Undiscovered settlements

Undiscovered settlements

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Posted by: Diovid.9506

Diovid.9506

Today I was thinking about what kind of undiscovered settlements there may be in the world, specifically of the five races.

Humans
Of course there are humans in Cantha and Elona. However, what about on the continent of tyria? We pretty much know that there are settlements of bandits and white mantle in the jungle. However, what about more peaceful humans who haven’t made contact with others in a long time? For example, humans following the teachings of the druids or humans following the teachings of Ventari (the latter existed in guild wars 1). There might still be humans left in the shiverpeaks even, deserters/remnents from the Ebon Vanguard perhaps. Similarly, there were human outposts on the Ring of Fire Islands.

Charr
The obvious Charr outposts we haven’t seen lie within the lands of the Blood legion and the Ash legion (including the capitals of these twe legions). Other than that though, I don’t think we have much to go on. We know from Sea of Sorrows that Charr at least had a small navy, so they might have (had) some ports in the area east of Orr and north of the Crystal Desert.

Norn
There might be some homesteads left, against all odds, in Jormag terroritory. Perhaps some Norn founds shelter with Kodan living further north. Other than that though, I don’t think we will see many additional Norn. Of course, this is disregarding adventurous Norn who might have travelled who knows where.

Asura
It is possible that some underground dwellings still exist which have become isolated from other Asura and which are either heavily shielded or magically hidden to protect them against Primordus. Furthermore, it might be that the Asura were driven to the surface at more than one place so there might be more surface dwelling Asura around.

Sylvari
It is pretty much confirmed that there is at least one more tree which sprouts Sylvari. The question is, how many are there?

Other races
Of course there might be many more settlements for non-playable races.

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

All good guesses, except maybe for the Ventari and RoF under the human category (pretty sure the first was said to have died out, and the NPC makeup of the second suggests that those outposts were only established as part of our military campaign against the mursaat, likely abandoned as soon as the volcano erupted). I’d also suggest that it’s probable that settlements exist west of Queensdale and Metrica Province, for humans and asura respectively- it just would be odd to have such a harsh transition from a race’s heartlands to unsettled wilderness.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

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Posted by: Gorgaan Peaudesang.8324

Gorgaan Peaudesang.8324

Explorer Amoxtli said that there are legends among her people (Zopatl tribe) of lost tribes in the Maguuma Jungle, tribes that may have valuable ancient knowledge.

Guild Wars 2 Wiki FR contributor

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Posted by: Diovid.9506

Diovid.9506

All good guesses, except maybe for the Ventari and RoF under the human category (pretty sure the first was said to have died out, and the NPC makeup of the second suggests that those outposts were only established as part of our military campaign against the mursaat, likely abandoned as soon as the volcano erupted). I’d also suggest that it’s probable that settlements exist west of Queensdale and Metrica Province, for humans and asura respectively- it just would be odd to have such a harsh transition from a race’s heartlands to unsettled wilderness.

I’m not sure about the Ventari group. But you probably have a point when it comes to RoF. Also, good point about Queensdale and Metric Province.

Explorer Amoxtli said that there are legends among her people (Zopatl tribe) of lost tribes in the Maguuma Jungle, tribes that may have valuable ancient knowledge.

Sounds interesting.

We know of more settlements of course. The Tengu and Largos both have at least one major settlement. The Kodan have sanctuaries further north. The centaurs have more settlements in the shiverpeaks and the woodland cascades.

Other races like the Skritt, Quaggan, Ogres, Grawls, Krait and Dredge do not have more confirmed settlements (that I know of) but they can hardly be ruled out either.

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Posted by: Edusd.7893

Edusd.7893

Don’t forget there is still a large portion of the shiverpeaks that is not uncovered on our maps, I can imagine some norn living in the Woodland cascades as well. The Swamp fractal even shows us at least one norn that took to a region that is much less Arctic. And I would think that the area North of the festival of the four winds location could also have some humans or other races living there. According to the world map that was days mined, there is a vast amount of land easy of Ebonhawk that could have humans that were originally oat of Ascalon and escaped the foefire, or had moved that direction long before. Also ogres and who knows how many other forms of life.

-mredus.deviantart.com-

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Posted by: narwhalsbend.7059

narwhalsbend.7059

Today I was thinking about what kind of undiscovered settlements there may be in the world, specifically of the five races.

Humans
Of course there are humans in Cantha and Elona. However, what about on the continent of tyria? We pretty much know that there are settlements of bandits and white mantle in the jungle. However, what about more peaceful humans who haven’t made contact with others in a long time? For example, humans following the teachings of the druids or humans following the teachings of Ventari (the latter existed in guild wars 1). There might still be humans left in the shiverpeaks even, deserters/remnents from the Ebon Vanguard perhaps. Similarly, there were human outposts on the Ring of Fire Islands.

