To Christal Desert and beyond?
Golden City being the Hall of Heroes? Will the portal that opens get us into the Christal Desert and beyond?
I think the golden city is actually the ruin of the Mursaat city. And I think the portal is just an intrance to the inside of the rock.
(hey, we now are able to produce some sandstorms. This could have been a field test for the desert areas)
I think the desert-y stuff in the maguuma wastes is actually a sign against us going to the crystal desert any time soon.
0.50 in the trailer, very big hint related to ascencion and the crystal desert (key words hall of ascension, mesa, doppelganger,augary rock ) they are exactly the same as this one:
http://wiki.guildwars.com/wiki/Hall_of_Ascension
(edited by Bolbo Baggins.8594)
0.50 in the trailer, very big hint related to ascencion and the crystal desert (key words hall of ascension, mesa, doppelganger,augary rock ) they are exactly the same as this one:
http://wiki.guildwars.com/wiki/Hall_of_Ascension
Secondary professions confirmed.
witness our wonders and cry out in astonishment and humble themselves.
Beware our mighty works.
Jokes set aside though: we seem to be returning to the Durmand Priory libraries to summon an audience with the great Warmarshal Turai Ossa himself (presumably Turai, maybe another king/marshal of Elona).
Makes me very excited!
witness our wonders and cry out in astonishment and humble themselves.
Beware our mighty works.
(edited by Titus.4285)
I don’t think it’s related to the Hall of Heroes at all, but I do think there’s a good chance that the next installment of the LS will make reference to the Hall of Ascension and the Crystal Desert. Another couple of things to note are that the wurm is encased in Jade, which could be a hint at how Mordremoth can be defeated, and the other thing is there is a sylvari with Caithe in the video who as far as I know, hasn’t appeared before, soooooo new character? Maybe she’s the secret Caithe’s been hiding? The speculation is killing me
@Diovid
How is desert stuff actually against us going into the crystal desert?
@SheiyeSai
Doesn`t have to be a new character. Could be a player character, standing next to her.
Not sure what you mean by she… the female sylvari clinging to Caithe is Wynne, from last patch. The male sylvari standing before Caithe a scene or two later is the same as the one next to Marjory in front of the wurm, so I’m going to say PC stand-in, which means we will indeed catch up next patch.
That is unlikely to be the Ghostly Hero.
When we first meet the Ghostly Hero in Amnoon Oasis, one of the things he says is:
“For many centuries have I lingered here in this desert, waiting for the Prophecy to come to pass. The Chosen ones will come and help me gain access to the Mists and pass into the Hall of Heroes. It has all been foreseen.”
Then later, we see him in the Hall of Heroes and Tomb of the Primeval Kings (post attack on HoH).
The Ghostly Hero – aka Turai Ossa – is not on Tyria anymore and hasn’t for 250 years.
If that is the Ghostly Hero, Anet gone done kittened up lore again. Unless we’re summoning him from the Hall of Heroes, which will include a defend-the-necromancer/ritualist scenario has it has the past three times it was done.
I don’t think it’s related to the Hall of Heroes at all, but I do think there’s a good chance that the next installment of the LS will make reference to the Hall of Ascension and the Crystal Desert. Another couple of things to note are that the wurm is encased in Jade, which could be a hint at how Mordremoth can be defeated, and the other thing is there is a sylvari with Caithe in the video who as far as I know, hasn’t appeared before, soooooo new character? Maybe she’s the secret Caithe’s been hiding? The speculation is killing me
The wurm encased in jade is just a petrified Leviathan (note: Canthan Leviathans, not Tyrian Leviathans).
I somehow doubt the key to defeating Mordremoth will be “create a Jade Wind – which was caused by twisting magic from Dwayna – that turned all things it touched to (gem)stone across half a continent.”
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
Unless we’re summoning him from the Hall of Heroes, which will include a defend-the-necromancer/ritualist scenario has it has the past three times it was done.
But of course. How else will they work in the mandatory reminder of how to click on red before the boss fight?
Nothing stays dead in GW2, Konig. And Supernatural.
Even Scarlet…
Scarlet Wind?
