gaps after HoT
Zojja and Logan are actually briefly mentioned in Out of the Shadows. Though, uh, Zojja’s not blind – even if you rescue her first. And which one is comatose there depends on which you rescue first (if you rescued Logan first, then Zojja’s the comatose one). In S3, both are stated to be awake but heavily injured.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Zojja and Logan are actually briefly mentioned in Out of the Shadows. Though, uh, Zojja’s not blind – even if you rescue her first. And which one is comatose there depends on which you rescue first (if you rescued Logan first, then Zojja’s the comatose one). In S3, both are stated to be awake but heavily injured.
okay, didn’t know that, thought in both cases zojja was blind and logan comatose. Although I didn’t assume zojja was perma-blind, just because she was in the pod for so long. (although it would make for a good story, how would a blind zojja cope. She wouldn’t have the mist-feel revenants have to ‘help’ see)
So since HoT came out, I thought these would be adressed when we got to leave the maguuma jungle, but I’ve not heard any of it yet:
- What happened to the nightmare court? They’re ‘leaderless’ now since Faolain used to be a nightmare courtier until she took an Eir-row to the knee
- What happened to the Zephyrites? After mordremoth awoke, a sylvari travelling with the group caused an accident that made them crash. Until this day they are still picking up the pieces and collecting their dead. Maybe in a future Current Event we can help them rebuild a base south of the Dry Top, there’s a thin-ish unused area we can use to make a small town map.
- Zojja (and Logan), I’m surprised that we havent visited them yet. At the end of HoT Zojja is left blind, and Logan comatose, yet we took the time to visit Eir’s remembrance, but not them?
Maybe are still more un-adressed gaps after HoT, discuss?
I can think of about a hundred story plots that anet either forgot, or had no idea where they were going to go with it anyways. ANyone remember the locket? or how about the identity of E? What about the second pale tree? See all anet does is set up useless plots that they will never ever finish.
They obviously rushed the expansion out before it was ready. The leadership of the Nightmare Court has gone to Duchess Chrysanthea, who only appears at the end of Dragon’s Stand. The Commander acts like they know her, even though WE DON’T KNOW HER, meaning there’s missing quests.
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald
They obviously rushed the expansion out before it was ready. The leadership of the Nightmare Court has gone to Duchess Chrysanthea, who only appears at the end of Dragon’s Stand. The Commander acts like they know her, even though WE DON’T KNOW HER, meaning there’s missing quests.
at first I thought maybe personal story or dungeon path, but no, she’s really an aparation. MORDREM! I TELL YOU! ITS A MORDREM!!!!
Zojja and Logan are actually briefly mentioned in Out of the Shadows. Though, uh, Zojja’s not blind – even if you rescue her first. And which one is comatose there depends on which you rescue first (if you rescued Logan first, then Zojja’s the comatose one). In S3, both are stated to be awake but heavily injured.
I really wish Anet would have spent more time on them. Maybe it’s just me but I wasn’t satisfied with what amounted to one line of dialogue from Rytlock on the matter. It would have been nice if they had a section dedicated to them like what Eir got, maybe get more details on how they got captured and what exactly happened between then and when the Commander frees them. Heck, the same for Trahearne while we’re speaking of. He deserves a memorial service of some sort.
I imagine the behind-the-scenes reason behind Zojja’s and Logan’s prolonged absence has to do with voice actor availability, which if that’s the case I wish they’d at least find new voice actors for Zojja and Logan. I’ll admit that I’m a Zojja fanboy so I want to see more of her and Logan’s kind of grown on me.
However, I have a feeling that, like Malyck, Zojja and Logan are going to fall to the wayside with no resolution whatsoever. :\
So since HoT came out, I thought these would be adressed when we got to leave the maguuma jungle, but I’ve not heard any of it yet:
- What happened to the nightmare court? They’re ‘leaderless’ now since Faolain used to be a nightmare courtier until she took an Eir-row to the knee
- What happened to the Zephyrites? After mordremoth awoke, a sylvari travelling with the group caused an accident that made them crash. Until this day they are still picking up the pieces and collecting their dead. Maybe in a future Current Event we can help them rebuild a base south of the Dry Top, there’s a thin-ish unused area we can use to make a small town map.
- Zojja (and Logan), I’m surprised that we havent visited them yet. At the end of HoT Zojja is left blind, and Logan comatose, yet we took the time to visit Eir’s remembrance, but not them?
Maybe are still more un-adressed gaps after HoT, discuss?