The druids are long gone, the shining blade is in Kryta with the Queen, the Ebon Vanguard were all recalled and built Ebonhawke (you can even see their graves in the city, not to mention that EotN is deserted in present time save for ghosts), and Ember Light Camp was created at the time that the Shining Blade went there with the heroes (the only other settlements were Mursaat fortresses). The only one that is possible is that there are the last few White Mantle hiding out in the jungle.

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

The druids are long gone, the shining blade is in Kryta with the Queen, the Ebon Vanguard were all recalled and built Ebonhawke (you can even see their graves in the city, not to mention that EotN is deserted in present time save for ghosts), and Ember Light Camp was created at the time that the Shining Blade went there with the heroes (the only other settlements were Mursaat fortresses). The only one that is possible is that there are the last few White Mantle hiding out in the jungle.

We do know that the Vanguard left people behind when they were recalled, however.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

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Posted by: Diovid.9506

Diovid.9506

The druids are long gone

Except, we meet them in Guild Wars 1 on several occassions, such as in the quest Wisdom of the Druids, in the missions Bloodstone Fen and Aurora Glade and in the Mamnoon Lagoon area. Furthermore, the quest Blood and Smoke shows that not only we the players know of druids but other humans do as well. So why would it be impossible if some humans tried to follow in their footsteps?

the shining blade is in Kryta with the Queen

I never said anything about the shining blade. Furthermore, there is no telling if all members went to Kryta.

the Ebon Vanguard were all recalled and built Ebonhawke (you can even see their graves in the city, not to mention that EotN is deserted in present time save for ghosts)

Aaron already answered this.

Ember Light Camp was created at the time that the Shining Blade went there with the heroes (the only other settlements were Mursaat fortresses).

Like I said above, this may have been a bit of a stretch. I’m just thinking out loud here.

The only one that is possible is that there are the last few White Mantle hiding out in the jungle.

It is not just possible, it is pretty much confirmed by now.

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Posted by: narwhalsbend.7059

narwhalsbend.7059

The druids are long gone

Except, we meet them in Guild Wars 1 on several occassions, such as in the quest Wisdom of the Druids, in the missions Bloodstone Fen and Aurora Glade and in the Mamnoon Lagoon area. Furthermore, the quest Blood and Smoke shows that not only we the players know of druids but other humans do as well. So why would it be impossible if some humans tried to follow in their footsteps?

the shining blade is in Kryta with the Queen

I never said anything about the shining blade. Furthermore, there is no telling if all members went to Kryta.

the Ebon Vanguard were all recalled and built Ebonhawke (you can even see their graves in the city, not to mention that EotN is deserted in present time save for ghosts)

Aaron already answered this.

Ember Light Camp was created at the time that the Shining Blade went there with the heroes (the only other settlements were Mursaat fortresses).

Like I said above, this may have been a bit of a stretch. I’m just thinking out loud here.

The only one that is possible is that there are the last few White Mantle hiding out in the jungle.

It is not just possible, it is pretty much confirmed by now.

The druid spirits are just that – spirits. The actual druids themselves were gone even during the GW1 and the spirits did not have “settlements”.

I can’t imagine why Shining Blade would stay in the Maguuma Jungle first while there’s a civil war going on , second when the White Mantle are gone, and third while a dragon turns the place into a desert.

That passage said they left behind a skeleton force. There are currently ghosts in the EotN. Perhaps those stayed behind? Regardless, there are no living humans there and the Eye shows no sign of being kept. Where else would they be staying, if not the Eye?

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Posted by: Aaron Ansari.1604

Aaron Ansari.1604

@narwhal Diovid never suggested that there were druid settlements. He stated that it would not be impossible for there to exist humans who were influenced by the druids or trying to follow in their footsteps.

R.I.P., Old Man of Auld Red Wharf. Gone but never forgotten.

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Posted by: Mental Paradox.3845

Mental Paradox.3845

Why limit yourself to the tiny bit of Tyria GW2 shows us? We know the globe is massive in comparison to the part we get to explore. Who knows what else lurks out there!

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Posted by: Diovid.9506

Diovid.9506

Why limit yourself to the tiny bit of Tyria GW2 shows us? We know the globe is massive in comparison to the part we get to explore. Who knows what else lurks out there!

Because for anything outside of the continents of Tyria, Cantha and Elona we have no idea. Without something to limit one’s options, you immediately go from speculation towards fan fiction.

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Doern Velazquez doesn’t seem to be Tyrian, Canthan, or Elonian to me. With the most recent globe, we see trade routes between the Battle Isles and two western ports – one of which is the suspected land for where Utopia would have taken place. Doern could be from one of those two.

