Can we pick our own Dragon's Watch members?
that will be amazing if happen!!! and if then add on LS a diffent ending depending of your chooses for example if you choose taimi you will have a diffentmid boss and you will discover more abaut elder dragons/ if you choose canach you will go ahed on battle without explore that much…. like when you can choose beetwhen the 3 orders of tyria you will get different stfut with that LS will became more engaging and interesting and will make players play the history not just for archiv but to know more as well
It would be nice if we could do it, but considering the complexity of potential stories, along with needing to have any number of lines recorded for a combination of characters, this is just impractical. Besides, at the rate we’re going, Dragon’s Watch is going to disband long before we even get to Jormag’s doorstep! It’s almost like defeating Mordremoth is what brought this band together, and now that he’s dead, everyone wants to go their separate ways. Almost.
would be nice yeah but you’d still choose out of a pool that anet has made because im their standards these characters would need to be voiced ad have various insances created for them to itrduce and make them organically part of the guild. Id like that but that has a way bigger cost than having a set cast and building interesting story around them.
Sure, it would be fun; it just wouldn’t be appropriate for this game. GW2 offers a single epic story, not one that branches and offers lots of choices.
Branching requires an entirely different infrastructure (and story-writing) than ANet has setup for this game. You’d need to have more dialogue and variations in the story (to make the choice meaningful) and more voice actors and so on.
I think it would be fun to let the players choose a certain team to recruit to Dragon’s Watch – for example, five out of a choice of ten characters.
Canach would be top of my list, but I could avoid picking Braham. I’d also like to recruit Hobo-tron (of whatever he’s currently called – Hero-Tron perhaps?). I’m a fan of redemption.
Anyway, it would enable the player to have slightly different versions of the LS depending on their team and it would make it more engaging to play. If you chose a different team make up on your alts, you could see a whole variety of ways of solving problems.
I guess it would be pretty hard to actually do this, but I’d definitely like a guild of Canach, Hobo-Tron, Rox (with Frostbite and Garm), Rytlok and Taimi.
I’ll pick the same team. XD.
that it makes every other class in the game boring to play.”
Hawks
It’s almost like defeating Mordremoth is what brought this band together, and now that he’s dead, everyone wants to go their separate ways. Almost.
Silly mortal, Mordremoth was never defeated. Everything is going according to His plan and soon He will return. The syvlari will be free and Tyria will belong to Mordremoth! You will fear the power of the jungle dragon!
I think it would be fun to let the players choose a certain team to recruit to Dragon’s Watch – for example, five out of a choice of ten characters.
Ultimately, no, you can’t — because the story of GW2 is structured so that you, individually, are “the” hero of the piece. You lead the pact, the guild, recruit people to help you, etc.
Since everything in the story revolves around you, you have to make all the decisions about how things proceed … and that means you have to make the same decision as the story arc requires, every time. Same guild members, same good or bad tactics, same outcomes.
I honestly liked one little bit of The Secret World better, which is that you are not “the” hero, you are just a little part of a big picture. It actually makes sense that the people I work for don’t always do what I want them to, because they are running the show.
I’m significant, I’m important, I do amazing things nobody else can do. Definitely a hero, but not the hero, leading the show.
It would be nicer if Jenna gave us an award for being part of the team that took down Zaitan, but someone else was ultimately the “big boss”. We were critical to success but … not the only person, and definitely not the only decision maker.
Since they pertain dialogue and story, being able to choose characters would mean they have to write 1*n^y stories
where n is the party size and y is the individuals you recruit
are you going to pay for that resource?
Sure, it would be fun; it just wouldn’t be appropriate for this game. GW2 offers a single epic story, not one that branches and offers lots of choices.
Branching requires an entirely different infrastructure (and story-writing) than ANet has setup for this game. You’d need to have more dialogue and variations in the story (to make the choice meaningful) and more voice actors and so on.