I can think of about a hundred story plots that anet either forgot, or had no idea where they were going to go with it anyways. ANyone remember the locket? or how about the identity of E? What about the second pale tree? See all anet does is set up useless plots that they will never ever finish.
Sometimes a locket is just a locket. The only reason the mordrem was after it, was because it was a powerful magic item.
Where is Malyck and his tree~~~ T.T
And now, since the story move towards Prim, I believe they will skip those little details already…
As far as the Zephyrites are concerned, I believe they’re all still trapped in Dry Top. Only the Aspect Masters show up in the Silverwastes, and even then, only in story instances. Maybe they’ll settle in Prosperity, rebuilding the city after the vine attacks. However, unless they have another egg or some other plot-related info to give, I think their tale has reached an end for now.
I’m not willing to write off all the old discarded plot points just yet. Remember that sylvari being dragon minions was a plot 2 years in the making, after some foreshadowing (they were the only race that couldn’t be corrupted by other dragons, because they were already claimed by one). We might meet Malyck yet in Chapter 3, but if we don’t see him soon, he might just be a casualty of the plot.
So since HoT came out, I thought these would be adressed when we got to leave the maguuma jungle, but I’ve not heard any of it yet:
- What happened to the nightmare court? They’re ‘leaderless’ now since Faolain used to be a nightmare courtier until she took an Eir-row to the knee
- What happened to the Zephyrites? After mordremoth awoke, a sylvari travelling with the group caused an accident that made them crash. Until this day they are still picking up the pieces and collecting their dead. Maybe in a future Current Event we can help them rebuild a base south of the Dry Top, there’s a thin-ish unused area we can use to make a small town map.
- Zojja (and Logan), I’m surprised that we havent visited them yet. At the end of HoT Zojja is left blind, and Logan comatose, yet we took the time to visit Eir’s remembrance, but not them?
Maybe are still more un-adressed gaps after HoT, discuss?
I can think of about a hundred story plots that anet either forgot, or had no idea where they were going to go with it anyways. ANyone remember the locket? or how about the identity of E? What about the second pale tree? See all anet does is set up useless plots that they will never ever finish.
Sometimes a locket is just a locket. The only reason the mordrem was after it, was because it was a powerful magic item.
I don’t remember any lockets in HoT, only the one from the the human PS where a soldier gets a locket and then wants to kill the queen
So since HoT came out, I thought these would be adressed when we got to leave the maguuma jungle, but I’ve not heard any of it yet:
- What happened to the nightmare court? They’re ‘leaderless’ now since Faolain used to be a nightmare courtier until she took an Eir-row to the knee
- What happened to the Zephyrites? After mordremoth awoke, a sylvari travelling with the group caused an accident that made them crash. Until this day they are still picking up the pieces and collecting their dead. Maybe in a future Current Event we can help them rebuild a base south of the Dry Top, there’s a thin-ish unused area we can use to make a small town map.
- Zojja (and Logan), I’m surprised that we havent visited them yet. At the end of HoT Zojja is left blind, and Logan comatose, yet we took the time to visit Eir’s remembrance, but not them?
Maybe are still more un-adressed gaps after HoT, discuss?
I can think of about a hundred story plots that anet either forgot, or had no idea where they were going to go with it anyways. ANyone remember the locket? or how about the identity of E? What about the second pale tree? See all anet does is set up useless plots that they will never ever finish.
Sometimes a locket is just a locket. The only reason the mordrem was after it, was because it was a powerful magic item.
I don’t remember any lockets in HoT, only the one from the the human PS where a soldier gets a locket and then wants to kill the queen
During LS2C3, after the destruction of Fort Triumph (I think), you meet a Durmand Priory member who has been moving magical artifacts around to prevent dragon minions from finding them easily. She mentions that one is a locket that will show the face of the next ruler of Kryta. People started predicting that Jennah will be killed off after learning this tidbit.
Remember that sylvari being dragon minions was a plot 2 years in the making, after some foreshadowing (they were the only race that couldn’t be corrupted by other dragons, because they were already claimed by one). We might meet Malyck yet in Chapter 3, but if we don’t see him soon, he might just be a casualty of the plot.
Really? People still spout the whole “they can’t be corrupted because they’re dragon minions” despite the fact that Primordus does exactly that to his own destroyers with other Elder Dragons’ corruptions?
Arguing against the existence of Subject Alpha and Kudu’s Monster because they were lab experiments, sure, might mean though physically possible the Elder Dragons may actively avoid doing such, but now we see that isn’t the case.
