Sea of Sorrows
Does my order hate me? [Feedback]
Sea of Sorrows
about the orders being involved: they can’t necessarily have the orders involved because not everyone is in an order in their personal story yet. It ties in to what the dev actually said, which is that tying personal story characters into living story is complicated because not everyone is at the same place in their personal story. imagine the the orders were involved, and the OoW put Tybalt as their point man. do you see the issue with that?
The Vigil seems to be the one you get the notification from, and it makes sense. The Order seems to be doing more observation and the Priory probably will just be handling clean-up. The Vigil pretty much the group to turn to when you need to combat a force like the Molten Alliance.
about the orders being involved: they can’t necessarily have the orders involved because not everyone is in an order in their personal story yet.
You can’t experience everything in the dungeon from this update until you’ve completed last month’s questlines with Rox and Braham. Likewise, obviously if you’re not in an order, you can’t be called upon or contacted by them. There are already achievements in place for being in an order so it would have been simple to simply write two letters and have the system check your achievements to see which one you get. Or your quest progress since achievements are account-bound and each character may not be in an order.
They already did this to some extent because if your character has become Pact Commander you can enter the charr leadership meeting in the instance where Rytlock sends Rox out on a mission. If your character hasn’t become Pact Commander, they kick you out. They proved they can tell the system to distinguish where you are in your personal story.
It ties in to what the dev actually said, which is that tying personal story characters into living story is complicated because not everyone is at the same place in their personal story. imagine the the orders were involved, and the OoW put Tybalt as their point man. do you see the issue with that?
Over the past few months of design work on the Living Story, we’ve overcome many challenges. Writing story in an MMO environment resembles building a giant puzzle. We want to avoid temporal paradoxes, for example. From a player perspective, the Personal Story is unfolding simultaneously with the Living Story, but how can characters be in both places at the same time? Furthermore, do we all presume that So-and-So is dead, because he died at level 80, or do we assume the opposite? There’s a minefield of possible paradoxes that we have to carefully move through when writing the Living Story, and we’ve had to shift our thinking a bit to accommodate that. This has taken a lot of thought and forethought.
There’s what the dev said in her post back in February. The orders are huge. There’s no reason they needed to use Tybalt. They could have created a completely new character from that order. Which they did, but they didn’t make good use of him to draw players from the OoW further into the story.
I think the problem here is that they assumed with their storyline that everyone was still working through the personal story questline which is simply not true. I completed that questline months ago. Many other players, in fact I would guess a majority, have as well. From our perspectives as players, these events are happening way after Zhaitan.
I think that they should have created questlines including the orders for those who are past a certain point in their storyline. I would guess that the majority of the players out there have completed it on at least one character. That would make it last longer because if you have one character in the Order of Whispers, you can experience as a spy. If you have another in the Vigil, you can assault their bases. If you’ve got one in the Priory, you can research what’s going on. Or something like that. People who haven’t completed the personal story questlines miss out. I don’t think this is necessarily a bad thing because people who aren’t playing right now are missing out on this whole story arc. It rewards your dedicated players and inspires less-dedicated players to become dedicated. It shows that it pays to achieve.
The Vigil seems to be the one you get the notification from, and it makes sense. The Order seems to be doing more observation and the Priory probably will just be handling clean-up. The Vigil pretty much the group to turn to when you need to combat a force like the Molten Alliance.
I don’t have a character in the Vigil so I can’t say whether or not they draw Vigil players into it more. Notification is nice and would be a good step in the right direction, but mini-missions or quests would be even better. There is more to war than just the combat. We were told that the priory was researching what was going on. Where did they get their information? Likely they were searching camps and the like for any pre-existing hint of alliance. The Order had people undercover, sending out battle plans and camp locations etc. The Vigil is basically organizing raids. The three orders worked together to bring down Zhaitan and here we see that they are working together or at least covering the different areas and facets of war. The difference is with Zhaitan, the player was not just called upon but depended upon for help. With the Molten Alliance, the orders have almost forgotten who the player is and basically sends us to pick up trash.
Sea of Sorrows
Almorra sent my ranger, who is in the Vigil, a message back when The Razing started.