(yay more non-Scarlet threads!)
Over the past 250 years, the Maguuma Jungle had since been divided into three sub-regions: Tarnished Coast (previously existed), Magus Falls, and the Maguuma Wastes.
The Maguuma Wastes is an interesting aspect among these, for it is called such because the jungle is drying up and become a bit of a wasteland. This is one of the causes of the Harathi (known simply as “Maguuma centaurs” in GW1) joining in the Centaur War effort (alongside, y’know, being forced into joining by the Modniir). I would like to take this time to observe and theorize on the drying nature of the Maguuma Jungle’s northern side.
It is presently in-universe theory (mentioned via an interview a while back, not seen in-game) that the drying is caused by an Elder Dragon. I believe this to be a red herring. And I say this out of three facts:
- In GW1, the Maguuma Jungle’s northern section already had a lot of arid nature to it. From Dry Top to Ettin’s Back to Sage Lands. The thing that’s most interesting to note about this is that it was the higher elevated lands that were arid – any canyons or valleys were full of vegetation and life… and water.
- Which brings me to fact two: The Maguuma Jungle’s waters were magical with healing properties. We do not see any evidence of this in GW2, though we don’t get much into the GW1 Maguuma Jungle (western Brisban Wildlands is the best we get).
- The Bloodstone in Bloodstone Fen. According to Angel McCoy in an interview with espirits and GW2RP’s follow-up lore interview with Angel and Scott McGough, the Bloodstones have weakened over time – especially over the past 250 years. This is in part the cause of the professions having a wider range of capabilities. It is also known that the Bloodstones seeped magic into the area.
From these three points, I create my theory.
Firstly, the healing waters is gone, as pointed, to the best we can tell. In western Brisban we see the edge of the Maguuma Wastes – and in the canyons there, named The Gallowfields – are without water. However, this is not a strong argument alone – a single point is an oddity, two a coincidence: three make a trend. But if we go south, into Toxal Bog, Aurora’s Remains, and The Shattered Henge, we have water in what was in GW1, the Maguuma Jungle and the water in GW1 in these areas were with healing properties… but here we have no such thing. This shows that the healing waters have either dried up, lost their effect, or the effect has simply diminished to not reaching that far.
Secondly, the Bloodstone. After the Exodus, there were five Bloodstones. One of which was for Preservation magic – which seems most likely to be healing, or otherwise the field of the monk profession. With the Bloodstone weakening, and the healing waters at the very least receding in effect, the two may be linked together. The water was previously used to believe that the Bloodstone Fen bloodstone was in fact the Preservation bloodstone. This may be further proof.
Thirdly, a return to the first point above – the aridness. Only around the healing waters did vegetation grow. Far from it, the land was arid.
Finally, unlike other locations (be it Blazeridge Mountains, Shiverpeak Mountains, Orr, Crystal Desert/Sea, or even the Tarnished Coast), the Maguuma Jungle has a severe lack of ancient mentions. The oldest possible mention comes from the History of Tyria referring to their arrival on the land (205 BE and following years): “We hunted animals for sport, chased the druids from the jungle, and took up residence in lands that did not belong to us.” However, “the jungle” could refer to many things, and the druids were originally Krytans who left for the Maguuma (hinting that the druids were chased from Kryta into the Maguuma) – so perhaps Kryta was more forested than we have known… But that’s besides the point.
Add these together, this is my conclusion:
The Maguuma Jungle was originally an arid location (at least around where the Wastes are). The Bloodstone’s magic seeped into the water, enchanting it, and helped plantlife grow – thus it became the Maguuma Jungle. This spread with the aid of the druids, who were chased out of their original jungle (Kryta? Woodland Cascades? Orr? Was said to have become verdant thanks to Melandru) into the Maguuma – then arid.
Thus the “Maguuma Wastes” is nothing more than the land reverting to its original form, with no more magic from the druids (whom mostly disappeared as early as a century before GW1) or the Bloodstone to feed it.
Others’ thoughts?
Stop treating GW2 as a single story. Each Season and expansion should be their own story.