If I were to sum up the living world season 1 in a sentence it would be this: The Good, The bad, and The ugly with a taste of bland. There were some REALLY great moments in the season (Teq, Wurm, Tower, escape from LA, SAB, Jubilee etc) but there were some really bad moments as well (beggining of F&F, Canach/Southsun, Dragonbash, etc) and then there were some meh moments like Baazaar, Cutthroat, Clockwork invasions, etc.
I think the overall problem of the first season was a multitude of things. Firstly, the story-telling was very poorly told. However to the Dev’s credit, they have gotten much better at this in the recent updates and they have acknowledged that they realized their faults. I think the main issue however was that…there was no “beefy” content.
Sure, every two weeks we got content that could occupy the average player for a week or so. But that’s all we got. The content would last for 2 weeks to a month depending on which one it was and then it was gone. There was nothing permanent left over either and despite the fact Anet said they would give us more, the only thing we got was the remnants of the tower, nothing more nothing less.
When I mean “beefy” content I mean content that stays around and that we can enjoy for a long time. Meaning new zones, races, skills for each class, professions, etc. There was nothing that was left behind that had actual meaty content to it (save for Teq and Wurm). When I look back at this game between now and launch I realize that all we have new is 1 new boss, a revamped boss, and a few small dungeons (I don’t really count Fractals as LS season 1). The tower had an impact sure, but it was a handful of little events to do here and there. I did enjoy the change to Kessex, but that was it. It was just new scenery in a small zone people had already played through and a couple of new events here and there. It wasn’t a new zone with a dungeon or two, new events all over the zone, new scenery and monsters, new skills to try out on classes.
Overall, I feel the LS didn’t add anything to the game. The concept of a living world is cool, sure, but if you never add anything significant to the game, and give us little scraps of stuff here in there (e.g a new dungeon/boss every 3 months along with temporary content) then it isn’t enough. I feel very sad knowing that WoW is getting a new expansion with a ton of new content, while we have barely gotten anything permanent in the last year and a half. It’s like buying your parents giving you a new toy as a child and you’re really excited to play with it, but they give you one piece at a time over the next year and a half. Let me get this straight: I’m not expecting Anet to pump out maps every month or two weeks, I understand these things take time. But it’s been a year and a half and we have gotten…bottom of a barrel, so to speak.
So what are you’re thoughts on the LS Season 1?