A Question of Timing

A Question of Timing

in Living World

Posted by: Nurien.4136

Nurien.4136

First off, I’m starting to enjoy the living story concept. It seems to have a lot of promise going forward as a way to keep a steady stream of new content, and the one dungeon we’ve seen so far is refreshingly different from the standard fare.

I don’t get the timing though. The best part of this update lasts only 2 weeks, when the first rather tedious installments lasted 4-5. Why did we have 4 weeks with nothing to do but set up signs and find mementos, now we get cool content but its gone in the blink of an eye?

Going forward, could we possibly reverse this?