Grumpy about Bloodstone Sightings/Harvest

Grumpy about Bloodstone Sightings/Harvest

in Living World

Posted by: Adzekul.3104

Adzekul.3104

Most of this achievement pair is quite immersive, to be fair, but I have some gripes that I would like to make the Devs aware of, because they really detract from the event. Context: I myself am struggling to find the Arctodus, after getting all the others.

1) The mobs are “available” according to Levvi’s Device, but the big flaw is the device still shows them as “available” after they have been killed. They never spawn again (EDIT: within the same “availability” window) so people are left being mislead for the rest of the “availability” period, which can be 30-45 minutes (maybe more).

2) There are no Arctodus in Gendarran Fields. None in the wiki and none that I could find with a follow-up check. So why does the achievement UI element say that they can be found in this map?

3) Another bad element of the design is that people are forced to stand around for a long time waiting for their target(s) to spawn (assuming you want a guarantee or near guarantee of finding them). Surely there is a better optimum between “show up and it spawns immediately” and “run around killing mobs for 20-30 minutes”.

Please consider these points as more-or-less nullifying an otherwise immersive story event, and also consider how this can be fixed.