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Ghosts are dead, Copestetic…
And Abaddon has remained dead. Confirmed by ArenaNet that they will not be bringing him back – in order to tell different stories.
Unless they go back on their words.
Again.
Like their continuous lore continuity errors.
Sometimes I wonder if I’m playing ‘Guild Wars 2’ and not “Guild Wars: Alternative Dimension.”
There’s no logical reason I can think of that would need Turai Ossa’s knowledge, let alone the use of runes that specifically relate to three locations in the Crystal Desert (according to Matthew Medina, those runes relate to the locations of Dunes of Despair, Elona Reach, Thirsty River, and not to the Hall of Ascension or the trials themselves, though the makers of the runes are likely the makers of the Hall of Ascension/Augury Rock).
And in order to not contradict the established lore that Turai Ossa has moved on to the afterlife (and is probably chilling with Prince Rurik if he indeed went on to the HoH like our PCs hoped – unlike Turai we never actually saw him in the Rift), he would have to be summoned from the afterlife. But again: why? Turai was never in the Silverwastes. What knowledge could he possibly supply?
It’s more likely to be Saul D’Alessio, to be perfectly honest, though Saul never wore heavy armor.
And why is this ghost blue anyways? Excluding the Godlost Swamp spirits, only Foefire ghosts are blue. The rest are white (or a pale blue-green for Halloween ghosts). Which hints to the ghost being Ascalonian – but only Adelbern had that beard, was Ascalonian, and of note; but he has his unique GW2 model.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
@Konig
Where does it say that only Foefire ghosts are blue…? The ghosts at Fort Koga are blue as well. The ones in Holy Demetra too. Kimmes’ spirit is blue. Even Jotun Spirits are blue…
Was that a book quote? I can’t remember anything on their color being exclusive and I doubt it’d apply to the game anymore…
Kimmes and Belinda both have blue ghosts.
I think most ghosts are blue, and certainly as far as I can see all human ghosts are blue.
It might be a case of art direction error. I think I know where Konig is coming from. If you look at ghostly pirates, for example, they are pale, translucent versions of themselves, without any blue colour. The Halloween ghosts are similar, except with a misty green effect around them. I think that blue ghosts are meant to be ghosts specifically animated by the Foefire, but for whatever reason, some other ghosts are also using this colour when they shouldn’t be.
Alternatively, perhaps the colour of the ghosts indicates the “spiritual status” of the ghost. The spirits of those who died valiantly or nobly in battle return as blue. Spirits which are less savory (like pirates) do not. This might have links back to the lore from Prophecies where it was stated that ghosts who died valiantly in battle would go to the Hall of Heroes, which those who died after living shameful or cowardly lives would be trapped forever with their corpse.
I’m pretty much with Zaxares. If memory serves, the ghosts at Demetra and the Eye and visually and mechanically identical to the Foefire spirits, just with a different name slapped on. Perhaps there was originally meant to be a distinction, but the choice to reuse assets in such a manner muddled the issue, and now years later the Living World teams have forgotten about it?
Okay, so it’s Wynne and another random sylvari. I didn’t freeze the video and scrutinize each frame. My bad.
Back on the ghosts, another important ghost who doesn’t have the blue colour is Captain Weyandt, in Lion’s Arch.
However, all the Spirits of the Wild also have the blue tint. A ghostly dolyak in Harathi Hinterlands, spawned from a recently deceased elder dolyak, also has a blue tint. Maybe there is something to my theory that ghosts who died with valour or a “clean conscience” come back as blue, while evil or sinful spirits return as non-blue ones. (We do have Necromancer Bria who comes back as a blue ghost, but she is a Foefire ghost so this could be excepted.)
Let me clarify:
Solid blue with flames and white eyes. This is the Foefire trademark appearance. You will never find a single Foefire ghost that isn’t this – the one and only such ghost that may be such, is Stefan Baruch in the charr Loyal Soldier sire storyline, but he doesn’t act very Foefire-ghost-like.
Belinda actually has a white appearance in the Fort Salma instance – sans the cinematic. Her open world ghost from episode 3 to 5 was blue, so it seems that they changed her model to white during development for xyz reason.
