Who are Mursaat?

Who are Mursaat?

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Posted by: Arden.7480

Arden.7480

Please say to me who are Mursaat? What wrong with them?

“The Elder Dragon is no more”

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Posted by: DGraves.3720

DGraves.3720

Dead old “gods” who moved in the shadows and manipulated the world due to fear of an apocalyptic event foretold in The Flameseeker Prophecies iirc. The race is officially dead in canon I believe as the last were slain in Lion’s Arch.

https://wiki.guildwars2.com/wiki/Mursaat

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Posted by: Xulie.6201

Xulie.6201

Please say to me who are Mursaat? What wrong with them?

They are Beasties from GW1. The GW1 wiki article about them is here:

http://wiki.guildwars.com/wiki/Mursaat

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Posted by: Stitch.1794

Stitch.1794

Not necessarily dead – Arah path 2 leaves open the possibility that there could be survivors in hiding.

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Posted by: Liewec.2896

Liewec.2896

pretty much like super evil versions of the Exalted you meet in HoT

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Posted by: Mouse.3608

Mouse.3608

Not to mention that they are invisible to most people. It’s kind of hard to conduct a census of invisible magical beings who don’t want to be found.

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Posted by: PaxTheGreatOne.9472

PaxTheGreatOne.9472

With (spectral) Agony, which required your gear to be infused… Doesn’t that seem familiar somewhere?

23 lvl 80’s, 9 times map, 4ele, 4ncr, 3war, 3grd, 3rgr, 2thf, 2msm, 1eng, 1 rev.
Been There, Done That & Will do it again…except maybe world completion.

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Posted by: Sindex.9520

Sindex.9520

There is much speculation due to the loose end (plot thread) left in Eye of the North that Lazarus the Dire might still be alive (or at least his legacy). Basically the Mursaat were one of the most unique/interesting antagonist we ever had in the Guild Wars franchise. Also keep in mind that another loose end is what happen to the white mantle founder Saul D’Alessio. Since the Mursaat took him at the end of one of the bonus mission pack in GW1. His empty tomb can still be found in GW2 (Martyr’s Tomb).

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Posted by: OneYenShort.3189

OneYenShort.3189

I always though the Exalted reminded me a lot of Babalyon 5’s Vorlons. Encounter suits, beings of energy, golden radiance…

The Murrsat remind me of B5’s Shadows. Not that I’ve looked up at all what they look like to see how similar that could be.

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Posted by: Sindex.9520

Sindex.9520

The Exalted feel a little too one dimensional to me. There is probably more to them, but right now they just feel like plot device to handle “Glint’s Legacy.” So the main protagonist(s) can get on with their mission. The Mursaat are devious, megalomaniacs, and powerful magic wielders.

On one hand they saved Kryta for their own means when the Charr came knocking at their borders. Right after the Searing at Ascalon and the Cataclysm that sunk Orr. On the other hand it was only done to accomplish their so called end game. By stopping a self fulfilling prophecy from wiping them out (via sacrificing the “chosen.”) After bailing out (kind of phasing out of reality) when the previous Elder Races tried to figure out how to deal with the previous Elder Dragon threat.

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Posted by: CaptainVanguard.4925

CaptainVanguard.4925

Im very dissapointed they gated this reveal behind the kitten ed raid, they could and honestly should have made this part of living story.

But now its finally done and honestly im at least glad to see the return of Tyria’s most nameworthy antagonists.

I do “hope” if they are returning that we will see the mantle’s full might at its recovered state and the mursaat at their full power once more.

What made the Mursaat interesting as antagonists is that hteir motive was not as clear cut as good or evil, they were afraid of humanity and attempted to rule it to prevent themselves being wiped out by it in the first place.

In the end it created a self-forfilling prophecy that lead to their doom, they are preservational antagonists and unlike most villians that makes them interesting in the fact their main goal, is survival at any cost.

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Posted by: BuddhaKeks.4857

BuddhaKeks.4857

pretty much like super evil versions of the Exalted you meet in HoT

Not at all. They have nothing to do with each other, except they are both golden and floaty. The Exalted are humans who sacrificed their bodies to bind their souls to golden (and sometimes silver) armor, with the help of Forgotten magic.

The Mursaat are a race of ancient spellcasters that could phase out of Tyria’s reality and kill people with a powerful spell called Spectral Agony. Most of them were killed by the Titans, many more died in the Krytan civil war a few years later.

You don’t win friends with salad! Sorry I just got caught up in the rhythm.

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Posted by: MashMash.1645

MashMash.1645

Please say to me who are Mursaat? What wrong with them?

If you raid, you’ll find out -_-

Pre-Ordered HoT | Recently started to get what I paid for – may spend $$$

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Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

Please say to me who are Mursaat? What wrong with them?

Why do you assume there’s something wrong with them if you don’t even know them? Sheesh. Don’t be so judgemental. At least get to know a race of evil magic wielders before you judge them.

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Posted by: maxwelgm.4315

maxwelgm.4315

As someone mentioned above, the Mursaat are very interesting villains compared to the rest Anet came up with, precisely because they are not bread’n’butter “evil” in an absolute sense. They have no qualms about killing other species, including humans, charr, etc. However they definitely would not do so out of pure entertainment. Their ultimate go is survival both of their selves and of their magic. They did not yield their magic like the other elder races during the last dragon awakening, and would probably rather die than do so, while at the same time, not wanting to die at all of course.

And there’s Lazarus the Dire, a particularly proud-of-himself Mursaat who swore “revenge upon countless generation” after his literally the horcrux plot from Harry Potter plan was foiled by GW1’s playable character.

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Posted by: Amineo.8951

Amineo.8951

Well Salvation Pass tells us about the return of Mursaat, maybe that’s what the sacrifices are for, to ascend into one or resurrect one.

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Posted by: Erukk.1408

Erukk.1408

Well Salvation Pass tells us about the return of Mursaat, maybe that’s what the sacrifices are for, to ascend into one or resurrect one.

Wings 1 and 2 only really have shown us the machination of the White Mantle, and the closing cinematic in Wing2 was mostly just describing the Mursaat’s general backstory and saying that the WM was still active in the shadows. Something we have known for the last 3 years for anyone that has done the human PS.


The only real big hint in the cinematic was them showing the group of Mursaat. All but one of them dying and fading out, and them closing the cinematic focusing in on the lone survivor. Not all the spoiler-y since we knew Lazarus was probably still out there somewhere, but it foreshadowed more than it actually told.

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

pretty much like super evil versions of the Exalted you meet in HoT

Not in the least. Mursaat are flesh and blood powerful spellcasters. Exalted are humans converted to magic encased in armor.

Exalted are closer to Margonites than mursaat.

There is the appearance similarity, but the Exalted’s appearance is actually based off of the enchanted armor of GW1, which always looked like spikier, tarnished, versions of mursaat armor.

With (spectral) Agony, which required your gear to be infused… Doesn’t that seem familiar somewhere?

It was explicitly stated back during The Lost Shores when Fractals was added that Agony, Ascended gear, and Infusions were all name-only call backs to GW1 – done by Linsey Murdock who was a huge mursaat fan.

We finally got lore on Agony with HoT – and it is nothing like Spectral Agony in lore.

Im very dissapointed they gated this reveal behind the kitten ed raid, they could and honestly should have made this part of living story.

I really don’t get all this story hate on raids. It’s not like it’s new for ArenaNet to give elite missions good story and lore.

For example, Dhuum.

Well Salvation Pass tells us about the return of Mursaat, maybe that’s what the sacrifices are for, to ascend into one or resurrect one.

Lazarus never died, and the raid doesn’t tell about the resurrection of them.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: Icdan Sevaen.4628

Icdan Sevaen.4628

Dead old “gods” who moved in the shadows and manipulated the world due to fear of an apocalyptic event foretold in The Flameseeker Prophecies iirc. The race is officially dead in canon I believe as the last were slain in Lion’s Arch.

https://wiki.guildwars2.com/wiki/Mursaat

Lazarus lives, no?

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Posted by: KingSnide.3205

KingSnide.3205

Do you want to know who the Mursaat really are? The Mursaat are, or were, a powerful race of spellcasters. They were one of the 5 Ancient Races of Tyria, along side the Dwarves, the Seers, and the Jotun. When the dragons awoke nearly 10,000 years ago it was up to these five races to work together and defeat them. Unlike our current five races, these ancient races sought to put the Dragons back to sleep by sealing away the natural magic of the world.

Thus the Seers, with the agreement of the other four races, created the Blood Stone, a storage device of sorts for magic. However when the time came for all the five races to pour their magic into the Blood Stone the Mursaat fled. Apparently they had been working to find an alternative method to survival. They found it in an ability to become “out of Phase” with the planet. Basically it meant that they could slip from our reality into another. Note this is not the same as going to the Mists, that is something else entirely.

After this the Mursaat vanish for a few thousand years. Eventually they return to the world of Tyria and, although it is unkown why, fought with the Seers. My personal opinion is that the Seers, the creators of the Blood Stone, were angry at the Mursaat for fleeing and attacked them. Other ideas are that the Mursaat were always a power hungry race and sought to dominate all the others. Either way the war was fought and the Mursaat won. All but three known Seers died, then nothing. The Mursaat just go silent for a few thousand years, until they are discovered somewhere in the jungle by Saul D’Alessio, Praise Be!

Saul, for all his glories, was also a broken man. During the last Guild Wars, which occurred from 1050-60 AE, rough time line estimate, Saul was a gambler and a drunk. Any money he won on Gambling was spent on Alcohol. Eventually he took out debts that he couldn’t pay back and became a thief. He was a terrible thief and was soon caught and exiled to the north. According to what stories are told, they walked for three weeks into the jungle and left him there to die.