And that goes nothing for all the hints, implications, and elusive wording that almost outright states that the defense came from the Dream and that Mordy can only circumvent because he also has access to the Dream…
During LS2C3, after the destruction of Fort Triumph (I think), you meet a Durmand Priory member who has been moving magical artifacts around to prevent dragon minions from finding them easily. She mentions that one is a locket that will show the face of the next ruler of Kryta. People started predicting that Jennah will be killed off after learning this tidbit.
Fort Concordia.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Really? People still spout the whole “they can’t be corrupted because they’re dragon minions” despite the fact that Primordus does exactly that to his own destroyers with other Elder Dragons’ corruptions?
Arguing against the existence of Subject Alpha and Kudu’s Monster because they were lab experiments, sure, might mean though physically possible the Elder Dragons may actively avoid doing such, but now we see that isn’t the case.
And that goes nothing for all the hints, implications, and elusive wording that almost outright states that the defense came from the Dream and that Mordy can only circumvent because he also has access to the Dream…
Destroyers aren’t really corrupted, though. Primordus doesn’t take existing creatures and turn them into magma-based monsters, but creates his monstrosities straight from the molten rock. These new breeds of destroyers are showing up because there’s new ambient magic in the air, and Primordus can add death and plant magic to his creations. We haven’t seen a death-and-plant destroyer yet, now have we? As for Subject Alpha, that was direct manipulation of dragon corruption, which is kind of like gene splicing, and doesn’t necessarily follow the normal rules.
You seem to claim that the Dream is what offers the protection from corruption, and not the fact that they are dragon-touched. If that’s the case, where did the Dream come from? How did the Pale Tree break away from Mordremoth’s control from the first place? It’s fine for you to say you don’t know, but until we learn a little more, I say it’s still a valid theory.
Elder Dragons corrupt more than bodies. They corrupt landscape, water, and the very air. That’s made pointblank obvious in the personal story and Orr, or in the Dragonbrand.
Primordus corrupts rock and lava to create the Destroyers, while Mordremoth corrupted plants for his minions.
We haven’t seen a death, plant, and fire destroyer, no, but we have seen a plant and fire destroyer, and a death and fire destroyer; we also see a death-and-fire destroyer spawn a plant-and-fire destroyer.
Actually, we might have seen a death, plant, and fire destroyer – I’m not sure if the Molten Dominator and Veteran Destroyer of Hope are just death-and-fire or death, plant, and fire.
You seem to claim that the Dream is what offers the protection from corruption, and not the fact that they are dragon-touched. If that’s the case, where did the Dream come from? How did the Pale Tree break away from Mordremoth’s control from the first place? It’s fine for you to say you don’t know, but until we learn a little more, I say it’s still a valid theory.
These are questions that aren’t answered, and should have been during HoT as that was the best time ever to answer them, but their lack of answer do not mean that dragon corruption prevents further dragon corruption.
Besides, we KNOW the Pale Tree broke away from Mordremoth’s control, regardless of one’s “valid theory” of why the sylvari are immune. Further, we KNOW that the Dream is separate from Mordremoth (see: White Stag), so Mordremoth’s own connection is also in question.
Besides all that, we were told outright that it was “the Pale Tree’s protection” – so whatever the source of the ‘immunity’ (and I use the term loosely given that it merely resulted in instant death rather than corruption) it is tied directly to the Pale Tree specifically, and Mordremoth was capable of bypassing said protection.
The Elder Dragon can implant thoughts in its creations—thoughts they may even believe to be their own—and only a combination of immense willpower and the protection of the Pale Tree can prevent Mordremoth from taking control. Sylvari receive calls to action in the form of the Wyld Hunt—or the Dark Hunt, for Nightmare Courtiers—and these compulsions act as an access point for Mordremoth’s influence.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The writers at Arenanet seem to be experts when it comes to leaving loose ends.
Logan, Zojja, The Pale Tree, The Nightmare Court. Apparantly neither of those were deemed important enough to properly adress.
And that’s just the recent stuff, the personal story is filled with it. Take the Lost Sister story path from the Human personal story for example. You hear that your long lost sister is still alive and you go to rescue her.
Then never hear from her ever again.
Your long lost close relative that you grew up with recently returned in your life. No big deal or anything…
This was just so baffling to me I honestly couldn’t believe it when I first experienced it. I was convinced there had to be something, some continuation of that particular story. But there wasn’t.
