This topic is about the globe of Tyria in the Chantry of Secrets, the associated map and how bad they are. But it is not about the (in)accuracy of the map (so no Frostgorge Sound, Isles of Janthir,… stuff).
So first of all, you can find the map and a picture of the globe here: http://wiki.guildwars2.com/wiki/Tyria_%28world%29
About the map: The first thing you should notice is, that the left side connects with the right side (obviously) but also the top connects with the bottom.
Here is the map with highlighted borders
!http://imageshack.us/a/img69/93/tyria1.jpg!
and here it is translated
!http://imageshack.us/a/img827/5418/tyria2.jpg!
And on the model the top and bottom of the texture actually connect.
In a map, where the top and the bottom represent poles, this would not make sense.
Also if the top was a pole, then the entire top would have to be either land or water, because it all represents the same point, and not some parts water and some parts land. For comparison, look at a real world map.
You will later see, that the globe is too messed up for poles anyway…
In fact, a map with these properties dose not represent a sphere at all but a torus.
I know, that mapping textures to models is not exactly like charts in maths, but if you start like that, you can only fail!
But this chart of a torus gets forced onto a sphere (the globe in the chantry) and the result is pretty bad.
So to identify parts I translated the map a bit, so that no land mass is cut and colored some parts, so we get this
!http://imageshack.us/a/img607/2835/tyria4.jpg!
Now we look at the globe. The first thing to notice are the blue lines and discs, wich we later need to identify places.
Lets start with this picture to highlight the problems with the globe
!http://imageshack.us/a/img834/3332/gw011gx.jpg!
In this picture you can see two islands which are on there twice. If you cannot see them, here they are highlighted
!http://imageshack.us/a/img248/8845/gw011h.jpg!.
But lets look at that at a bigger scale.
In this picture
!http://imageshack.us/a/img69/2871/gw012h.jpg!
you can see Istan in red, below that Cantha and some other stuff, all colored like in the texture above. We especially see the top part of the texture at the bottom.
Now we go in the direction, the arrow points, and get this
!http://imageshack.us/a/img11/5608/gw013hc.jpg!
Now we see the top part of the texture at the top and when we go down from there, we get, as it is in the texture, to Tyria, Elona and… Istan again. But we obviously did not go around the globe. You can especially see this on the blue lines and discs, which are fixed on the globe, but are obviously in other places in relation to Istan, so this is another copy of Istan on this globe.
In fact, there is at least a third copy of Istan (and Tyria) on that globe, as seen here
!http://imageshack.us/a/img703/2551/gw014h.jpg!
(again look at the blue stuff)
But there is more. Some parts of the globe look like they are not on this texture.
Lets take a look at the picture of the globe from the wiki. There are some parts that look smoother than others, highlighted here
!http://imageshack.us/a/img42/2116/chantryofsecrets1.jpg!
On first glance, they also do not fit the texture.
So here is this picture colored in as above with the smooth parts left out
!http://imageshack.us/a/img842/6782/chantryofsecrets2.jpg!
You can also see Istan there twice.
But the smooth parts are actually on the texture too, and here they are colored
!http://imageshack.us/a/img850/1930/chantryofsecrets3.jpg!
But they seem different than the other parts and that is because the texture is scaled up and moved like this
!http://imageshack.us/a/img811/4251/tyria5.jpg!
Apparently the texture is overlayed on itself, moved and sacaled up, thus losing detail and gaining “smoothness”.
When both is colored, you can see the purple islands are rotated about 90° and scaled up and distorted a bit
!http://imageshack.us/a/img252/2803/chantryofsecrets4.jpg!
Now you could explain all this with magic, which creates copys of places all over the planet, or that this globe is not actually a globe at all, but some kind of other representation of the world.
But it seems more like someone had no idea, what they were doing, when they created this map and globe.
So are there any explanations lorewise, or are the map and globe simply useless?