Order of Whispers
From the Movement of the World: “and even maintain a presence in Elona, although crossing the Crystal Desert is currently impossible due to Palawa’s stranglehold over the southern reaches and the desert dragon’s presence in the northern desert. Still, the Order of Whispers somehow maintains communication with Elona, aiding its military in their fight against Palawa and his minions.”
What I find interesting is that everyone seems to assume they travel back and forth. Personally, I find some magical form of secret communication, some sort of scrying ritual or the like, more likely than literal movement.
What I find interesting is that everyone seems to assume they travel back and forth. Personally, I find some magical form of secret communication, some sort of scrying ritual or the like, more likely than literal movement.
Why they think this is because of the Elona entry on GW2 Wiki.
This combined with Kralkatorrik’s presence in the Crystal Desert has prevented all communication with Elona, except for the Order of Whispers, who have an unknown means of traveling between the two continents.
http://wiki.guildwars2.com/wiki/Elona
I was completely with you because I remember that passage too. But then the wiki says they can go there. Not that the wiki is always correct, but there it is.
Some theorize that they have used the asuran gate below Kamadan that was used to usher player characters from Nightfall to Eye of the North, but the problem is that we are not sure that this is canon, because of the fact that those quests aren’t always quite real. I mean a quest that ushers Nightfall players into the Prophecies storyline (which ended years before Nightfall) isn’t necessarily something that really happened. As for the ability to move into Elona, it may not be fact, but at the same time the article does state that it somehow “aids it’s military in their fight”. Somehow I find the idea of just communicating with Elona would do very little to aid them.
My theory is that there are essentially two isolated branches of the Order, one in Tyria, and one in Elona, and retain communication but not necessarily any physical exchange. This, of course, is based one the supposition that remote exchange of information is easier than teleporting or other such magical transport, rather than any hard proof.
Kranxx, a Vigil Tactician who operated Ebonhawke’s gates in 1324 AE and who played a tremendous role in securing treaty between humans and charr (RIP, Master Kranxx), made an off-hand mention of going to Elona when he left behind a last note for his apprentice in Ebonhawke. And this was after Kralkatorrik had created the Dragonbrand.
He made it sound so easy he might’ve known something about the Order of Whispers’ method of sneaking in under Palawa’s non-existant nose.
A fantasy of sci-fi cyborg implants grafted into the desiccated flesh of Guild Wars’ corpse.
Given the context, I don’t think that can be taken seriously.
Or Kranxx was just pulling a joke, though what you said is more likely imo. But now he’s supposedly gone (no body recovered afaik), so we can’t go asking.
Anyways, I always presumed it was via asura gates – not the one seen under Kamadan with the quest to get to EotN as I maintain the belief that the Factions and Nightfall quests were merely mechanical (discussed in length in another thread before, no need to repeat it imo), but one could have easily been made since EotN (60 years is long enough).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Asura gate would be the simplest solution to that sort of matter.
Well, the Order’s base itself is a huge undergroud tunnel network, maybe they got a route under the sea. Would be a pretty huge tunnel But who knows..
Fear The Crazy [Huns]
Not unheard of….
Which could be just another beautiful case of Asuran – or other – portal technology at work.
Remember, Altrumm houses ruins of vast structures that the Kurzick claim not to have built themselves, but the architecture inspired them instead. And during the challenge mission, dredge are popping up there in force, too.
A fantasy of sci-fi cyborg implants grafted into the desiccated flesh of Guild Wars’ corpse.
Well, yes Thalador, but nothing that we see in either game of the dredge speaks of the type of intricate engravings we find located in Kurzick Territory. Plus if I remember correctly the dredge are a more recent occurrence to the area.
Dredge Tunneled to Cantha directly from the dwarven slavery, not an option.
Fear The Crazy [Huns]
I think what Thalador was getting at was that the ruin designs are also found in the Depths of Tyria, where the asura lived, so it may be that the dredge didn’t dig, but found a tunnel that was originally asuran.
Though while I think the two may be connected, I doubt it’s asuran in origin. Likely an unmentioned underground (or simply very old) race that got wiped out in the last ED rise (and the ruins sunk in Tyria).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The Order of Whispers will probably use the most unlikely possible method of passing messages, such as attaching coded messages to migrating dolphins. It will probably also be highly unreliable and impractical for doing anything else.