What legion would a Charr elementalist likely be in?
I vote Blood Legion. Elementalists seem to have the most direct form of magic, while necromancers and mesmers would seem more at home in the Ash legion.
Charr don’t really trust magic and those that use it due to past events, but to answer your question, lore-wise they would fit in the Flame legion.
It basicly goes like this:
Ash = stealth
Iron = tech
Blood = traditional combat
Flame = magic
But since you can’t pick the Flame legion you have a problem
I chose ash.
Blood seem too much like meatheads.
You could possibly fit into iron.
But ash made the most sense imo. Especially seeing as there is an elementalist line that has traditionally been about assassination and single target damage (air) which falls into place in ash.
If you dont want to pick ash, I would suggest Iron.
Since the “gold legion” isnt part of the “true charr” anymore, eles, necros and hunters got split up
Blood got frontline brutes: Fire and Earth ele, MM necros, ofc all warriors, guardians that aint into summoning and staff/scepter/torch use.
Iron got the mid line support tanky do everything utility guys: Water ele, all engie, spirit hunters, well necro, summon/consec guardians.
Ash are stillkitten ass-in to their backline: Mesmer, Thief, Corruption necro, non spirit using hunters, Air ele.
As you hear in game a lot, go iron or go home.
I’d say Iron Legion would also be fitting choice since one could argue that raining fireballs on your foe is just another form of siege, thus Iron Legion.
Any can work, although Ash would be odd because elemental magic is so flashy (not subtle at all!). I would say a Blood Legion ele would be all about raining down fire and rushing in the midst of things – my dual dagger ele style, for instance. Blood like to be on the front lines and be ferocious, which you can certainly do with magic.
On the other hand, I’d say an Iron Legion ele would be a little more calculating, perhaps take more pride in mastering the craft of magic. Magic can be a powerful tool which not everyone has open to them – it might not be the same as technology, but strategically applied… it’s a weapon that shouldn’t be overlooked.
Iron. Who needs a Forge when you yourself can conjure flame
It comes down to personal preference really. While it is true that most shamans were members of the Flame Legion, there were others within the other High Legions as well. Also, while the legions do specialize in specific methods of combat, that does not necessarily exclude individuals who don’t fit the stereotype of their legion from choosing spell casting professions over others that do fit the typical image of each legion.
Any can work, although Ash would be odd because elemental magic is so flashy (not subtle at all!). I would say a Blood Legion ele would be all about raining down fire and rushing in the midst of things – my dual dagger ele style, for instance. Blood like to be on the front lines and be ferocious, which you can certainly do with magic.
On the other hand, I’d say an Iron Legion ele would be a little more calculating, perhaps take more pride in mastering the craft of magic. Magic can be a powerful tool which not everyone has open to them – it might not be the same as technology, but strategically applied… it’s a weapon that shouldn’t be overlooked.
This is a valid point. Being an elementalist in the Ash Legion can be subtle depending on how the elemental attunements are used. For example, an Ash Legion elementalist specializing in Earth Magic could cause a landslide which might block Flame Legion forces from passing through a valley, allowing Blood Legion soldiers to them flank them from behind. A Blood Legion necromancer could raise an army of minions to fight for him. It’s all a matter of how the individual uses their abilities in battle.
Those that were truly of the Shaman Caste joined the Flame Legion when the rebellion happened, though. It seems that there were just enough non-shaman spellcasters around to keep the traditions going in the other legions.
Elementalists I could really see in any legion. Elementalists may be flashy, but they’re probably easier to smuggle into a secure location than a bomb or artillery piece… and even if you have a bomb, someone who can snap their fingers and make fire is probably a more reliable means of detonating it from a safe distance than a fuse. Iron Legion would probably use them for industrial purposes – someone who can control fire, wind, electricity, water, cold, and magnetism from a distance probably has a LOT of industrial applications – although such a character might even be viewed as too valuable to risk on the field when Iron has plenty of artillery to use instead. When it comes to Blood – an elementalist basically means close fire support that, again, doesn’t require lugging an artillery piece along.
If you’ve already played as Ash, though, I’d probably suggest Blood as the storyline – it probably fits better with being an elementalist in charr culture than the Iron storyline. On the other hand, though, from what I’ve heard (haven’t played through Iron yet) the Iron Legion story is quite a bit more awesome than Blood, so if this is going to be your last charr character you might consider that for the awesome.
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.
(edited by draxynnic.3719)
I didn’t see Iron as a fit and felt Blood was too melee-centric for mine, so I went Ash. I’ve justified it further, to myself anyway, by making my warband’s history one of espionage and the like. But that ended up not really mattering after the tutorial mission...
As an interesting note, in one of the Charr story arcs you can meet a Blood Legion elementalist, so…
I honestly think Blood is better suited for Elementalists.
Combat Mages FTW
Iron. Who needs a Forge when you yourself can conjure flame
I personally think this
think about it:
necros go to blood because the front lines are where the most corpses/soon-to-be-corpses are, not to mention their inherent tankiness from their high health and self healing
mesmers go to ash, for obvious reasons (they’re pretty much magical thieves)
eles go iron because they’re a living toolkit: they can arc weld with lightning, forge, melt and heat things with fire, quench, chill and clean things with water, and create stone tools with earth, not to mention the levitation thing they do with earth as well, plus, they have their magnetism abilities for use on metal.
we see them calling down a metor storm, but who’s to say they can’t light a candle?
of course, all of them could theoretically go to any legion, necros have the shadow/darkness/spectral abilities for ash, and knowledge of the undead to aid iron in making anti-ghost weaponry
mesmers can easily fight in the frontlines with blood and assist iron with their spatial magic (bit of a stretch thee though)
eles can fight with blood obviously, but let’s not forget how useful using the environment can be for spying and assasinations, we can rob a room of air, cause an unfortunate stair related accident with a well placed rock suddenly causing someone to trip, infiltration over water by freezing the water below you, making a vacuum around your feet to walk silently, make smoke bombs from dust and sand… the list is endless
(edited by Calcifire.1864)
It’s really more about the methods used to achieve goals rather than how you fight. If you need to get inside a fort, do you bash down the gate, do you build a treb to blow down the wall, or will you find a way past the defenses?