Though I suppose it is possible that he is from “New Kryta.”

There were a few norn and asura in Verdant Cascades in Eye of the North – though the establishment was thin, it’s possible some survive there to this day.

I don’t think there were any humans left in the Maguuma beyond the White Mantle. The Shining Blade did return to Kryta during the War in Kryta chapter of Guild Wars Beyond – so there’s no offshoot of Shining Blade there. “New Kryta” seems to be more a series of forts rather than actual towns – a militant bandit ‘nation’ if you will.

We’ve been told that the human kingdom of Kryta extends further west and north than what we see – and that such zones were originally planned but scrapped (this is likely where the bridge in northern Brisban would have led) due to irrelevance to the main plot, and time constraints. Such locations would likely go up the river north of Lake Regent and Lake Doric, as well as around Majesty’s Rest that’s now west of Queensdale/north of Brisban.

For asura, I see them mainly occupying the south of Metrica – that area was explored in Eye of the North, while west of Metrica/Rata Sum was not (modern Rata Sum more or less centralizes in GW1’s Magus Stones – GW1’s Rata Sum is modern day Soreen Draa).

Charr lands are known to extend both north and east. In GW1, Sacnoth Valley was the far southern domains of charr territory. And we know the Blood Citadel (HQ of the Blood Legion) lies east of the Blazeridge Mountains.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: Sajuuk Khar.1509

Sajuuk Khar.1509

Charr lands are known to extend both north and east. In GW1, Sacnoth Valley was the far southern domains of charr territory. And we know the Blood Citadel (HQ of the Blood Legion) lies east of the Blazeridge Mountains.

I dont really see how much farther north they could go given that the EOTN map shows the Shiverspeaks spreading out and surrounding the norther side of charr lands. Like in the very roughly scaled attachment shows

the black lines are where the shiverpeaks would continue, even if you give it a semi natural curve northward just to the east of the map, where the white area is where the charr likely are.

Unrelated, but this overlay also pointed out to me that Anet cut off a large portion of land near the isles of janthir. I dad forgotten the main land also circled around, and had some outcropping to the north of the isles, in the EOTN map, whereas in the GW2 maps its just ocean. but knowing DRAGONS! Jormag likely just caused it to sink to w/e

Attachments:

(edited by Sajuuk Khar.1509)

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

The charr would have invaded the Far Shiverpeaks if they weren’t concentrating their main forces on Ascalon and the Khan-Ur’s death threw them into a tenuous civil war/treaty scenario for a thousand years. They only sent a few warbands, which got knocked out by the norn hunting parties, resulting in mutual respect of strength.

If the charr would have invaded the Far Shiverpeaks, would they not have invaded the icy tundra (the texture from EotN’s world map looks more like permafrost landscapes than mountains to me) too?

As for the map change – there were map alterations to the areas unexplored in Prophecies when they added the EotN map, primarily the landscape between Ascalon and the Crystal Desert became less barren and more green, as well as a little less mountainy. The Greater Giant’s Basin was given the river that leads into the delta as well. I think Anet would pass it off more as “humans map the map and because it was not fully explored, some was guesswork” – as it seems the new full world map partially is with the “Not Real” part.

Edit: It equally can be that that map still has inconsistencies. It looks to me like the GW2 world map has the same curves as the EotN map, so the Priory map still has a few inconsistencies.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

(edited by Konig Des Todes.2086)

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Posted by: Sajuuk Khar.1509

Sajuuk Khar.1509

If the charr would have invaded the Far Shiverpeaks, would they not have invaded the icy tundra (the texture from EotN’s world map looks more like permafrost landscapes than mountains to me) too?

I dont really see the Charr invading the more northern Shiverpeaks, they dont really seem like they would be fans of cold nothingness, but if the mountains abated in the east somewhere, I could see them invading that areas next to them.

Based on the baseless assumption that Tyria is roughly the same size as our own world, everything in the line of boxes just below the uppermost one would be geographically located between the Wyoming and Montana border, and great bear lake in the extreme upper most parts of Canada, it would be cold, and I could easily see the areas in the shiverpeak mountain range being permanently snow covered. due to elevation.

If the mountains abated in the eastern part of the Tyrian superlandmass, it would be a temperature range between southern France, and midway through Finland, Sweden, and Finland

(edited by Sajuuk Khar.1509)

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

I’m merely regurgitating what’s said in the 2007 PC Gamer GW special mag which states Sacnoth Valley is the, quote, “far southern domains of the Charr homelands”. From player interpretations of the world map, that looks more central of the Charr Homelands, rather than far south. Just the south of what we could explore in the game (but given that one zone is only half north, and the other is north, I wouldn’t call it “far south” if that’s what was referred to).

Plus we see the charr invading and settling in norn homesteads in Eye of the North.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.