Finally!
Mesmers in gw1 could so use swords. There was a build called illusion weaponry combined with flurry for a barrage of unblockable unnegatable damage.
Mesmers in gw1 could so use swords. There was a build called illusion weaponry combined with flurry for a barrage of unblockable unnegatable damage.
And unreduced through most damage reduction means!
And then you had the Jade Sword (the one from Kanaxai), it was not a rapier, but it was sweeeeeeet.
Mesmers in gw1 could so use swords. There was a build called illusion weaponry combined with flurry for a barrage of unblockable unnegatable damage.
You know what I meant.
Sure, pick warrior as your secondary and throw 12 points into swordsmanship, however, that defeats the point of having something that’s meant to be heavy offense.
IW was weak and aside from a few farming spots, there’s no way you’d make it with a build like that for meta game.
Essentially what we have now is the concept I was expecting in GW1. Instead of half of our skills being relative to a warrior, we get one elite enchantment.
The Mesmer promo art was misleading.
Mesmers in gw1 could so use swords. There was a build called illusion weaponry combined with flurry for a barrage of unblockable unnegatable damage.
You know what I meant.
Sure, pick warrior as your secondary and throw 12 points into swordsmanship, however, that defeats the point of having something that’s meant to be heavy offense.
IW was weak and aside from a few farming spots, there’s no way you’d make it with a build like that for meta game.
Essentially what we have now is the concept I was expecting in GW1. Instead of half of our skills being relative to a warrior, we get one elite enchantment.
The Mesmer promo art was misleading.
Not nearly as misleading as Hamstorm and that was not just a picture. It was an actual description/suggestion on the box!