But that’s a different topic.
I said it before and I’ll say it again. HoT needed an epilogue to properly end the story arc and tie up all loose ends. Not stop immediately after killing Mordremoth. It would be like a movie where the screen goes black and the credits start rolling at the exact moment the villain dies.
~Sincerely, Scissors
(edited by Windu The Forbidden One.6045)
The writers at Arenanet seem to be experts when it comes to leaving loose ends.
Logan, Zojja, The Pale Tree, The Nightmare Court. Apparantly neither of those were deemed important enough to properly adress.And that’s just the recent stuff, the personal story is filled with it. Take the Lost Sister story path from the Human personal story for example. You hear that your long lost sister is still alive and you go to rescue her.
Then never hear from her ever again.
Your long lost close relative that you grew up with recently returned in your life. No big deal or anything…
This was just so baffling to me I honestly couldn’t believe it when I first experienced it. I was convinced there had to be something, some continuation of that particular story. But there wasn’t.But that’s a different topic.
I said it before and I’ll say it again. HoT needed an epilogue to properly end the story arc and tie up all loose ends. Not stop immediately after killing Mordremoth. It would be like a movie where the screen goes black and the credits start rolling at the exact moment the villain dies.
All of this.
I guess the best thing for us wanting resolution to these loose ends is to give up on it. I get the impression that no matter how much and how many times it’s pointed out that nothing’s going to change. They’ll just remain unresolved. :\
And that’s just the recent stuff, the personal story is filled with it. Take the Lost Sister story path from the Human personal story for example. You hear that your long lost sister is still alive and you go to rescue her.
Then never hear from her ever again.
Actually, she shows up again in Orr. The personal story is a lot more intricate than people give it credit for, but because many people didn’t play through all the races or many of the variations, some of the links are lost.
There are some plotlines that are completely dangling, like if your charr helps their sire escape from prison, you will never hear from him again because the alternate branch was him being executed. Hard to do much with that path when it can be so drastically split. However, that storyline is where the Balthazar relic is initially found and later used during the siege on the Durmand Priory.
(edited by Rognik.2579)
Besides all that, we were told outright that it was “the Pale Tree’s protection” – so whatever the source of the ‘immunity’ (and I use the term loosely given that it merely resulted in instant death rather than corruption) it is tied directly to the Pale Tree specifically, and Mordremoth was capable of bypassing said protection.
The Pale Tree was protecting sylvari from Mordremoth, but I don’t think it’s a complete protection. Do you want to know why Mordremoth could corrupt sylvari so easily? He kitten created them! So naturally, he has a back door. The Dream, however, seems to strengthen the willpower so that they could choose to resist. I may not have the lore memorized like you seem to have, Konig, but I believe that the Nightmare Court hasn’t turned away from the Dream but instead follow the Nightmare. This allows Nightmare Courtiers the same benefit to fight Mordremoth, even if they feel Ventari’s Tablet is too restricting. It was mostly the Soundless that fell to Mordremoth’s control, while others like Faolain and Trahearne had to have special attention before being fully corrupted.
Got a little distracted there, but I’ll get back to my point. In creating Mordrem, only sylvari were “corrupted”. The other four races could not be converted directly, at least from what I saw. They had to be tied to the blighted trees, or infected with the moss. Now, if Taimi’s theory is correct (which it usually is, but may need to be revised when we get new information), the blighting trees could only exist because of Zhaitan’s death. Meaning that if Zhaitan hadn’t been killed, the races that weren’t sylvari might have been safe from most of Mordremoth’s attempts to corrupt them. The Destroyers are molten rock given life, so of course they will always have that fiery element, and the other two dragons’ deaths means their magic can seep into the new creations.
Now here is a theory I just came up with after cancelling a rebuttal: thanks to Mordremoth’s death, it might be possible for Jormag and Kralkatorrik to corrupt sylvari. Maybe as we enter the Northern Shiverpeaks or the Crystal Desert, we’ll see Icebood Sylvari or Branded Sylvari from the dragons having new magics in them. So in a weird way, Mordremoth was the one protecting them from previous corruption. The Dream merely prevented them from being mindless mordrem drones.
The Pale Tree was protecting sylvari from Mordremoth, but I don’t think it’s a complete protection. Do you want to know why Mordremoth could corrupt sylvari so easily? He kitten created them! So naturally, he has a back door.
