Q:
Origin of bloodstones
A:
The original Bloodstone (singular) was crafted by the seers to contain magic. After Abaddon used it to gift magic to humanity, the other gods sealed it with a king’s blood and shattered it in order to fragment the magic into its different types, creating the Bloodstones (plural).
Long ago when the world was still young the gods gifted it with magic. This lead humanity to wage war upon itself with brother fighting brother, threatening to tear the realms of humanity apart. Finally the human king Doric pleaded with the gods to do something lest all he had worked for was ripped asunder by magikittenamed. The gods listened to him and created a single stone sealed with king Dorics blood, this was later split into the five bloodstones. One for each school of magic and one to reassemble them should it be needed. These schools are: Agression, Denial, Preservation and Destruction.
I hope it helped ^^
Just a note: when the GWW and GW2W state different things, this is because GWW states the lore more often than not as the perspective of how lore was seen during GWW1’s timeframe to the players – how the lore is presented in the first game – rather than how it is seen/presented in GW2. GW2 has made ‘corrections’ on ‘false histories’ such as with the Bloodstones thus resulting in the two wikis telling different stories.
The “truth” as it is currently known to us is much as Gulesave said, but that is highly simplified.
During the previous dragon cycle, five races had survived to a certain point: jotun, dwarves, Seers, Forgotten, and mursaat. The order of events that followed is unclear, but three major things happened:
- At some point, the mursaat had betrayed the other races, using their magic which was most effective in combating the Elder Dragons and their forces (or so it seems to us at the moment) and nearly wiped out the Seers – why isn’t clear, but upon nearly wiping out the Seers they fled into the Mists for self-preservation.
- The Forgotten had learned to counter dragon corruption, and freed Glint from Kralkatorrik’s control, giving her free will. She then hid the remaining races from the Elder Dragons, forcing them to starve into hibernation.
- The Seers – presumably inbetween the first two points, possibly the cause of the first point (mursaat’s betrayal) – had created the Bloodstone. From what is unknown, but they had gathered all magic in the world that was not yet corrupted by the Elder Dragons and sealed it within the Bloodstone, which allowed the Elder Dragons to be beaten by playing the waiting game that was ‘put them to sleep through starvation.’
When the Six Gods arrived on the world, they collected many magical artifacts, one of which being the Bloodstone. Over centuries, they had tapped into the Bloodstone to return magic to the world – humanity saw this as the Six creating magic, as they were not used to magic at the time (both in Tyria and the world they came from before). In 1 BE, Abaddon had went and unleashed an extremely large amount of magic, gifting unique forms of magic to different groups. At some point as well (before or after this), the gods had tapped into Zhaitan’s magic to strengthen the Bloodstone. All of this led to wars between humanity and other races, leading to lots of bloodshed throughout Tyria. King Doric traveled to Arah and pleaded for magic to be returned – the gods complied, reducing the magic in the world – which to humans was told through the ‘creation’ and subsequent sealing with Doric’s blood and shattering of the Bloodstone – by shattering the Bloodstone (whether the sealing-with-Doric’s-blood is true or not is unknown) – which led to the war between Abaddon and the other five gods.
The rest is non-disputed between sources.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.