The only ghosts that use the Foefire Ascalonian models are generic or otherwise unimportant figures (or are affected by the Foefire) – not all Demetra spirits are blue, if memory serves me right, some are white too. All pirate ghosts are white, without exception. All non-Godlost/Demetra Krytan ghosts (such as within Aurora’s Glade – both White Mantle and Krytan villagers; the ghosts in Shaemoor Fields/Cemetary are white too) are white without exception.
This is not a generic model, however, so it’s odd that it’s using a Foefire appearance.
Jotun ghosts are a whitish blue, but they are transparent, lacking flames, and don’t have white eyes. Animal spirits are whitish blue, but they are transparent, lacking flames, and don’t have white eyes.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
That is unlikely to be the Ghostly Hero.
When we first meet the Ghostly Hero in Amnoon Oasis, one of the things he says is:
“For many centuries have I lingered here in this desert, waiting for the Prophecy to come to pass. The Chosen ones will come and help me gain access to the Mists and pass into the Hall of Heroes. It has all been foreseen.”
Then later, we see him in the Hall of Heroes and Tomb of the Primeval Kings (post attack on HoH).
The Ghostly Hero – aka Turai Ossa – is not on Tyria anymore and hasn’t for 250 years.
If that is the Ghostly Hero, Anet gone done kittened up lore again. Unless we’re summoning him from the Hall of Heroes, which will include a defend-the-necromancer/ritualist scenario has it has the past three times it was done.
Well at this point you should expect lore inconsistencies.
As far as him not being on Tyria anymore, is it that hard to believe we will summon him from the Mists?
The Godlost are the blue kind- spectral flames, solid orbs of white, and all. Then again, I also suspect they’re just re-purposed Ascalonian peasant models.
Uhhh, so in other words it’s more of a likely to be canon observation rather than a canon fact stated ingame as text.
Though just because it’s the ‘trademark’ foefire look doesn’t mean that it is exclusive to the foefire victims. We dunno what the foefire exactly is after all.
Just playing devil’s advocate here, but the look that’s shared by a couple of non-foefire npcs could also indicate that these spirits came in contact with the same kind of magic the foefire is based of. (ie magic by the Six? would explain the godlost swamp, the HoM peeps and the devotee of dwayna in demetra a lil’ at least while most other ghosts are white…and perhaps why this ghost is ‘foefire’ style too :P )
Hm… oddly enough, the follower of Dwayna breaks the pattern a bit. Still has the blue flames, but with blue-tinted normal eyes, not solid white orbs.
I don’t think it’s necessary to take the story to the crystal desert at this time. After all, both Mordremoth and the cave that both the Master of Peace and Caithe were looking for is in Maguuma.
Ogden is familiar with the flameseeker prophesies and probably has first hand accounts of both Glint and the Ghostly hero. He also had many years to speak to Glint between GW1 and GW2. He may have decided to somehow summon the ghostly hero for assistance in the current matter. Ogden is most familiar with the symbols on the wall and ascension than anyone else alive.
I don’t think it’s necessary to take the story to the crystal desert at this time. After all, both Mordremoth and the cave that both the Master of Peace and Caithe were looking for is in Maguuma.
Ogden is familiar with the flameseeker prophesies and probably has first hand accounts of both Glint and the Ghostly hero. He also had many years to speak to Glint between GW1 and GW2. He may have decided to somehow summon the ghostly hero for assistance in the current matter. Ogden is most familiar with the symbols on the wall and ascension than anyone else alive.
In theory only.
He might have been in contact with Glint (Brothers of the Dragon and later the Zephirites), however that wouldn`t make him an expert in Ascension.
Glint had been in contact with the Dwarfs long before the humans and in the end first contact (as far as I know and I might be wrong) was through the rite of Ascension in GW1.
As said before, Turai Ossa failed, however he guided us to completion.
Odgen could of course have knowledge about these signs from his research (as would every other priory member well versed in that matter I belief), but it is not required.
