Let's talk about Searing Ascent.
I have to imagine the percentage of players that actually enjoys exploring and solving these type of puzzles is extremely low, but it doesn’t affect me in any way. I just ignore them and play the content I find enjoyable.
I do wish they would add more medium difficulty and less tedious puzzles though. There have been quite a few easy JPs added to the game, but many are so easy I finish them on the first try, like the one by the golem HP in Auric Basic or the one near the WP in Southsun.
Ideally there would be a middle ground between finishing on the first try or never making it past the starting area.
(edited by Fluffball.8307)
Since the lightning has no indicators about when or where it is going to hit, it definitely needs to go from the puzzle area.
The length of the JP was a bit too long in my opinion. It’s like Chalice of Tears in that regard. I’ve done Searing Ascent and Chalice of Tears only one or two times. As a point of comparison, I think the length of the JP under Noran’s cabin in Lake Doric is the perfect length. Whenever I’m in Lake Doric I usually do the JP there because I find it fun and it’s not too big a time commitment.