Why are there ascalonian ghosts in the mists?

Why are there ascalonian ghosts in the mists?

in Lore

Posted by: Pie Flavor.1647

Pie Flavor.1647

I mean I’m not saying they shouldn’t be there, the description of “The Mists” is the most ambiguous, vague and unrevealing definition I’ve ever read, so ANYTHING can happen in the mist.

Thus, if ANYTHING can happen, why isn’t there more stuff? I don’t see dredge (who are literally everywhere in kryta), I don’t see “nightmares” (aatxe, shadow fiends, etc) even though they’re an exotic race that only appear in certain areas of the game (just like ascalonian ghosts), they even originate from the mists, but I don’t see them in any WvW map, in any fractals or in any of the PvP maps.

I just think there is a huge inconsistency with the mists, because apparently only the ascalonian ghosts were able to travel there, even though they’re supposed to only stay near ascalon to protect it from any intruders…

edit: the nightmares originate from the underworld, but I still find it strange they’re not in any of the mists but they somehow invaded tyria.

And I am become kitten, the destroyer of kittens

(edited by Pie Flavor.1647)

Why are there ascalonian ghosts in the mists?

in Lore

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

They are there because those in the Mists are merely copies. They’re not actual Ascalonian ghosts from the Foefire.

Also, there are dredge in WvW (and the Mists in general – Underground Fractal counts in the same sense). And Nightmares are from the Mists too (specifically, however, the Underworld which we do not see – we did see them there in GW1, however) – they invaded Tyria directly from the Underworld, so there’s no reason they would be elsewhere. There’s a lot of areas within the Mists we haven’t seen – WvW/sPvP isn’t all there is to the Mists.

It’s far from an inconsistency. You’re hardly accounting for everything and the ghosts aren’t traveling there either. In WvW maps alone you can find: grawl (Edge), ogres (Edge and EB), harpies (EB), kodan (Edge), centaurs (borderlands), skritt (borderlands), Ascalonian ghosts (EB), skale (EB), wurms (borderlands), dredge (EB), krait (EB; formerly borderlands), formerly quaggans in borderlands, hylek (EB), and of course the playable races. If you add in Fractals you get more grawl, humans, charr, asura, norn, dredge, krait, etc. And even for what we see, as said the Mists is much bigger than we can go to – even much bigger than what we can go to in both GW1 and GW2 combined.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

Why are there ascalonian ghosts in the mists?

in Lore

Posted by: Treebeard The Swift.9620

Treebeard The Swift.9620

Konig was successfully summoned. You were worthy.