New Browser Engine and Lore books
ArenaNet always had what they needed for a codex, in all honesty. The journal had been in place since release and it’s format – especially now that they expanded the design – could easily be repurposed for a codex with entries that scroll, have an image, and unlocks based on an action (akin to how achievements and hints were).
So in all honesty, I can’t see how they didn’t have the technology
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I don’t know if you guys have seen this, if you haven’t you should: https://www.youtube.com/watch?v=K4Wn4wAOZmQ
It was discussed here: https://forum-en.gw2archive.eu/forum/lore/lore/What-happened-to-in-game-books/first#post4353134
i posted this on the Game Discussion forums, but I thought you guys might like it.
To that end, we’re introducing a completely new browser engine into the game.
Could we get lore books through that interface?
We’ve seen the writers saying that they’re limited by the dialog UI for the stories they can add in the game. But if they can get an interface for somethings like books, so that when we go to the Priory Library we could read an entire book by scrolling and not clicking to see the next two lines, that could be pretty amazing, no?
They’ve had browser engines since launch, currently the TP is running off of a version of it but with the new TP comes new tech. Basically it allows them to show webpages in the game, so yes it should be able to be used to show books. ANet has so far given no indication of providing us with a proper book-system (even though the current system is clunky at best and I don’t think ever designed to provide large bodies of text).
ArenaNet always had what they needed for a codex, in all honesty. The journal had been in place since release and it’s format – especially now that they expanded the design – could easily be repurposed for a codex with entries that scroll, have an image, and unlocks based on an action (akin to how achievements and hints were).
So in all honesty, I can’t see how they didn’t have the technology
As far as I can tell the old (i.e. current until coming Tuesday) TP ran on Awesomium so yes they’ve basically had the technology to render HTML pages in game for a while now. So they could practically have created a few HTML pages, given it a nice visual style and then linked it in game. However to probably do it would take some effort, things like linking lore to in game achievements, events, exploration etc.
They don’t need to use browser systems or the like. They have a system which triggers off of using items, doing story steps, obtaining an item, going to locations, or even completing events. They could use said system that is the base for achievements, hints, and unlocks (wardrobe, eyes, etc) to unlock entries on a new UI window/tab That could be structured akin to the Story Journal tab in the Hero window – in terms of appearance.
Or any number of things.
Their lack of technology was in reference to a specific means of delivering the short stories in-game, which is really nothing more than deflecting the question of ‘can it be done’.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.