(edited by KingSnide.3205)

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Posted by: KingSnide.3205

KingSnide.3205

However Saul was nothing if not resourceful; he didn’t die, and sustained himself on roots and berries he found. Eventually, while out trying to forage for the day, he stumbled upon a great “Golden City” filled with “Shining Gods”. These gods nursed Saul back to health, and returned him to Lions Arch a changed man. Back in Lions Arch he began to preach about his new gods, that had saved him from certain death. During this time the Guild Wars had just ended due to a new threat, the invasion of the Charr, from the North of Ascalon. At that time the Great Wall still stood and held strong against any Charr advancement, but people were tired and afraid.

In this time of uncertainty a group of people began to listen to, and follow, the teachings of Saul. These first converts, the most devoted of them, became the core of an organization that would later become the ‘White Mantle’. Eventually, using powerful magics and the Cauldron of Calamity, the Charr invaded Ascalon. Continuing on their goal of wiping out all humanity on Tyria, the proceeded to invade Orr and Kryta. As I am sure you are aware, to save Orr from the Charr, Vizier Khilbron unleashed powerful ancient magics, and sunk the entire kingdom of Orr, killing the invading Charr completely. Kryta, however, was a different story.

At first, the royalty of Kryta attempted to fight off the Charr, however their armies were still depleted from the last Guild War. After the defeat of the Krytan army, the Royals fled Lions Arch, leaving only the Royal guards, called the Lion Guard, in charge of the city. It was at this time that Saul and his loyal ‘White Mantle’ fought to repel the Charr from Kryta. When Saul and his friends had killed the Charr leadership, the knew that they would die. In a last ditch effort to survive Saul and the ‘White Mantle’ beseeched their gods to protect them. The Mursaat answered their call and three famous, or infamous, Mursaat showed up to help.

With the help of Optimus Caliph, Mercia the Smug, and Lazarus the Dire, Saul and his ‘White Mantle’ successfully killed the entire invading army of Charr. However the Mursaat demanded a high price for their aid, and all but the most devout of followers of the ‘White Mantle’ were killed. Saul was taken away by the Mursaat and never seen again. Later on we discover that the Mursaat are using the ‘White Mantle’ as tools to keep a powerful barrier set up on the Fire Islands chain active. This barrier blocks a door to the realm of torment. This door, called the Door of Komalie, leads to the realm of the Fallen God Abaddon.

This is where the story of the Mursaat becomes much more tragic than your one dimensional, big bad guy, story. In the past, Glint the Dragon of Prophecy, had foreseen the downfall of the Mursaat at the hands of a group of people called the Chosen, and the Burning Titans. The Door of Komalie also held back these Burning Titans. However the Chosen, you, destroy the barrier and, accidentally, release the Burning Titans on the world. After this the Mursaat disappear for a few years, only to show up again at the Battle of Lions arch, in which you help the Royals reclaim the throne of Kryta and break the power of the ‘White Mantle’ and the Mursaat.

At the end of the battle Lazarus the Dire retreats from the scene, swearing vengeance upon all humanity for the wrongs they have done the Mursaat that day. After that the Mursaat vanish, it was unkown if all the Mursaat were killed at that fateful battle, or if a few still survived, but the only one know to still be on the continent of Tyria was Lazarus the Dire. Fast forward 250 years and you come to the current story with the ‘White Mantle’. It is only after running through all of that do we discover a newly rejuvenated Lazarus the Dire, who now wants to help the five races defeat the Elder Dragons.

Personally I love the Mursaat, they are my favorite race to ever exist in the Lore. That being said, the Exalted are not, and never have been, Mursaat. Nor have Mursaat ever been Exalted. I feel as though Lazarus the Dire might try to resurrect the Mursaat, or contact others who are still out of phase with the world. Either way, I want to see the Mursaat to return to glory.

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Posted by: Amaimon.7823

Amaimon.7823

Im very dissapointed they gated this reveal behind the kitten ed raid, they could and honestly should have made this part of living story.

But now its finally done and honestly im at least glad to see the return of Tyria’s most nameworthy antagonists.

I do “hope” if they are returning that we will see the mantle’s full might at its recovered state and the mursaat at their full power once more.

What made the Mursaat interesting as antagonists is that hteir motive was not as clear cut as good or evil, they were afraid of humanity and attempted to rule it to prevent themselves being wiped out by it in the first place.

In the end it created a self-forfilling prophecy that lead to their doom, they are preservational antagonists and unlike most villians that makes them interesting in the fact their main goal, is survival at any cost.

Trust me. You see nothing in the raids but an empty stasis chamber. All raiders had was that they knew a Mursaat was revived a few weeks before the rest of you did. There’s nothing raiders know more than you do now. It was a preview or teaser at best. A prologue if you will