That being said, him not knowing the fate of this hero and only reading or hearing about him in combination with some artifacts they found (ghostly teleport plattform for example) could just be us performing a Ritual with a dead (Necro/Ritualist, whatever…) to gain more information.
The thing that bothers me the most is: Why are these signs even there and what is with the white mantle?
I don`t believe the devs put in that many Elona/Crystal Desert stuff in there, without poking us with a stick.
Could all be a red herring, though.
Jaken,
Ogden was a trusted associate of the chosen one from Glint’s prophesy, the only person to pass the right of ascension. It would be logical to conclude that with as much time as the two spent together, the subjects of ascension, the ghostly hero, and Glint’s prophesy would have been discussed.
But not necessary to have happened.
In fact, it wasn’t even relevant, so why would it be brought up, exactly? And supposedly Ogden and the GW1 PC(s) went different ways post-Great Destroyer (we can still have him as a hero, but that’s mechanics).
Furthermore, the Eye of the North hero may not be the Chosen of the Flameseeker Prophecies. We had heroes from all three continents, and the Young Heroes of Tyria storybook implied there were three such heroes. ArenaNet has intentionally left it vague in GW2, who that PC of GW1 was, or what their accomplishments were.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Furthermore, the Eye of the North hero may not be the Chosen of the Flameseeker Prophecies. We had heroes from all three continents, and the Young Heroes of Tyria storybook implied there were three such heroes. ArenaNet has intentionally left it vague in GW2, who that PC of GW1 was, or what their accomplishments were.
Wasn’t there some dialogue which seemed to imply that the EotN hero and the prophecies hero were the same person? Or am I misremembering that?
To Christian Desert!
To Jerusalem!
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Furthermore, the Eye of the North hero may not be the Chosen of the Flameseeker Prophecies. We had heroes from all three continents, and the Young Heroes of Tyria storybook implied there were three such heroes. ArenaNet has intentionally left it vague in GW2, who that PC of GW1 was, or what their accomplishments were.
Wasn’t there some dialogue which seemed to imply that the EotN hero and the prophecies hero were the same person? Or am I misremembering that?
In EN? Only if you were on a Prophecies PC did such happen, mainly via Gwen and her quests, but otherwise there was no acknowledgement of who you were.
In my personal headcanon, there were three heroes, with all three partaking in Eye of the North. But like I said, that’s headcanon – just like calling all post-Secondborn sylvari “Thirdborn”.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Nothing stays dead in GW2, Konig. And Supernatural.
as far as SPN goes, Adam says hi.
Nothing stays dead in GW2, Konig. And Supernatural.
as far as SPN goes, Adam says hi.
Died, and came back. And died again.
That is unlikely to be the Ghostly Hero.
Yeah sure. It couldn’t be him. It’s just Saul with some memory problems.
That is unlikely to be the Ghostly Hero.
Yeah sure. It couldn’t be him. It’s just Saul with some memory problems.
To be fair it wasn’t Turai Ossa/The Ghostly Hero. Ogden was pretty clear that it was an Echo of him. It is not him, his ghost, his soul, or anything like that, it’s a magical reproduction of him/what happened during the Rite of Ascension.
That is unlikely to be the Ghostly Hero.
Yeah sure. It couldn’t be him. It’s just Saul with some memory problems.
To be fair it wasn’t Turai Ossa/The Ghostly Hero. Ogden was pretty clear that it was an Echo of him. It is not him, his ghost, his soul, or anything like that, it’s a magical reproduction of him/what happened during the Rite of Ascension.
Desperately reaching.
That is unlikely to be the Ghostly Hero.
Yeah sure. It couldn’t be him. It’s just Saul with some memory problems.
To be fair it wasn’t Turai Ossa/The Ghostly Hero. Ogden was pretty clear that it was an Echo of him. It is not him, his ghost, his soul, or anything like that, it’s a magical reproduction of him/what happened during the Rite of Ascension.
Desperately reaching.
I’m not even reaching O_o. Not even a little bit. That is exactly what Ogden refers to him as, an “echo”. If it were actually Turai Ossa’s ghost or spirit then he would have said that and not that he is an “echo”.