why no codex?

why no codex?

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Posted by: Maxwell.2491

Maxwell.2491

One of the things missing from this game imo is a codex. Gw2 offers a tremendously big world to explore in terms of things to do but most of all its a big world in terms of its background story.

It’s been a few months since I started playing gw 2 and I still feel that the player is not accompanied at all in the world background story…

Your thoughts?

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Posted by: Bigtony.5089

Bigtony.5089

Totaly agree. A thing like the codex in Warhammer Online or the galactic Archives in the futur wildstar .

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Posted by: Lokheit.7943

Lokheit.7943

During Betas there were books showing information about different important enemies and organizations that you could get, explaining for example what the Hands of Ulgoth were.

I don’t know why they were scrapped from the final version, simply having a tab where you could unlock info and texts about them would be really cool IMO (and add to even more achievements!)

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

I don’t know why they were scrapped from the final version, simply having a tab where you could unlock info and texts about them would be really cool IMO (and add to even more achievements!)

It was scrapped because, as I heard, Anet couldn’t get it to function/look as awesome as they wanted it to (in time?).

But a tab for various races, places (especially PoI), and the like that get unlocked as you encounter them would be awesome. Retroactive too, if implemented, so that it can include things like lore on the Ancient Karka for those who did The Lost Shores. And of course, account based. A tab in the Hero panel would work fine.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: Tuomir.1830

Tuomir.1830

Yes, indeed, that would be a wonderful feature, I’d spend hours just going over the entries. Every piece of text adds to the world, and something like this would enable the inclusion of even obscure details on places and foes that couldn’t be included by in-world means.

Only fools and heroes charge in without a plan.

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Posted by: Narcemus.1348

Narcemus.1348

I agree, though for it to be seen by anyone this should probably be in the suggestions forum…

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Posted by: Maxwell.2491

Maxwell.2491

Narcemus, I should have. dunno why I put it here… is there any way to move it to the suggestion forums?

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

Narcemus, I should have. dunno why I put it here… is there any way to move it to the suggestion forums?

Only devs can afaik. Just use this thread, think out how it can be implemented, and then make a new thread linking to this one.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: Minos.3450

Minos.3450

Given the fact they seem to be really decided to put a lot of effrots into the living story, I definitly think it’d be a good idea. It could help us recall what we’ve done by summing up the events and highlighting the main characters.

It’d also be probably welcomed by the ones who didn’t participate in said living story arc, so that they could learn what exactly happened.

I’d also like to point out that,as a ranger, when you charm for the first time a pet you get a short description of this pet and its habits. However, once charmed you have no possibility ig to get this description back. So if they are to add acodex or PoI, characters and events it’d also be nice to add the ranger pets.

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Posted by: Bigtony.5089

Bigtony.5089

Could mix it with the Archeology from WoW, maybe.

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Posted by: Narcemus.1348

Narcemus.1348

Narcemus, I should have. dunno why I put it here… is there any way to move it to the suggestion forums?

Sorry if I came off rough Maxwell. I wasn’t trying to sound rude or anything, it just seems that when it comes to the forums the Lore forums very rarely get posted in by the game developers, and thus it seems like they are very rarely read. Because of this the suggestion forums would be where this has the best chance. As Konig said though, this is a great place to get ideas about how to make this happen so that when you do post it to the suggestions, you will have a full plan in place.

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Posted by: Gandarel.5091

Gandarel.5091

This would be a pretty cool feature that could be made interactive, like you have to collect relics, scripts, jumping puzzles and so on.

But only 10% of the playerbase cares about lore. sadly :/

Captain Deutschland, Ozzy The Insane, Hanz Limbchewer – r40+ mes/nec/engi Desolation
Fear The Crazy [Huns]

(edited by Gandarel.5091)

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Posted by: azureai.9764

azureai.9764

Isn’t that what the wiki is for? It certainly does contain quite a bit of background and lore history. Am I missing something?

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Posted by: Narcemus.1348

Narcemus.1348

The wiki only contains information that we, the players, have and than many speculate off of. A codex of this type could give players a greater depth of information on many thing in the game that do not, at this moment, have much information to them at all. Plus this would be an ArenaNet created item and thus the information would be relatively infallible, unlike the wiki, which has been known to be mistaken on things from time to time.

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Posted by: Konig Des Todes.2086

Konig Des Todes.2086

This would be a pretty cool feature that could be made interactive, like you have to collect relics, scripts, jumping puzzles and so on.

But only 10% of the playerbase cares about lore. sadly :/

It’s a lot more than 10%. You got folks who enjoy the story, then you got roleplayers, and then you got just those who love immersing themselves in the game, finding all the information, and/or just enjoy reading. Not to mention that the completionists would also go after this, even if they wouldn’t read it.

By the end of the day, that’s enough of the playerbase to merit this.

Isn’t that what the wiki is for? It certainly does contain quite a bit of background and lore history. Am I missing something?

It’s 100% fan made and maintained, and as such you tend to run into articles like Magic which is at least 70% BS and that in turn results in tags of dispute, or articles like General Almorra Soulkeeper which has people who don’t know their lore constantly trying to “fix” it to what an NPC incorrectly states (In that case, she was a Legionnaire, however a skill challenge NPC says she was a Tribune, so it constantly gets edits of people saying she was a Tribune instead of Legionnaire).

Despite common belief, the wiki is NOT a reliable source of information. Not without being able to find its origin. GW2W moreso than GWW, since there are few lore editors on it, and from what I know, over half of the game’s lore and dialogue is not up on GW2W (I would add it, but I got banned because of conflicts with someone who kept adding false or speculative information, and I’ll admit that I was partially in the wrong too).

This codex would be an official source and unalterable by the player base (though it’d likely have a wiki entry which would be, but the text would be verbatim anyways).

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.

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Posted by: WonderfulCT.6278

WonderfulCT.6278

Thought you meant codex arena, you had me really scared there.

Add more sound effects to The Minstrel plz.

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Posted by: Jaken.6801

Jaken.6801

Yeah, i would absolutly love a Codex, where everything noteable is listed. be it places, enemies, characters… even weaponskins or armor could get a place here, outlining their backstory or designidea

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Posted by: Neilos Tyrhanos.5427

Neilos Tyrhanos.5427

It would be a perfect opportunity for lore-loving Devs to give us details that are difficult to get into gameplay.