The purpose of this thread is to provide constructive feedback in regards to the high possibility of Elder Dragons becoming future antagonists to the story of Guild Wars 2. In short this thread will deal with the concept of a dragon as the main evil and how to make the dragons not so cut-out and plain. I will be using Skyrim and WoW: Cataclysm as some examples, but for the subject of the thread let’s keep it constructive on GW2! Also, long texts ahead! So grab your drinks and snacks before you start reading!
So why am I making this topic? Well, to make it simple i’m worried about the idea of Elder Dragons being the antagonists of the story in Guild Wars 2. Why you might just shake your head and say “Dragons are the best antagonists! They breath fire and kittens out!” but not quite. The problem of making an Elder Dragon the antagonist is that it may or may not cause problems in the general feeling and “reeling” in parts of the story. I’ll explain.
What makes a good antagonist and why are they important?
Good antagonist’s, for the most part, are characters people can relate to. They’re people who have a history, motivations, flaws, and quirks. They aren’t evil because they’re just “evil”; they have a reason for their actions. The more familiar, realistic, as well as power driven they are the better, usually, the antagonists. A good antagonist contributes to the story. They are the reason why a story exists and the better the antagonist the more driven the story becomes. No one wants to play a game about a quaggan who swims all day (though how adorable would that be!). People want action, adventure, and someone to swing their sword at.
So why are Elder Dragons concerns for antagonists
The main issue with Elder Dragon’s (I’m gonna start abbreviating them as ED’s for now lol) is that they aren’t as flexible and robust as human counter parts. From what we know currently, we don’t know if EDs are intelligent, sentient creatures that can communicate. From what they were described as they were described as “forces of nature”. Well, this is where a problem begins to arise. Normally a story is driven from a good antagonist because they have a reason for their misdeeds or evil. In the case of an ED, from what we can tell, they don’t seem to have a reason. They don’t have a loved one to protect, they aren’t power hungry (from the information we have), and they don’t want to rule the world for whatever reason. They have no history that we can understand their motivations from or quirks of their own. They just want to gobble up all the shinies of magic and go to sleep, thus destroying the world in the process. They’re evil because they just are and that makes for a bland antagonist.
You can’t relate to a giant force of nature, nor can you sympathize with them. You can’t have a pleasant conversation with it nor can you spare them because then they’d just continue destroying everything.