So I’m glad the story is written that way! Just wanted to add my own opinion that I’m quite happy the focus is on the tasks at hand, not my reputation.
It’s difficult to incorporate the PC in dialogue because you can’t be voiced, and the NPCs can’t use your name in voiced dialogue. I would rather it be this way because nothing much can come of pointing at the PC other than ego stroking.
For another thing, the teamwork with Destiny’s Edge 2. Compare the opening of LW1, where we were alone and completely in the dark and questioning norn refugees, to the start of LW2 – still confused, following a vague lead about out of control vines, but when we arrive there, we have five characters to greet us. Five characters we’ve been through quite a lot with already, who accept our presence with no big fuss because we’re already friends. And because the LW is time sensitive, we really have met these characters several months ago, which feels like a genuine growth of camaraderie.
They’re your guild, your warband, or your krewe. There’s a reason the different races have their unique words for banding together, it’s an important concept. It’s literally the name of the game, GUILD Wars, massive MULTIPLAYER online. I know it’s not all that great when you dislike the characters themselves, but with the diversity between them, there should be at least a couple you can be fond of.
If you want to be the only character saving the world, go play a single player game. This is not that game and I’m liking it. Picking out your PC to heap all of the praise on them would be immersion-destroying in this big, diverse world. I like that some characters haven’t heard of me. I like that the LW is drawing on the unique strengths of the cast – Kas doing her portals to help everyone, Taimi’s fangirling, and the bits that were just for fun, like Rox being allergic to something (?). These characters are supposed to be my friends, so I don’t want to be elevated above them. Like one of the devs said elsewhere, praise for your character is much better and feels more deserved when it’s done sparingly.
I LOVED that we got some race and class-specific dialogue! I really hope it’s something that continues! It added so much personality to the scene, making up for the fact we currently can’t voice speak. As a sylvari this played out especially well for me. With a number of sylvari gone rogue in the story, naturally my cohorts have questions about how that works, questions I am ACTUALLY able to answer. I noticed this happening a bit at the end of LW1, with Scarlet dead, people were showing signs of overt racism towards sylvari – including me. They don’t necessarily know I killed her, but they have growing distrust towards my kind. I’ve never enjoyed racism so much! It feels natural and pulls me in to the unfolding events. I now want to get to the bottom of everything so I can prove I’m not bad, that my people aren’t bad, and now that Soundless aren’t bad – I’m pretty privileged that the story works this way for a sylvari I know. But THANK YOU WRITERS I’M LIKING IT A LOT THANKS. THUMBS UP! I’m the sole plant hero in a group that may even be growing suspicious of my motives!
Speaking of plants, I still don’t get why people heap so much dislike on Trahearne. I got to have a partner to complete my wyld hunt with. Did I miss something, or are the loudest forum-going players just unable to fathom NPCs with developed goals? The world can’t just sit there inert waiting for you to do something so it can applaud. And with the immensity of the undertaking in the personal story, it would’ve been illogical to do it alone.
I didn’t like EVERYTHING in the update, like, I was hoping to have seen the last of the aspect powers, but I can appreciate how interesting they make an open world landscape. I hate jumping puzzles with really fiddly scaffolding and puddles you can’t see, but the other achievements are straightforward, exploration based, and I think it all came together nicely. The strength of the LW for me really is the addition of new areas and challenging ways to explore them.
The buyable episodes of LW is a fantastic compromise, so now people can play at their own pace but it still has the sense of ‘really’ occuring on the release date. The LS benefits, in my opinion, from being slightly time restricted so we feel like the whole world of Tyria develops gradually. It would lose a lot of impact if every update were simply permanent stuff.
Oh and kudos on the varied cast of female characters! It’s a delight, it really is. I hope if arenanet happens across any of the “WHERE R THE MENZ?!?!??” posts here it’s just a blur as they scroll past. Being in a hero group with just one man in it (and a sweet and sympathetic one at that) – WONDERFUL.
tl;dr – I don’t want the improvements in the Living World to go without positive reinforcement, don’t listen to the ME ME ME crowd, put in more female characters because they’re great