Sadly… :’(
https://youtu.be/FU1JUwPqzQY?list=PLFAC73F8A4D894531&t=50
Nope – you’re forced to team with a know-it-all and a thin skinned teenager no matter how annoying they are. Give me Rox, Canach, Ritlock and Marjorie and the others can go take a long walk off a short plank.
Can we finally use Ortho on Caithe? That untrustworthy weed needs to go.
This is a pipe dream. Otherwise, I’d go back and grab Reeva, Cimmera, and Luccia.
Frankly, Swordmaster Faren, Ellie, Laranthir of the Wild, Snarl Backdraft and Galina Edgecrusher would make a better team than the current set.
Only if the ones you neglected form their own guild with the only goal to destroy yours, becoming the main villains in some expansion.
Just dreaming though.
This is all unimportant, cause noone wants to join Dragon Watch. Since creation DS got zero new members, everyone we invited rejected the offer.
DW looks like an average half-dead MMO guild. Created by a hardened veteran, who became bored now and 95% of the time is not even online (Rythlock). The only active members are the girl who’s there only because of her guilt complex (Caith) and the nerd who knows everything but never goes out of the home town (Taimi). And player character, who just can’t leave this guild cause he has officer rights.
The irony will be complete if Braham’s Desteny Edge will be a guild that invites everyone, has like 100 active members, but everybody are just doing their personal business with zero in-guild communication and activities.
(edited by Ider.1276)
This is all unimportant, cause noone wants to join Dragon Stand. Since creation DS got zero new members, everyone we invited rejected the offer.
DS looks like an average half-dead MMO guild. Created by a hardened veteran, who became bored now and 95% of the time is not even online (Rythlock). The only active members are the girl who’s there only because of her guilt complex (Caith) and the nerd who knows everything but never goes out of the home town (Taimi). And player character, who just can’t leave this guild cause he has officer rights.
The irony will be complete if Braham’s Desteny Edge will be a guild that invites everyone, has like 100 active members, but everybody are just doing their personal business with zero in-guild communication and activities.
Truly a case where art reflects reality!
This is all unimportant, cause noone wants to join Dragon Watch. Since creation DS got zero new members, everyone we invited rejected the offer.
DW looks like an average half-dead MMO guild. Created by a hardened veteran, who became bored now and 95% of the time is not even online (Rythlock). The only active members are the girl who’s there only because of her guilt complex (Caith) and the nerd who knows everything but never goes out of the home town (Taimi). And player character, who just can’t leave this guild cause he has officer rights.
The irony will be complete if Braham’s Desteny Edge will be a guild that invites everyone, has like 100 active members, but everybody are just doing their personal business with zero in-guild communication and activities.
hahahahhahahahahahahahahahahahahaha
Would be nice if we could at least use DW guild vault for more space!
Would indeed be way better to be able to choose our own team.
Braham and Taimi are really the worst.
Would indeed be way better to be able to choose our own team.
Braham and Taimi are really the worst.
I like Taimi, but I agree, I’m bored with constantly babysitting Braham. I kinda hope something bad happens to him so we can scold him back into place.. or he can just die, whichever causes the least trouble for us
This is all unimportant, cause noone wants to join Dragon Watch. Since creation DS got zero new members, everyone we invited rejected the offer.
DW looks like an average half-dead MMO guild. Created by a hardened veteran, who became bored now and 95% of the time is not even online (Rythlock). The only active members are the girl who’s there only because of her guilt complex (Caith) and the nerd who knows everything but never goes out of the home town (Taimi). And player character, who just can’t leave this guild cause he has officer rights.
The irony will be complete if Braham’s Desteny Edge will be a guild that invites everyone, has like 100 active members, but everybody are just doing their personal business with zero in-guild communication and activities.
And yet Destiny’s Edge never had more than six members, and they’re one of the most famous guilds in the world.
Im going Eir, Garm, Trahearne, Caithe, Knut Whitebear and our mission is to find Whitbears wife and the lost animal spirits like Owl, Dolyak and Gorilla.
