JP and Megaserver - Beware.

JP and Megaserver - Beware.

in Living World

Posted by: Daroon.1736

Daroon.1736

So I set an hour or so aside to do the new JP and around checkpoint 2 , I get the ubiquitous mega server map is empty pop up box. Suffice to say, I get kicked off the map about 5 mins before completing it and (of course) no achievement and no reward because all progress was lost when I was forced to change maps.

Mega servers – working as intended.

JP and Megaserver - Beware.

in Living World

Posted by: Aleysian.1945

Aleysian.1945

Try being at the next to the last jump after 3 hours of work and having the map toss you out.

All check points lost, no possibility of credit, do the whole thing over, you’re welcome. Very discouraging.

JP and Megaserver - Beware.

in Living World

Posted by: Daroon.1736

Daroon.1736

Not valuing players time seems to be a major issue Anet needs to address. Aside from losing progress after disconnecting or being ‘forced’ to change maps (I also had a 3hour+ SAB trib mode that bugged out right near the end), the story instances need to be designed so that all ‘chat’ can be skipped upon replay.

As for megaservers – both AB multi loot and all of the problems with DS (in fact HOT as a whole) can be attributed to the way megaservers are set up.

JP and Megaserver - Beware.

in Living World

Posted by: Djinn.9245

Djinn.9245

Not valuing players time seems to be a major issue Anet needs to address. Aside from losing progress after disconnecting or being ‘forced’ to change maps (I also had a 3hour+ SAB trib mode that bugged out right near the end), the story instances need to be designed so that all ‘chat’ can be skipped upon replay.

As for megaservers – both AB multi loot and all of the problems with DS (in fact HOT as a whole) can be attributed to the way megaservers are set up.

Wow, this is cow doodoo.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

JP and Megaserver - Beware.

in Living World

Posted by: Boysenberry.1869

Boysenberry.1869

I don’t understand the need of creating a checkpoint system. Just make it so that using a portal within the puzzle zone automatically kills you and sends you to the start of the puzzle. This would also force Mesmers to do the puzzle as intended instead of constantly using portals to correct mistakes that other players cannot correct.

JP and Megaserver - Beware.

in Living World

Posted by: Daroon.1736

Daroon.1736

Not valuing players time seems to be a major issue Anet needs to address. Aside from losing progress after disconnecting or being ‘forced’ to change maps (I also had a 3hour+ SAB trib mode that bugged out right near the end), the story instances need to be designed so that all ‘chat’ can be skipped upon replay.

As for megaservers – both AB multi loot and all of the problems with DS (in fact HOT as a whole) can be attributed to the way megaservers are set up.

Wow, this is cow doodoo.

No prizes for well reasoned counter argument for you them.

JP and Megaserver - Beware.

in Living World

Posted by: Djinn.9245

Djinn.9245

Not valuing players time seems to be a major issue Anet needs to address. Aside from losing progress after disconnecting or being ‘forced’ to change maps (I also had a 3hour+ SAB trib mode that bugged out right near the end), the story instances need to be designed so that all ‘chat’ can be skipped upon replay.

As for megaservers – both AB multi loot and all of the problems with DS (in fact HOT as a whole) can be attributed to the way megaservers are set up.

Wow, this is cow doodoo.

No prizes for well reasoned counter argument for you them.

I don’t understand your response – did you think I was criticizing you? I was saying that the situation was bad.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

JP and Megaserver - Beware.

in Living World

Posted by: Daroon.1736

Daroon.1736

Not valuing players time seems to be a major issue Anet needs to address. Aside from losing progress after disconnecting or being ‘forced’ to change maps (I also had a 3hour+ SAB trib mode that bugged out right near the end), the story instances need to be designed so that all ‘chat’ can be skipped upon replay.

As for megaservers – both AB multi loot and all of the problems with DS (in fact HOT as a whole) can be attributed to the way megaservers are set up.

Wow, this is cow doodoo.

No prizes for well reasoned counter argument for you them.

I don’t understand your response – did you think I was criticizing you? I was saying that the situation was bad.

My mistake, I obviously misunderstood what you were referring to.

JP and Megaserver - Beware.

in Living World

Posted by: Raziel Shivla.7526

Raziel Shivla.7526

The idea to not allow mesmers using their portals is the most dumb one I’ve heard on this forum.