Spoiler: Continuity Error
Home instances are all but forgotten about. The Pale Tree is still passed out cold, for example.
The Destiny’s Edge home instances are coded to react to your character’s individual progress in the personal story.
If Eir is there then you didn’t join an order yet.
Your complaint is like complaining “Eir dies in HoT but when I switch to my personal story she’s alive and well”. The DE instances take place before HoT in their entirety.
Caithe is in hers too despite progress in LS2/HoT if you didn’t complete chapter 3 of the personal story.
You are effectively going back in time 3 years before HoT by entering that instance.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The Destiny’s Edge home instances are coded to react to your character’s individual progress in the personal story.
Mine didn’t change in response to my personal story and I’ve completed everything. They’re the same as when I started the game.
Well then you’ve got a bug because Destiny’s Edge all disappear from their home instance when you finish chapter 3 (when you join an order).
ArenaNet at some time in the past confirmed this as what happens and said that it’d be too much work to try to add in more alternatives for the other storylines which function parallel mechanically to the personal story.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I guess it is bugged for me, then, because I’ve never had Destiny’s Edge leave their instances. I’ve attached a screenshot for confirmation.
Well then you’ve got a bug because Destiny’s Edge all disappear from their home instance when you finish chapter 3 (when you join an order).
ArenaNet at some time in the past confirmed this as what happens and said that it’d be too much work to try to add in more alternatives for the other storylines which function parallel mechanically to the personal story.
Hm. I’ve noticed that Logan is in seraph HQ regardless of progress of story.
Though to OP, that is because older instances are often ‘time locked’. Honestly, I’m rather okay with Eir being left in that instance because It keeps her ingame in a manner.