Sending to a full inbox means no one read that anymore so here is something that I will only hope will get someone’s attention. This is not of you guy to anser on, so please don’t.
For a long year I played GW2. I played GW1 and it “was” a lot of fun.
I care for this game and that is why when I raged in form (yes, too much) I turn to you as a kind of last resort before I quit the game and probably never some back.
Unfortunately lately I have less and less fun with the game. It’s not about being bored or live situation but about how you manage the progress in game.
GW1 was static and I never had a problem with playing cause it was easy to get into the end and then explore more and more or play PvP. It was a lot of fun.
GW2 was amazing. Rich world to explore, a lot of content that most skilled I enjoyed a lot. All lore you placed and I missed a lot of it also, but thanks to WoodenPotatos from YT I have known more and more.
It’s all great, it’s great to explore, think about what I WANT to do today and just do it.
Feeling many aspects of such a rich game is just wonderful.
Lately it became a real grind (and I don’t want to write in here how bad it is).
I want to point out some things that hurt me but also my guildies and friends that left the game.
1. Living story is too time consuming for 2 weeks content.
It frustrates many players as I read on forums and it’s totally true. For someone like me liking to explore everything 2 weeks is too little. Allowing content to stay for a month when next one starts after 2 weeks won’t help it, cause most players rushed to explore will just go on and a lot of stuff won’t be possible and even if it still was you will miss next update. I think that you forget that this is also a game for people who are older than 18 years and have families. We really enjoy playing and paying in game but we want to enjoy playing not boing on constant race. For me taking care of my family and work takes a lot of time and I just can’t have fun. I only go from 1 achievement to another and hope I will have time to finish all. It’s not fun at all.
I understand that tome people are bored, but let them long for next update, maybe design content to be more repeatable for those who are bored, but please make it easier on time base.
For last few months I can’t play WvW or PvP cause I’m so rushed by LS updates that there is no time for anything else and MANY people have the same problem. Think about it.
2. Achievement system leaks all the time.
The thing is that those who have many hours in each day get like great number of points each day, but that means nothing anymore. That 1 point per activity adds up and before you know they have thousands points ahead of players that go for Living Story, Jumping puzzles, maps, events and such.
There should be a cap to daily and monthly points earned (like 3000 points for daily and monthlies – it can be calculated if do it like that: your points – points from all achievements = daily + monthly points). It would finally make playing content instead of daily grind worth something. Now we have people who have like 6-7k points and they don’t know the game at all. It’s frustrating for quite some people if you don’t know.
3. Gear and economy are really broken.
Last update shows that the most, you made crafting so consuming that going from 400 to 500 costs nearly 200g and it is only for the chosen ones, cause I don’t have that money and general player base don’t have it either. So even if prices go down slowly the void between hardcore farmers that are reach and real players that want to achieve something in the game instead of farming or playing only TP has become even greater.
Remember that people firstly think about gearing then about experiencing content, so now instead of having fun great part of friends that left online are farming cause its soooooooo important and everything else is an addition. So now last update sucks for a lot of us even more.
(edited by Septemptus.7164)