Valley Of Gwaun
Well, the area wasn’t part of the available map in GW1.
I did the event there earlier today and was wondering the same thing (though it didn’t occur to me to think of the human ghosts there the first time I went through a while back). Don’t recall anything on it.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The area seems to be in the bottom left corner of gw1’s talus chute. But I odnt really remember anything of importance there….
Arise, opressed of Tyria!
Can anyone fight all ten of them? The event is designed to not rile them up.
If you get a zerg, you probably could kill them, though the number would likely increase.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
It’s odd that they’re Ascalonian ghosts. What are they doing way out in Maelstrom?
+Felzza – Elementalist
+Roienna – Guardian
Haven’t been able to visit it again, or even kill the spirits.
However, Pietoro, are you sure they’re Ascalonian?
They have the same form as Ascalonian ghosts, also if I remember right the necromancers will bring up Ascalonian Bone Minions, but I cannot remember if they are named “Ascalonian” or not.
They’re not named Ascalonian. But they may use the same models.
However, this isn’t saying much, because there are Krytan ghosts – those in the Ruins of Holy Demetre – that uses the same models, weapons, and attacks.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.