Anyone else do this?
When you get to a piece of LS content that doesn’t seem to advance as you expected (if at all?) is one of your first thoughts, is it bugged? Recently I been doing this a lot with the 2 week LS roll out.
I usually give myself a couple days before I try the new content, so that other people get hit by the bugs first and it gets fixed, however I’ve still been hit with a few bugs in my time. More recently having to repeat TM W1Z2 again because AP didn’t update (I didn’t stand IN the chest?).
I guess buggy content wouldn’t be such a problem if it wasn’t TIME GATED. Because they insist on it being temporary I’m left having to repeat something again or walk away and perhaps lose the achievement despite my initial hard work. The fact I may have to do something again is irritating enough, without it having to be done again almost immediately.
It just seems silly that they insist on this temporary 2 week content, because it enhances the bugs and imo makes us focus on them more because we usually repeat the content almost immediately (within 2 weeks). Some of my biggest ‘challenges’ in this game is coming from glitchy content.
I know they’re looking to make things more permanent but still. I’m not sure if anyone else has been feeling this recently, but I’ve been increasingly reminded of ‘The Lost Shores’ event and what that was like.
A warrior, a guardian, and an elementalist walk into an open field…
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”