For me its clear Canach was made to be a character we liked since many of the other heros have been rather annoying.
Braham, Majory, straight dissing the commander the whole time. Kasmeer must of had tax issues, since she went to jail without a card to get out free. Never liked any of the charrs really except Tybalt and taimi literally has a answer for everything and is never wrong.
Since they pertain dialogue and story, being able to choose characters would mean they have to write 1*n^y stories
where n is the party size and y is the individuals you recruit
are you going to pay for that resource?
I feel like I did with the price of HoT.
Since they pertain dialogue and story, being able to choose characters would mean they have to write 1*n^y stories
where n is the party size and y is the individuals you recruit
are you going to pay for that resource?I feel like I did with the price of HoT.
If it helps balance your feeling about what that money should purchase against the harsh commercial realities…
…paying $80 for the expansion, plus $15 per month for a subscription, does not purchase that in WoW. Comparatively, HoT is vastly less expensive, which delivering something of similar scope.
It doesn’t, and I wholly disagree with you.
If we could do that and pick freely our Members then I’d completely ditch out Braham, Rox, Marjory and Canach and would recruit complete new Members
I would recruit mature loyal members from which I know, that I could trust them my life and that if ever should happen anything to me, that the guild is in good hands and that the things that I have begun, get ended successfully with this league of heroes which stand 100% for my ideals – dead or alive.
Those unloyal crybabies which make up a drama scenario the very moment, something doesn’t run after their plan and a sarcastic salad on legs isn’t what I envision for my team of professional dragon slayers.
You need absolute hardboiled people for this job with a cool head for any situation, not obstinated drama queens and spoiled giant kids that lost their mama that just lose their head on their revenge trip.
If I could just seek out 10 members for that Team of Dragonslayers under my Dragon’s Watch with my Character being the 11th Member, then it would be completely new characters except of Kasmeer Meade and Livia.
Id search for Livia, till her whereabouts are known, so that she would join the guild as her powers and knowledge as the currently most powerful known Necromancer of Tyria are essential for the Guild and its goal to erase out all Elder Dragons from the landscape of Tyria forever as also for claiming back and liberating Elona from Palawa Joko, because shes most likely the only person, whith the powers, which could mess with Palawa currently in a direct confrontation, or could keep him at least busy enough, until our hero characters do the rest, without that we get overwhelmed by his army of undeads in an blink of an eye.
However, something what the OP suggests, would work only, if ANet wouldn’t have abandonded basically their whole “Personal Story” concept just directly after the Main Game, because as long we stay in this permanent Living Story design, we will never ever get again any “personal different” story design with multiple different choices that could lead to potentially different endings and outcomes for various things.
Under the design of the Living Story System, we will always end up with one and the same pabulum for everyone, where you eventually receive only the “illusion” of having made a personal decision somewhere, but the story telling stays hardscripted permanently with the goal, that everyone just sees, and does in those episodes exactly the same things and watches in the end that absolute same ending, as like everyone else.
A kind of storytelling, that is for everyone 100% individual is impossible, thats sure.
But it would be nice, if we would have in Living Story Episodes at least again like 3 different “Paths” that we can choose to get at least a small impression of having some kind of influence on our character’s story and how it should be told to us with our choices having also for the future somehow “consequences” – postive ones as like also negative ones.
Because only they are the things that we do and say as characters in this game’s story that are meaningful.
(edited by Orpheal.8263)
Honestly, I never wanted a guild, nevermind this guild. I want the Pact back. Most of my actively played characters are sylvari, so getting the Pact up and running has been one of the big focal points of their young lives aside from their Wyld Hunt. With all that history, duty and responsibility, they’d never just tell the Pact to go eff itself and flounce off into the wild blue yonder, especially after the massive death toll of HoT.