By that argument, he should have been able to corrupt the Pale Tree, and Kralkatorrik should have been able to corrupt Glint, Gleam, and Aurene with ease.
Oddly, we only ever see Mordremoth “corrupting” (and I use that term loosely for reasons I’ll get into shortly) only sylvari tied to the Dream. Unfortunately, they cut Malyck out, so we have no clue how sylvari not tied to the Dream reacted.
The Dream, however, seems to strengthen the willpower so that they could choose to resist. I may not have the lore memorized like you seem to have, Konig, but I believe that the Nightmare Court hasn’t turned away from the Dream but instead follow the Nightmare. This allows Nightmare Courtiers the same benefit to fight Mordremoth, even if they feel Ventari’s Tablet is too restricting. It was mostly the Soundless that fell to Mordremoth’s control,
This… is actually exactly what I was saying. The Dream is what provided protection, and without the protection they fall to dragon corruption, or in Mordy’s case, control.
Unfortunately, we never see a Soundless – or more useful for evidence, Malyck and those of his tree (which seems to be Dreamless) – encountering a dragon minion, and wouldn’t have seen such with a non-mordrem even if Malyck did show up in HoT.
Got a little distracted there, but I’ll get back to my point. In creating Mordrem, only sylvari were “corrupted”. The other four races could not be converted directly, at least from what I saw. They had to be tied to the blighted trees, or infected with the moss.
That’s because that’s how Mordremoth prefers to corrupt. Every Elder Dragon has their own “preference” for corrupting – Zhaitan prefers corrupting corpses; Jormag prefers willing converts; Primordus prefers corrupting land; Kralkatorrik prefers just breathing on folks and being done with it; Mordremoth prefers using living beings as templates to create endless clone armies.
And about the sylvari corruption, sylvari were not corrupted in the traditional “dragon corruption” sense. Traditional dragon corruption results in an overwritten will and the body physically altered into a different composition (such as turning flesh to ice or decaying it instantly). Mordrem Guard, however, show that they are capable of returning to their previous state given silence from Mordremoth and no one pushing them back to that mentality. Mordremoth’s “corruption” is literally described as Mordremoth whispering into sylvari heads to convince them to do what he wants them to do. Those who do not turn are those who recognize the whispers as not being their own thoughts but Mordremoth’s – or in the kitten Occam’s case, not even realizing that the strange voice and thoughts are at all distracting or worth given a thought, apparently.
Even the seemingly drastic appearance change has been explained years before HoT: sylvari undergoing a traumatic experience (such as, say, being convinced to become a generic thrall to an Elder Dragon) results in their appearance change. We saw this with both Canach and Caithe. What we see with the Mordrem Guard is just a lot more drastic.
This is further supported by the “Corrupted Sylvari” in Verdant Brink – despite name and being obvious Mordrem Guard, they look like regular sylvari. Same with Aerin and Scarlet Briar – no physical change to them, meaning it’s not traditional dragon corruption where physical change is an outright blatant side-effect.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(silly character limit)
Now, if Taimi’s theory is correct (which it usually is, but may need to be revised when we get new information), the blighting trees could only exist because of Zhaitan’s death. Meaning that if Zhaitan hadn’t been killed, the races that weren’t sylvari might have been safe from most of Mordremoth’s attempts to corrupt them.
But, see, if this was true… sylvari wouldn’t exist either. Because the Pale Tree(s) do the same, roughly, method that Blighting Trees do.
Now here is a theory I just came up with after cancelling a rebuttal: thanks to Mordremoth’s death, it might be possible for Jormag and Kralkatorrik to corrupt sylvari. Maybe as we enter the Northern Shiverpeaks or the Crystal Desert, we’ll see Icebood Sylvari or Branded Sylvari from the dragons having new magics in them. So in a weird way, Mordremoth was the one protecting them from previous corruption. The Dream merely prevented them from being mindless mordrem drones.
This counteracts what you were arguing earlier, you know. :P
The Dream is not part of Mordremoth’s domain – as not all mordrem or sylvari (prime example: Malyck) have ties to it, and some non-mordrem/sylvari have ties to it (prime example: White Stag). With that being the protection that Mordremoth can circumvent (as stated outright by ArenaNet), that means the others cannot – since it wasn’t part of Mordremoth’s power, even absorbing his domains of plant and mind would not give them the ability to corrupt sylvari without instantly killing them.
That, however, doesn’t stop them from potentially corrupting Malyck and his brethren, or remaining mordrem (does for remaining Mordrem Guard, however).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.