(edited by Faux.1937)
Fix mesmer in dragon's lair
Couldn’t help but to have a small chuckle.
Looking back, I remember that my mini would actually receive the protection buff.
sounds really lame that illusions don’t, lol.
How many topics do we need on this exact complaint? There are two of them already (both on the front page of this forum) and one of them, amusingly, is right next to this topic on my list when I clicked.
Bottom line, I did this on Necro, Mesmer, and Thief. Facet of light simply required a bit of change of tactics away from phantasm to GS3, Sword 1&2, Mantra of Pain, and Timewarp. I barely noticed any difference in speed from mesmer to necro.
If you do nothing but phantasms, sure it takes a little longer, but realize you have some other skills and you’ll go far.
I did it as a mesmer and had no problems …
Don’t forget to use the protection …
About as likely to be fixed as for people to check the first page for existing posts on the same subject before making a new thread.
I did it as a mesmer and had no problems …
Don’t forget to use the protection …
I did it too with only 1 problem, no use of my characters class mechanics, just auto attack…
THAT isnt any way to play, if I cant use the classes basic reasoning for the class then why even have different classes?
THAT isnt any way to play, if I cant use the classes basic reasoning for the class then why even have different classes?
And that is the basic dichotomy of GW2 PVE.
THAT isnt any way to play, if I cant use the classes basic reasoning for the class then why even have different classes?
And that is the basic dichotomy of GW2 PVE.
Well with these new patches/zones/ls anet was doing better about that, we cant stop asking for fixes b.c “Well thats just the way it is” we can hold them up to a higher stand and help them change their ways.
Would be nice if this gets fixed but it is still possible, even if it takes longer. Unfortunately even the ranged phantasms don’t tend to sit outside the circle nicely… and wouldn’t do any damage even if they did.