The Heart of thorns timeline makes no sense.
Well the Mordrem invasion event might not be canon at all. Or it it set during HoT, there is an army in Tangled Depths marching towards the west. Though it consits partly of HoT exclusive Mordrem which were not seen in the event. I guess it not being canon is more likely.
In the HoT tutorial, Canach mentions that Mordrem have been seen as far as Diessa – which only happens during the mordrem invasions. So yes, they are canon.
There’s a lot of inconsistencies at the beginning. But Eir’s statement is not one of them – we don’t know how long it takes to go from the HoT tutorial (24 hours after killing the Shadow of the Dragon/the Pact Fleet crashes) to Prisoners of the Dragon. Keep in mind that at the end of Torn from the Sky we’re going through night – so by the time Torn from the Sky ends, it’s dawn. Two nights have passed since the fleet went down. So if two days passed by that point – how many days pass by the time we go from the east end of Verdant Brink to the west end, fighting through foes all the while? Most likely The Jungle Provides is another case of “experience night” because mordrem attack at night primarily, and we defend/prevent one such attack – that’s three nights between the Pact Fleet’s destruction and freeing Eir, so her statement that they’ve been starving for days is true – even if it’s just 3.
And if it takes 3 days to get to the second instance from when Fleet was destroyed, can we really say it takes “what 2 days maybe” to kill off Mordremoth who’s how many instances after the first?
ArenaNet doesn’t portray the sense of time well but it is definitely over a week in the fight against Mordremoth – mind you everything but a “battle against the clock” feeling does make it feel like we’re going through the campaign in lore as fast as we’re playing through it. But this simply isn’t the case. It might even be a week’s time until we reach Eir, let alone go into Tangled Depths.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
If we take into account our actions in the open world it could add more days.
I think the meta-events have to be incorporated in our story and every preparation meta-events happen only once (Laranthir’s advance, Ordnance Corps rebuilding) and the meta-event finales could happen more times (Night defense on Verdant Brink).
I would argue that each camp is likely its own night.
Night 1: Intermission between S2 ending and HoT beginning.
Night 2: Torn from the Sky
Night 3: Pale Reavers meta chain + Wyvern Patriarch
Night 4: Pact Encampment meta chain + Mordrem Wyvern
Night 5: The Jungle Provides
Night 6: Jaka Itzel meta chain + hylek bosses
Night 7: Prisoners of the Dragon + Pact Ordnance meta chain + Mordrem Tetrad
Per above, I would argue the whole time getting to Eir is a full week. If each map takes a week – or more – then we can be looking at a month to take down Mordremoth, give or take.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Doesn’t Eir say that they’ve been denied both food and water? Seven days is a long time to go without water, especially in a jungle. Maybe Norn physiology is different from a human’s in this respect but after a week I’d be expecting a corpse instead of a prisoner.
The Heart of Thorns story is a short, brutal campaign.
@Tapioca: Norn are hardier, but they’re also built for colder climates. So I’d imagine being in a hot and sweltering jungle is very bad for a norn used to cold climates.
Without water, she would be near death by the time we reach her. Which would be why the blow from Faolain was so bad despite her being a norn of epic deeds.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.