Bugged PS (recon squad)

Bugged PS (recon squad)

in Living World

Posted by: GuzziHero.5104

GuzziHero.5104

So the mordrem kittenwolves insta gank anything they see. I set mines down on mordrem corpses which do seem to turn them into a misty vapour IF they go off which is a very hit and miss affair.

No way to repair armour in instance or anywhere nearby. Which means that I will have to keep going back to a WP, repair, and then come BACK to the instance to try again.

Plus… this is happening over and over:

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Bugged PS (recon squad)

in Living World

Posted by: GuzziHero.5104

GuzziHero.5104

Setting the difficulty bar to make a challenge for those with Ascended means those of us with mere Exotic are having a hell of a time. I knew this would happen.

Bugged PS (recon squad)

in Living World

Posted by: dsslive.8473

dsslive.8473

Setting the difficulty bar to make a challenge for those with Ascended means those of us with mere Exotic are having a hell of a time. I knew this would happen.

The difficulty bar hasn’t been set for those with ascended, any instances , including this one, is perfectly capable of being completed with exotic armor.

I’ve done this instance several times on different characters, not one ahs ascended armor.

Bugged PS (recon squad)

in Living World

Posted by: GuzziHero.5104

GuzziHero.5104

Really? The insta gank wolves are a suitable mechanic now? Full exotic PVT armour and downed and defeated within 10 seconds, on a warrior.

Yes I know about the mines. No they don’t help after you launch the flare.

Bugged PS (recon squad)

in Living World

Posted by: dsslive.8473

dsslive.8473

The mines do help. Set the mind, aggro the wolves,go back to the mine incase you moved and wait till they pounce on the mine. Any left standing can easily be taken down. And i’d hardly call them “insta-gank” , yes they are powerfull and a handfull, but insta gank is a bit of an overstatement.

I’ve done this instance on several character with low health and had no issues staying alive.

I only had an issue with the first wolf group the very first time i went in the instance since i did not expect it, but evenso, the next attmept went without a problem.

As for after you launch the flares, you can jump upon a ledge for safety , or tough it out with canach and caithe tanking the mobs due to their inability to die.

And just because they are somewhat harder (if you don’t use the mines at all) doesn’t mean tehy’re aimed at full ascended users, no content is being made with full ascended in mind other than high level fractals and thats only for the agony slots.

(edited by dsslive.8473)

Bugged PS (recon squad)

in Living World

Posted by: Gudy.3607

Gudy.3607

Yes I know about the mines. No they don’t help after you launch the flare.

True. But then, after you launch the flare, your job is largely to just stay alive. So let the NPCs tank most of the damage, burst down single mobs or small groups, and dodge a lot. Also, follow the advice of one of the NPCs and actually go way down the slope. I find that there’s far less action down there than at the upper end of the slope where your companions are battling it out.

Bugged PS (recon squad)

in Living World

Posted by: GuzziHero.5104

GuzziHero.5104

Yes I know about the mines. No they don’t help after you launch the flare.

True. But then, after you launch the flare, your job is largely to just stay alive. So let the NPCs tank most of the damage, burst down single mobs or small groups, and dodge a lot. Also, follow the advice of one of the NPCs and actually go way down the slope. I find that there’s far less action down there than at the upper end of the slope where your companions are battling it out.

Good advice.

Played through with a ranger and only died once because of buggy Wolves (6 of them already in combat just before the second opening, on top of the mine placement).

Cheers!