I’m making this ‘brief’ thread to denote my random, unorganized thoughts on hints ArenaNet may have planted about future plotlines.
End of HoT
First thing I’ll mention is the obvious. At the end of Hearts and Minds, there is a cinematic showing the magic of Mordremoth going into four directions. These directions roughly match the cardinal directions (north, south, east, west). The one that went north struck Tarir and the egg, which becomes active and starts beating indicating it is no longer in stasis, before continuing further into Forsaken Thicket.
Further, if you talk to Rytlock afterwards, he mentions wanting to go after Kralkatorrik, while Braham mentions wanting to go after Jormag.
Raid
Back when the story of the raid was first talked about, one of the things that was said was how it was based after the main story of HoT. In the raid, there are journals, one of which mentions Mordremoth’s death and how that caused a storm that riled all things magical in the area up.
What was also mentioned was how it leads into the next story plot, though how relevant this lead in is, is still unknown. For all we know, it could just be this “windstorm” that was caused by Mordremoth’s death.
HoT promotions
There were a lot of concept art created for Heart of Thorns – or at least presented with the HoT promotions. Yet very few made it into the game. Notable ones include:
- Three dragon heads coming from waves
- Another Pale Tree (can’t find image again, so it wasn’t main site stuff)
Then there is, of course, the trailer showing a war against sylvari (Canach’s (in)famous line “stop treating us like monsters”)
The New Borderlands
I find it rather strange for a jungle-focused expansion to add a desert borderland. Stranger still was all the not-so-subtle yet apparently never talked about aspects of it.
The music of the Borderlands is a remix, it seems, of some Elona music. I can’t provide specifics now as I’m not at home, unfortunately, so I will later. Further, the Lich Tower corner of the map eerily matches that of the northern Desolation in theme and of course, undead-ness.
Story Trinkets
In Season 2, a series of ascended trinkets were added. Half of them – Wynne’s Locket, Ogden’s Ankh, Aspect Amulet, Ventari’s Chisel, Caithe’s Blossom, and Caithe’s Remorse – was based on the events of Season 2, either directly or indirectly. Others seem randomly added: Jurah’s Jewel, Sandford Family Ring, Forgotten Band, Plague Signet, Verata’s Seared Ring, and Quetzal Crest.
However, as one may note, two of those have proven related to HoT. Forgotten and Quetzal both play a role – indirectly and directly – in the HoT maps. Even Verata may hold an indirect relevants, albeit with a lot of stretching: one of the guild hall NPCs had a bad run in with Isgarren, who lives in the Wizard’s Tower that Verata was near.
This shows a possibility not only that the other seemingly-randomly-added could still play a role, but also shows that the four added in HoT should follow the same theme. And they do: one of four is directly related, three are seemingly unrelated:
Mordrem Loop is directly related. Janthir’s Gaze; Abaddon’s Cowl; Sun, Moon, and Stars are seemingly unrelated… or are they?
Janthir is related, indirectly, to the White Mantle whom we know are behind bandits and that’s the plot of the raid. So thus we have two related, two seemingly unrelated.
Future plots may show relevance to these ‘seemingly unrelated’ items.
Conclusion
All of the above leads me to believe thus:
We’ll initially get a plot related to Krytan conflicts. Canach’s scene in the trailer wasn’t for HoT but Season 3, showing the aftermath of the revelation we never had time to witness in civilized Tyria. The raid, which I suspect will end with a fight against Lazarus, will lead into the White Mantle’s open return, and the plot will focus with a new map north of Brisban Wildlands and perhaps include Malyck’s tree in a different part of the season (if S3 is like S2, we’ll get two maps – one east of Tangeld Depths and one north of Brisban sounds like a good probability so long as Anet doesn’t throw a curve ball).
Following this, I see two possibilities. Either we’ll go into the Crystal Desert and seeing the edge of Joko’s domain, to fight Kralkatorrik. Or the DSD will make a move and our attention will be pulled from the established dragons once again.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.