Finally!

Finally!

in Living World

Posted by: Blackmoon.6837

Blackmoon.6837

One of the biggest disappointments when I first played GW1 was seeing some CG designs of the Mesmer. I knew I was going to make one and that it would probably be the only profession I would ever play.

So I went in expecting to get an awesome rapier to slash with followed by some cool spells etc.

Nope. Not only did we not have rapiers in GW1, but Mesmers weren’t able to use swords anyways. I was so heartbroken. =/

Yet now is the time, Anet!

Attachments:

Finally!

in Living World

Posted by: Pavees.7281

Pavees.7281

Mesmers in gw1 could so use swords. There was a build called illusion weaponry combined with flurry for a barrage of unblockable unnegatable damage.

Finally!

in Living World

Posted by: Esplen.3940

Esplen.3940

Mesmers in gw1 could so use swords. There was a build called illusion weaponry combined with flurry for a barrage of unblockable unnegatable damage.

And unreduced through most damage reduction means!

Finally!

in Living World

Posted by: Apolyon.6937

Apolyon.6937

And then you had the Jade Sword (the one from Kanaxai), it was not a rapier, but it was sweeeeeeet.

Finally!

in Living World

Posted by: Blackmoon.6837

Blackmoon.6837

Mesmers in gw1 could so use swords. There was a build called illusion weaponry combined with flurry for a barrage of unblockable unnegatable damage.

You know what I meant.

Sure, pick warrior as your secondary and throw 12 points into swordsmanship, however, that defeats the point of having something that’s meant to be heavy offense.

IW was weak and aside from a few farming spots, there’s no way you’d make it with a build like that for meta game.

Essentially what we have now is the concept I was expecting in GW1. Instead of half of our skills being relative to a warrior, we get one elite enchantment.

The Mesmer promo art was misleading.

Finally!

in Living World

Posted by: Khisanth.2948

Khisanth.2948

Mesmers in gw1 could so use swords. There was a build called illusion weaponry combined with flurry for a barrage of unblockable unnegatable damage.

You know what I meant.

Sure, pick warrior as your secondary and throw 12 points into swordsmanship, however, that defeats the point of having something that’s meant to be heavy offense.

IW was weak and aside from a few farming spots, there’s no way you’d make it with a build like that for meta game.

Essentially what we have now is the concept I was expecting in GW1. Instead of half of our skills being relative to a warrior, we get one elite enchantment.

The Mesmer promo art was misleading.

Not nearly as misleading as Hamstorm and that was not just a picture. It was an actual description/suggestion on the box!