’s fabric through force-of-will. This manipulation is fueled by the energy present in the world (concentrated in ley lines), but not all magic is “arcane” as-such.

By that definition, “warriors” are no less magicians than elementalists. Their “spells” are the martial techniques they use in order to defeat enemies. Indeed, the very concept of life itself may be a form of magic. If life is magic and dragons consume magic, then life itself would be scoured from the face of Tyria were the dragons allowed to continue unabated. I think of it as “the magic of the ordinary.” It might be a stretch per official lore channels, but it makes sense to me.

Warriors do use magic though. As explained in gw1, their magic is relatively primal. More physically enhancing. They use magic they increase the effect of strength, toughen their skin and spur adrenaline. So they turn magic into biological function.
Through primal power they can wield heavy weapons with ease, and skin and armor can endure heavy blows.

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Posted by: Gryphon.2875

Gryphon.2875

So as the title states I wonder where one can find more necromancer lore? Like any other information that what exists on the wikis(GW1&2). Like what ideology do they have? Besides power and revenge that is the reason Desmina becomes Grenth’s first. And that he takes her in when no other god does but, well. I want moar!

Might be fun for you to play a Necro during the Pre-Searing story for GW1, read all the dialogue, explore the old Catacombs. Some lore, lots of flavor.

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Posted by: gryph.8734

gryph.8734

I might view magic a little differently than most GW2 players, but bear with me.

“Magic,” in Tyria, is simply manipulation of reality’s fabric through force-of-will. This manipulation is fueled by the energy present in the world (concentrated in ley lines), but not all magic is “arcane” as-such.

By that definition, “warriors” are no less magicians than elementalists. Their “spells” are the martial techniques they use in order to defeat enemies. Indeed, the very concept of life itself may be a form of magic. If life is magic and dragons consume magic, then life itself would be scoured from the face of Tyria were the dragons allowed to continue unabated. I think of it as “the magic of the ordinary.” It might be a stretch per official lore channels, but it makes sense to me.

Warriors do use magic though. As explained in gw1, their magic is relatively primal. More physically enhancing. They use magic they increase the effect of strength, toughen their skin and spur adrenaline. So they turn magic into biological function.
Through primal power they can wield heavy weapons with ease, and skin and armor can endure heavy blows.

I think I might have been misunderstood just a bit there; I said warriors are magicians, the same as elementalists. I wasn’t sure if this was a part of official lore, but it makes sense to me and I’m glad to see that it is.