I’m liking what ANet is doing with their achievements. The first 2 living stories were mostly contained in one or two zones and concentrated everyone to those areas and made everywhere else empty.
Now they are spreading holoprojectors/effigies out in the lower level areas to encourage players to explore those areas. You could just camp a few, but the respawn time makes it better to just move from one zone to the next and hopefully stop and do a few events. Now with the achievements in the JP mini-dungeons, it’s great to see people trying out a lot of content that they would have never bothered with or didn’t know existed. It only seems like a random grind to the completionists.