[SPOILERS] Ancient Magic Mastery Tree

[SPOILERS] Ancient Magic Mastery Tree

in Lore

Posted by: EdwinLi.1284

EdwinLi.1284

WARNING: Spoilers ahead beyond this line.


So now we have a new Mastery tree for Season 3 that most likely may be expanded each episode.

First Mastery skill is Counter Magic which is Zinn’s Counter Magic he gave out to to GW1 Hero’s allies so they can counter the Spectual Agony effects.

What kind of mastery abilities do you think may later appear in Ancient Magic?

My guess is that the future Ancient Magic Masteries may focus more on GW1 aspects for the abilities.

[SPOILERS] Ancient Magic Mastery Tree

in Lore

Posted by: Squee.7829

Squee.7829

The ability to perform more emotes, such as /taunt or /bored, but takes your ability to jump. (without using the appropriate emote)

Leader and sole member of the “Bring Penguins to Tyria” movement.

[SPOILERS] Ancient Magic Mastery Tree

in Lore

Posted by: Diovid.9506

Diovid.9506

The ability to use the new gliding skills while outside of Bloodstone Fen perhaps?

[SPOILERS] Ancient Magic Mastery Tree

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

I’m expecting a mastery for the new gliding skills, as Diovid said.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

[SPOILERS] Ancient Magic Mastery Tree

in Lore

Posted by: Narcemus.1348

Narcemus.1348

I could see this magical concentration in Bloodstone Fen becoming dangerous to health, like nuclear radiation, perhaps as the region settles (assuming that it may), and perhaps the ability to survive in such environments. Otherwise I’m not sure, perhaps the ability to use Mursaat, Forgotten or other ancient magics? There’s a lot of possibilities.

[SPOILERS] Ancient Magic Mastery Tree

in Lore

Posted by: EdwinLi.1284

EdwinLi.1284

I could see this magical concentration in Bloodstone Fen becoming dangerous to health, like nuclear radiation, perhaps as the region settles (assuming that it may), and perhaps the ability to survive in such environments. Otherwise I’m not sure, perhaps the ability to use Mursaat, Forgotten or other ancient magics? There’s a lot of possibilities.

That would be a interesting Mastery for Ancient Magic tree with a future Mastery giving our characters new skills relating to Mursaat, Forgotten, and Seer Magic.

Imagine our character learning the secret to use Spectual Agony as a skill through one of the Mastery due to gaining the knowledge of Mursaat’s Ancient Magics.