Orr Personal Story Changes
What, why remove story… :S
This is another good post on the subject: http://www.reddit.com/r/Guildwars2/comments/2ghcku/so_there_are_quite_a_few_plot_holes_now_in_the/
You go and remove bits from a story that is already confusing unless you play through multiple paths to begin with. Not a smart move.
Wait what? Removed? From what I heard they just rearranged it, removing parts is even worse. Also, entering it through an area and showing up at another breaks all the immersion and make it even more confused. I’m hating even more the changes every time I read about them… :S Sorry but it was a very dumb move. There wasn’t any problem with it then WTH mess with it?
I asked Chris about it on the forums and he mentions that he and the rest of the devs are looking into this. From what I can tell, the patch notes were not specific in what modifications were in place, nor did it mention anything about specific quests being removed. I’d assume this is just a major bug that not many people come across as the Personal Story does take a while to go through.
I should also point out that there are some changes done which resulted in another bug in the quest Romke’s Final Voyage. I never did this quest but to my knowledge the quest used outside of a cave in Orr and NOT outside of it. Post patch, it took me to a cave with Romke. his companions and myself without Trahearne (to my knowledge, he’s supposed to appear with me) on top of that, on the first cinematic of the instance, I could not see their lips move, let alone hear them make a single sound.
If you had a character in Greatest Fear before the patch, they are still in Greatest Fear after the patch. It lists as part of chapter 7.
Seems to be a sloppy change. And I still think it’s weird that they can’t just tell us what was planned…
Gaile says here that the team is working to address “Plot holes and story inconsistencies that may have been introduced with story realignment”. Ambiguous wording, but my interpretation is that means they’re sticking to the reshuffling of the chapter 8 stuff and will be making changes to make the new model viable rather than reverting to the original order. Where that leaves the greatest fear storyline, I couldn’t even begin to guess.
Even if they redid all of the dialogue, changed the Sovereign Eye of Zhaitan to some other model and redid that fight, fixed the showing up of NPCs you never met in The Source of Orr, fix talking with recognition then introduced to Sayeh (which happens in that order), there will still be blatant inconsistencies and plot holes.
Even if they re-add the fear arcs as well, there will still be blatant inconsistencies and plot holes.
There were only one or three with release that you had a 1-in-3 or 1-in-2 chance of hitting, and one was fixed since, but this reordering and removal basically adds a 0 to the end of it, and only divides it in half if they fix the dialogue inconsistencies.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.