The Branded and Magnetism
It’s been confirmed by the devs that sand in Tyria is ~ 80% silica, ~12% chlorite, ~7% glauconite and >1% olivine.
Just kidding. I highly doubt you’re going to find any lore on sand composition.
Eles and engies affect all sorts of weird stuff with “magnetism” though.
I was looking around on the gw2 wiki, and started to wonder if there is iron sand in the world of Tyria. That lead me to look at the branded areas (since iron sand is nearly black in color, and the branded areas have nearly black stone). I then decided to look up branded earth elementals, and saw that they drop metal. I also saw that the wiki said some branded are made of basalt, and then when I looked up basalt, it said that it can become magnetic when cooled.
So overall… I am wondering just two things: if iron sand exists in GW2, and if many (or some) branded are affected by magnetism.
https://en.wikipedia.org/wiki/Curie_temperature
If their basalt is similar to ours, then
- they have iron sands
- destroyers will stick to magnets, but not to your refrigerator, they are paramagnetic
- some branded will stick to metal (ferromagnetic), some will unless its very cold (ferrimagnetic), and some won’t at all (antiferromagnetic)
But it really depends on what that purple glowy stuff is made of. Lightning is magnetic, and lightning flowing through basalt would produce a very strong field. Some scientist hypothesis that lightning striking ferrimagnetic magnetite is what created ferromagnetic lodestone.
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