There’s also the issue that I never felt as if the “biconics” are actually my “friends”. They never show any friendly interest, concern, whatever … which is particularly blatant when going through HoT as a sylvari. You’re constantly on the verge of having your mind shredded by an Elder Dragon, and they not only don’t give a toss, some of them are actively hostile towards sylvari. Which, okay, is understandable … but not the way you act towards a “friend” in dire straits.
Canach is the only one who shows any support, so he’s the only one of the new characters I feel an actual connection to. I’m cautiously positive towards Caithe again as well because at least she shows some remorse, though I’m still waiting for a chance to rip into her and the Pale Tree for keeping the big secret from us for so long. Everyone else ranges from “meh” to “go kiss a garbage shredder”. There’s no way I ever want to see Braham’s face again in particular now, and Taimi never does not rub me up the wrong way with every word.
It’s a shame that there’s no room for roleplaying or actual choices in any of this. Dragon’s Watch is such a joke anyway, it basically doesn’t exist.
(edited by Chadramar.8156)
There’s no question Braham is a jerk, a spoiled “teen”. There’s also little question he doesn’t know how to deal with grief (as many of us in RL struggle to), especially considering his tumultuous relationship with his mom. (I’m also not a fan of the voice actor, but that’s probably not very relevant.)
However, it would be a terribly-written story if we liked everyone all the time, if we didn’t second guess at least some of their choices, if we didn’t see people get a second chance to do better.
(My only objection is that in LS3.3, the PC was so tongue-tied in the invitation to Braham — I can’t imagine anyone wanting to join a group under those circumstances. And the PC’s reaction to Braham’s annoyance was beyond lame. The PC has a lot of experience speaking truth to power and speaking kindly to friends and allies; there was no evidence of this in LS3.3.)
However, it would be a terribly-written story if we liked everyone all the time, if we didn’t second guess at least some of their choices, if we didn’t see people get a second chance to do better.
Probably, but I think then complete lack of player agency makes big drama-llama moments really annoying for quite a few people. Plus, story-missions are few and far between and the actual talking in them is still often second fiddle to combat, which means the length and depth for a “proper” reconciliation arc just isn’t there. Or the fact that there may be something that needs to be worked out with at all isn’t even acknowledged in the first place if the person being insulted or abandoned or kept in the dark is the PC.
The PC has a lot of experience speaking truth to power and speaking kindly to friends and allies; there was no evidence of this in LS3.3.
The PC is a doormat now. I liked Eir’s memorial, and Aurene is okay if overly cutesy, but that aside it’s like nobody takes us seriously. Marjory, Taimi, Braham, and now Jenna is a massive condescending tosser towards us as well while the PC fawns all over her in return.
Note: I don’t want everyone to fawn over my character, either, or for me to be able to flat-out murder someone for disagreeing with me. I just want a) to be taken seriously and b) for supposed “friends” to actually act as such i.e. show some interest, support and desire to actually be around the PC once in a blue moon. There’s none of that with the biconics and never was, Canach aside if you’re a sylvari in HoT.
If Braham gets to spew his wangst all over us for the length of an expansion and a LS season and possibly more, but we never get to express that we went through some serious hell too (especially as a sylvari), something’s messed up. Let the protagonist be the protagonist.
I think it’s a really good idea !
It doesn’t actually need to make that much of a story, because you can implement that idea at different levels.
The most basic one is a cosmetic one : you’ve got NPCs to fight with, the overall story wouldn’t change that much, and only lines of dialog would change. And if those dialogs belong to the category “Answers to the commander” or “Commenting what’s happening” there isn’t any combination issue as would occur with the “NPC’s talking to each other” category, and that’d make the work grow exponentially. That one would really be a great addition to the living story or the campain.
Then, we can also imagine the story change accordingly to your team, like, if Taimi’s not in, then you’ll have to work another way to the dragons etc. Sure that’s tempting, but that’d indeed be tons of work for a MMO. For a solo game, yes, it makes sense, but maybe not a MMO.