Collector's Heaven

Collector's Heaven

in Living World

Posted by: Ronah.2869

Ronah.2869

Maybe it is just me but the game starts to become a Collectors’ Heaven. All living stories what have gone till now starting with the Flame and Frost are based only on “collecting stuff” : refugee lost items, karka samples, etc continuing now with the toxic spores. Besides this, it is the achievement collecting which include kill/smash various number of things raging from 10 to 500 on most parts
So, to sum it up, all we do in these living stories is collecting things. We have a bit of 5 min or less story followed by a lot of collecting. Sad but it seems A-net innovative thinking has reached its highest level. Every 2 weeks we get to collect the same things just covered in different skins.

Collector's Heaven

in Living World

Posted by: CHIPS.6018

CHIPS.6018

I agree. All these skins should be made obtainable by completing world events (like Teq) instead.

Teq is a badly implemented event. But when better world events arrives, please get rid of the collectable farming and instead give player reward for world events.

If you want staff, scepter and warhorn, you have to kill Teq 3 times, for example.

Chipsy Chips(Necromancer) & Char Ashnoble(Thief)
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs