Living world delayed because of raids?

Living world delayed because of raids?

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Posted by: Gendou.9620

Gendou.9620

I’m curious to know really about the direction of the game after the few speedbumps arenanet has gone through with Colin leaving and cancellations of legendary weapons. It feels like Arenanet has lost faith in the core design of the game, and correct me if I’m wrong, it feels like raids have had a big impact. I don’t mean a big impact on the players, but on the direction the game is taking. Let’s be clear hear, I dont want the game to die— I want to love it, but I believe most people can agree that the relationship between living world and raids is not cooperating. Unless there is some giant content secret underway via expansion or living worlds releases it really feels like the game is sinking toward too many objectives. Living world season 2 gave some nice dips to new maps and content, but really is it necessary to take 9 months or more for one season? If raids are going to take this much development out of the open world then I am definitely not feeling too confident with the direction of this game.

Sure the core game before HoT was very limited in its abilities, but the world was vast and there was plenty to do. If we received a Cantha or an Elona map in the same respect I think the game would have been plenty fine. It is no wonder the core of the game feels…. lacking in some respect. The most important part of an MMO isn’t just the quality of the content— people seem to forget that the most important of an MMO is the vastness of the world itself! 4 years and the game feels the same size, looks the same size, and is the same size— just with a few less blurred areas. The world never grew, or as least it did not feel like it did. I don’t know if this was intentional because maybe they felt the player base wouldn’t match the world size? If so then make less servers? It really is becoming quite clear that the core experiences players bought is not running parallel to the core experience being produced. Every game needs to have all experiences run parallel, but when you have each piece pulling at each other it isn’t surprising to see them drain one or more pieces dry.

Raids will not save this game, PVP will not save this game, esports will not save this game. Sure Pvp could survive as its own game and take little to no budget to run, but the reason any aspect of the game has any soul is because of the core game, and when you lose that— the branches that have grown from it will die off too. I really want to invest myself and my money in this game, but with the cash shop and huge content drought(I was a big raider in WoW, but I didn’t come here to raid so no raids don’t count for me) it is feeling more like we are being milked. There have been too many stories lately with large developers creating a project only to be cancelled suddenly from lack of success. Can a developer please for once be honest and say where this is going? If things are just developing slow, that is fine! But if there is a delay in the inevitable to get some money before calling it quits, then as a supporter of Arenanet for 11 years I’d like to know.

As a side note, you can’t have a living world if the world doesn’t grow. You can decorate the world as much as you like, but still isn’t growth. Someone has to say it, but it pains me to do so.

Living world delayed because of raids?

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Nope, not because of Raids. The Devs stated the reason Living Story was pushed back (it wasn’t Raids), and stated that few Devs worked on Raids.

Patience…something should be dropping quite soon.

Living world delayed because of raids?

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Posted by: Gendou.9620

Gendou.9620

Nope, not because of Raids. The Devs stated the reason Living Story was pushed back (it wasn’t Raids), and stated that few Devs worked on Raids.

Patience…something should be dropping quite soon.

Yes I understand we were told that, but considering the history of Arenanet not fully being honest, do you truly believe that? If a few devs can push out that much raid content, lore content etc, then that does not make any sense! If you want to compare amount released to developers used, then this living world has to be bigger than the whole expansion. You can’t help but be skeptical, actions are not reflecting the claims you say. I want to believe, but faithfulness can be quite detrimental and give false hopes. Why push something back? Why wait? It is easy to say because they want to make it right, but is that really why?

Side note to patience, soon led to weeks, months, and now almost a year.

(edited by Gendou.9620)

Living world delayed because of raids?

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Posted by: Ingros.7801

Ingros.7801

Living world S3 was delayed due to the massive amount of fixes/changes Anet has had to do to HoT to make it more popular. The man power for things like the April patch wasn’t small and needed to come from somewhere.

Living world delayed because of raids?

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Posted by: LouWolfskin.3492

LouWolfskin.3492

It’s actually funny to me how worried people get because they have to wait a little.
Quite honestly, the Current Events could go on a bit in my opinion, they added something to the world that, in the last two Living World seasons was missing for me.

There is stuff Happening in the world, the world is changing.
If anything, this should continue next to the Living World and even beyond it.

And i have to ask? So what if the story takes till august?
Just because not every update is for the “casual” PvE crowd, and they seem to be the ones screaming the loudest just to complain the most when actual content will hit, doesn’t mean A-Net won’t deliver.

If anything, the Current Events make me hopeful: Regarding quaility of the story but on the subject of Content Quality in the core game as well.

Months back they announced they wanted to add more depths to the game and i’d love to see that.
Maybe tomorrow will be a big patch that reveals some reworked enemies, maybe the Living World update, should it come later or detached from the Summer Update, brings them.

Thing is, worrying over it all won’t bring the updates sooner.

Living world delayed because of raids?

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Posted by: Vayne.8563

Vayne.8563

Nope, not because of Raids. The Devs stated the reason Living Story was pushed back (it wasn’t Raids), and stated that few Devs worked on Raids.

Patience…something should be dropping quite soon.

Yes I understand we were told that, but considering the history of Arenanet not fully being honest, do you truly believe that? If a few devs can push out that much raid content, lore content etc, then that does not make any sense! If you want to compare amount released to developers used, then this living world has to be bigger than the whole expansion. You can’t help but be skeptical, actions are not reflecting the claims you say. I want to believe, but faithfulness can be quite detrimental and give false hopes. Why push something back? Why wait? It is easy to say because they want to make it right, but is that really why?

Side note to patience, soon led to weeks, months, and now almost a year.

It’s one raid, three wings. It exists an a vacuum. It’s all instanced. Instances are far easier to program and take less time than open world content.

That’s why Anet was able to create cotent so much faster for Guild Wars 1.

We’ve seen one raid that was put out in three patches. It’s three wings of the same raid. In other games, this would all be one raid, all three updates. By those standards, it took 9 months to come out fully.

Anet is working on other stuff as well, but they can’t release it until it’s done.

Living world delayed because of raids?

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Posted by: Danikat.8537

Danikat.8537

Back during Season 1 (and presumably Season 2) they had 4 separate teams working on Living Story stuff with each team working on a separate release. (Meaning each one took 4 months to be made, and after it was released that team would start on their next one.)

Between that and the fact that they recruited new people to make raids (or at least advertised for developers with experience making raids long before it was announced) I think unless Anet have lost A LOT of staff they should have more than enough people to work on both raids and Living Story without one delaying the other.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

Living world delayed because of raids?

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Posted by: BrotherBelial.3094

BrotherBelial.3094

It’s actually funny to me how worried people get because they have to wait a little.
Quite honestly, the Current Events could go on a bit in my opinion, they added something to the world that, in the last two Living World seasons was missing for me.

There is stuff Happening in the world, the world is changing.
If anything, this should continue next to the Living World and even beyond it.

And i have to ask? So what if the story takes till august?
Just because not every update is for the “casual” PvE crowd, and they seem to be the ones screaming the loudest just to complain the most when actual content will hit, doesn’t mean A-Net won’t deliver.

If anything, the Current Events make me hopeful: Regarding quaility of the story but on the subject of Content Quality in the core game as well.

Months back they announced they wanted to add more depths to the game and i’d love to see that.
Maybe tomorrow will be a big patch that reveals some reworked enemies, maybe the Living World update, should it come later or detached from the Summer Update, brings them.

Thing is, worrying over it all won’t bring the updates sooner.

Waiting a little? what is your definition of little? out side of raid, and by ANets own admition is not for everyone, though anyone can play it, there has been nothing new added to PvE, save for the bandit events, since October, you know when HoT launched. That’s 9 months, hardly a short amount of time. People have the right to ask questions. ANet is under no obligation to answer these questions, but when the player base go’s from content on a regular basis to nothing, people are going to be annoyed/concerned.

With luck we’ll get a teaser this week for it, or some information about when the summer update is coming. I hope it is better than the one’s we’ve had, and have some meat to them. So far they have been QoL patches, and fixing things that really should not have needed fixing in the first place. But that’s just my personal opinion.

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Living world delayed because of raids?

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Posted by: Astralporing.1957

Astralporing.1957

It’s one raid, three wings. It exists an a vacuum. It’s all instanced. Instances are far easier to program and take less time than open world content.

And yet in that same time, the fractal team seems incapable of doing even a single fractal. You have to agree than the whole raid (all 3 wings) is something significantly bigger than a single fractal.

Something doesn’t add up here.

Actions, not words.
Remember, remember, 15th of November

Living world delayed because of raids?

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Posted by: LouWolfskin.3492

LouWolfskin.3492

Aside the fact that they announced this year would be about adding depth rather than “more” content to the game, people consistently asked for an expansion and less living world/live story.
Then, with the release of HoT, almost immediately they screamed for a return to living world, which probably was still on the table anyway but needs work to be done.

I can be patient here, still have lots of things to do in game with my friends so for me, this is a Little waiting, i’m still busy after all.

In essence this whole back and forth from the community is just a big comedy show,
especially considering that higher quality of content is demanded while people scream content drought at every corner.

Maybe you should decide what you want exactly because here’s the thing: Updates with more content and higher quality to appease everyone do take time to make.

And i’m pretty sure why they make one thing players are already screeching for the next 20 things that have to happen and can’t wait further.

On that topic: How much time do think should pass between updates?

Biweekly was too fast for the community, an expansion makes them feel like nothing happens, quarterly updates to ensure the updates are better? Even that is not good enough.

Living world delayed because of raids?

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Posted by: General Health.9678

General Health.9678

Yes I understand we were told that, but considering the history of Arenanet not fully being honest, do you truly believe that?

So you just want to ignore what anet have said and come up with your own conspiracy theory? Have fun with that.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

Living world delayed because of raids?

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Posted by: Safer Saviour.9685

Safer Saviour.9685

It’s one raid, three wings. It exists an a vacuum. It’s all instanced. Instances are far easier to program and take less time than open world content.

And yet in that same time, the fractal team seems incapable of doing even a single fractal. You have to agree than the whole raid (all 3 wings) is something significantly bigger than a single fractal.

Something doesn’t add up here.

The Fractal Team also worked on redoing Fractals from their original format to the format we have now, which was labour intensive. Additionlly, they added rewards and changed how many existing rewards worked.

The Raid Team primarily used assets from elsewhere in the game (such as the towers of Divinty’s Reach) and built a handful of encounters spanning over three instances. Additionally, development of the Raid was overlapping. They had the whole of Heart of Thorn’s development to script, plan and develop and due to DnT’s expulsion from testing, we know that by the launch of Spirit Vale, Salvation Pass was already in testing. They weren’t making a Wing every three months, they had a LOT more time than that.

(edited by Safer Saviour.9685)

Living world delayed because of raids?

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Posted by: Icdan Sevaen.4628

Icdan Sevaen.4628

Living world S3 was delayed due to the massive amount of fixes/changes Anet has had to do to HoT to make it more popular. The man power for things like the April patch wasn’t small and needed to come from somewhere.

That manpower came from the xpac 2 team.

Living world delayed because of raids?

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Posted by: Vayne.8563

Vayne.8563

Back during Season 1 (and presumably Season 2) they had 4 separate teams working on Living Story stuff with each team working on a separate release. (Meaning each one took 4 months to be made, and after it was released that team would start on their next one.)

Between that and the fact that they recruited new people to make raids (or at least advertised for developers with experience making raids long before it was announced) I think unless Anet have lost A LOT of staff they should have more than enough people to work on both raids and Living Story without one delaying the other.

But Anet did change the way the living story team works. They once had four teams working on it, and rotated them and they changed to a different team structure, though I don’t remember the detail, if we ever got any.

The problem is that during the living world, which made people like me happy, lots of people were unhappy like PvPers and WvWers. Too much emphasis was put in the LW and it affected part of the playerbase, even if it wasn’t my part.

I think Anet is trying to find the right balance, and so far, I don’t think it’s working. But I think they’re going to keep on working on it until they do find the right balance.

Unfortunately such things take time.

Living world delayed because of raids?

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Aside the fact that they announced this year would be about adding depth rather than “more” content to the game, people consistently asked for an expansion and less living world/live story.
Then, with the release of HoT, almost immediately they screamed for a return to living world, which probably was still on the table anyway but needs work to be done.

I can be patient here, still have lots of things to do in game with my friends so for me, this is a Little waiting, i’m still busy after all.

In essence this whole back and forth from the community is just a big comedy show,
especially considering that higher quality of content is demanded while people scream content drought at every corner.

Maybe you should decide what you want exactly because here’s the thing: Updates with more content and higher quality to appease everyone do take time to make.

And i’m pretty sure why they make one thing players are already screeching for the next 20 things that have to happen and can’t wait further.

On that topic: How much time do think should pass between updates?

Biweekly was too fast for the community, an expansion makes them feel like nothing happens, quarterly updates to ensure the updates are better? Even that is not good enough.

I’m glad you have lot’s to do, I really am. But by ANet own admission, there are a lot of people working on the live game, that includes the LW, around 120 if I remember correctly. 3 months is a good window for content, but that’s just it, we’ve had no content for 9 months! 9 F******g months. I wont go into the other things that have happened with in that time to make people wonder where the content is, we know and it’s been discussed to death.

So far we have had nothing of any real depth, as you put it from the quarterly updates. All we have had is QoL updates, a reworked world boss, and Gliding added to core, so people see people gliding and think “That’s cool! I need to buy HoT”. The LW had better be stellar after 9 months of work.

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(edited by BrotherBelial.3094)

Living world delayed because of raids?

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Posted by: Vayne.8563

Vayne.8563

Aside the fact that they announced this year would be about adding depth rather than “more” content to the game, people consistently asked for an expansion and less living world/live story.
Then, with the release of HoT, almost immediately they screamed for a return to living world, which probably was still on the table anyway but needs work to be done.

I can be patient here, still have lots of things to do in game with my friends so for me, this is a Little waiting, i’m still busy after all.

In essence this whole back and forth from the community is just a big comedy show,
especially considering that higher quality of content is demanded while people scream content drought at every corner.

Maybe you should decide what you want exactly because here’s the thing: Updates with more content and higher quality to appease everyone do take time to make.

And i’m pretty sure why they make one thing players are already screeching for the next 20 things that have to happen and can’t wait further.

On that topic: How much time do think should pass between updates?

Biweekly was too fast for the community, an expansion makes them feel like nothing happens, quarterly updates to ensure the updates are better? Even that is not good enough.

I’m glad you have lot’s to do, I really am. But by ANet own admission, there are a lot of people working on the live game, that includes the LW, around 120 if I remember correctly. 3 months is a good window for content, but that’s just it, we’ve had no content for 9 months! 9 F******g months. I wont go into the other things that have happened with in that time to make people wonder where the content is, we know and it’s been discussed to death.

So far we have had nothing of any real depth, as you put it from the quarterly updates. All we have had is QoL updates, a reworked world boss, and Gliding added to core, so people see people gliding and think “That’s cool! I need to buy HoT”. The LW had better be stellar after 9 months of work.

If you’re going into it with that attitude, you might as well look for another game now. Anet isn’t going to become Shakespeare just because the content released isn’t your cup of tea.

If you say I waited so this stuff better be better than what they can produce, you’re setting yourself up for a fall.

The same limitations that have always existed still exist. Anet is writing a story for tons of people. Not the small percentage that reads fantasy and wants an actual story.

The stuff in the story has to hit us over the head because most people only follow the story very very casually. Most people don’t care or don’t care enough.

So if you want stellar, you’re probably going to be disappointed. The story is written for the audience the game has, not one segment of it.

Living world delayed because of raids?

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Aside the fact that they announced this year would be about adding depth rather than “more” content to the game, people consistently asked for an expansion and less living world/live story.
Then, with the release of HoT, almost immediately they screamed for a return to living world, which probably was still on the table anyway but needs work to be done.

I can be patient here, still have lots of things to do in game with my friends so for me, this is a Little waiting, i’m still busy after all.

In essence this whole back and forth from the community is just a big comedy show,
especially considering that higher quality of content is demanded while people scream content drought at every corner.

Maybe you should decide what you want exactly because here’s the thing: Updates with more content and higher quality to appease everyone do take time to make.

And i’m pretty sure why they make one thing players are already screeching for the next 20 things that have to happen and can’t wait further.

On that topic: How much time do think should pass between updates?

Biweekly was too fast for the community, an expansion makes them feel like nothing happens, quarterly updates to ensure the updates are better? Even that is not good enough.

I’m glad you have lot’s to do, I really am. But by ANet own admission, there are a lot of people working on the live game, that includes the LW, around 120 if I remember correctly. 3 months is a good window for content, but that’s just it, we’ve had no content for 9 months! 9 F******g months. I wont go into the other things that have happened with in that time to make people wonder where the content is, we know and it’s been discussed to death.

So far we have had nothing of any real depth, as you put it from the quarterly updates. All we have had is QoL updates, a reworked world boss, and Gliding added to core, so people see people gliding and think “That’s cool! I need to buy HoT”. The LW had better be stellar after 9 months of work.

If you’re going into it with that attitude, you might as well look for another game now. Anet isn’t going to become Shakespeare just because the content released isn’t your cup of tea.

If you say I waited so this stuff better be better than what they can produce, you’re setting yourself up for a fall.

The same limitations that have always existed still exist. Anet is writing a story for tons of people. Not the small percentage that reads fantasy and wants an actual story.

The stuff in the story has to hit us over the head because most people only follow the story very very casually. Most people don’t care or don’t care enough.

So if you want stellar, you’re probably going to be disappointed. The story is written for the audience the game has, not one segment of it.

Oh Christ on a bike. How about you don’t tell me what I should and should not play? Do I tell you? no, I don’t tell anyone they should stop playing the game, that’s up to them to decide. I’m not expecting the story to be Shakespeare, where the hell did I say that? I was talking about content, please keep up. The content had better be something special for 9 months gestation. I’ll put it in simple terms so you can understand. There had better be more to it that what we’ve had in a single LW release in the past, seeing as the stuff we’ve had in the past was done in 4 months ish, asking for something to be better than what has come before when we’ve waited 9 months for something, that we may or may not get every 3 months from the point it drops is not asking too much.

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Living world delayed because of raids?

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Posted by: Vayne.8563

Vayne.8563

Aside the fact that they announced this year would be about adding depth rather than “more” content to the game, people consistently asked for an expansion and less living world/live story.
Then, with the release of HoT, almost immediately they screamed for a return to living world, which probably was still on the table anyway but needs work to be done.

I can be patient here, still have lots of things to do in game with my friends so for me, this is a Little waiting, i’m still busy after all.

In essence this whole back and forth from the community is just a big comedy show,
especially considering that higher quality of content is demanded while people scream content drought at every corner.

Maybe you should decide what you want exactly because here’s the thing: Updates with more content and higher quality to appease everyone do take time to make.

And i’m pretty sure why they make one thing players are already screeching for the next 20 things that have to happen and can’t wait further.

On that topic: How much time do think should pass between updates?

Biweekly was too fast for the community, an expansion makes them feel like nothing happens, quarterly updates to ensure the updates are better? Even that is not good enough.

I’m glad you have lot’s to do, I really am. But by ANet own admission, there are a lot of people working on the live game, that includes the LW, around 120 if I remember correctly. 3 months is a good window for content, but that’s just it, we’ve had no content for 9 months! 9 F******g months. I wont go into the other things that have happened with in that time to make people wonder where the content is, we know and it’s been discussed to death.

So far we have had nothing of any real depth, as you put it from the quarterly updates. All we have had is QoL updates, a reworked world boss, and Gliding added to core, so people see people gliding and think “That’s cool! I need to buy HoT”. The LW had better be stellar after 9 months of work.

If you’re going into it with that attitude, you might as well look for another game now. Anet isn’t going to become Shakespeare just because the content released isn’t your cup of tea.

If you say I waited so this stuff better be better than what they can produce, you’re setting yourself up for a fall.

The same limitations that have always existed still exist. Anet is writing a story for tons of people. Not the small percentage that reads fantasy and wants an actual story.

The stuff in the story has to hit us over the head because most people only follow the story very very casually. Most people don’t care or don’t care enough.

So if you want stellar, you’re probably going to be disappointed. The story is written for the audience the game has, not one segment of it.

Oh Christ on a bike. How about you don’t tell me what I should and should not play? Do I tell you? no, I don’t tell anyone they should stop playing the game, that’s up to them to decide. I’m not expecting the story to be Shakespeare, where the hell did I say that? I was talking about content, please keep up. The content had better be something special for 9 months gestation. I’ll put it in simple terms so you can understand. There had better be more to it that what we’ve had in a single LW release in the past, seeing as the stuff we’ve had in the past was done in 4 months ish, asking for something to be better than what has come before when we’ve waited 9 months for something, that we may or may not get every 3 months from the point it drops is not asking too much.

You need to learn to read more carefully. I said IF this is your attitude, then you won’t be satisfied. You’re setting the bar at “this must be ultra-amazing”. That’s a recipe for failure in anyone’s books. It’s common sense. No where did I tell you what to play. I did say you’re setting yourself up for failure. If you’re setting that kind of ultimatum I don’t know what MMO is going to reach it.

Living world delayed because of raids?

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Posted by: BrotherBelial.3094

BrotherBelial.3094

Aside the fact that they announced this year would be about adding depth rather than “more” content to the game, people consistently asked for an expansion and less living world/live story.
Then, with the release of HoT, almost immediately they screamed for a return to living world, which probably was still on the table anyway but needs work to be done.

I can be patient here, still have lots of things to do in game with my friends so for me, this is a Little waiting, i’m still busy after all.

In essence this whole back and forth from the community is just a big comedy show,
especially considering that higher quality of content is demanded while people scream content drought at every corner.

Maybe you should decide what you want exactly because here’s the thing: Updates with more content and higher quality to appease everyone do take time to make.

And i’m pretty sure why they make one thing players are already screeching for the next 20 things that have to happen and can’t wait further.

On that topic: How much time do think should pass between updates?

Biweekly was too fast for the community, an expansion makes them feel like nothing happens, quarterly updates to ensure the updates are better? Even that is not good enough.

I’m glad you have lot’s to do, I really am. But by ANet own admission, there are a lot of people working on the live game, that includes the LW, around 120 if I remember correctly. 3 months is a good window for content, but that’s just it, we’ve had no content for 9 months! 9 F******g months. I wont go into the other things that have happened with in that time to make people wonder where the content is, we know and it’s been discussed to death.

So far we have had nothing of any real depth, as you put it from the quarterly updates. All we have had is QoL updates, a reworked world boss, and Gliding added to core, so people see people gliding and think “That’s cool! I need to buy HoT”. The LW had better be stellar after 9 months of work.

If you’re going into it with that attitude, you might as well look for another game now. Anet isn’t going to become Shakespeare just because the content released isn’t your cup of tea.

If you say I waited so this stuff better be better than what they can produce, you’re setting yourself up for a fall.

The same limitations that have always existed still exist. Anet is writing a story for tons of people. Not the small percentage that reads fantasy and wants an actual story.

The stuff in the story has to hit us over the head because most people only follow the story very very casually. Most people don’t care or don’t care enough.

So if you want stellar, you’re probably going to be disappointed. The story is written for the audience the game has, not one segment of it.

Oh Christ on a bike. How about you don’t tell me what I should and should not play? Do I tell you? no, I don’t tell anyone they should stop playing the game, that’s up to them to decide. I’m not expecting the story to be Shakespeare, where the hell did I say that? I was talking about content, please keep up. The content had better be something special for 9 months gestation. I’ll put it in simple terms so you can understand. There had better be more to it that what we’ve had in a single LW release in the past, seeing as the stuff we’ve had in the past was done in 4 months ish, asking for something to be better than what has come before when we’ve waited 9 months for something, that we may or may not get every 3 months from the point it drops is not asking too much.

You need to learn to read more carefully. I said IF this is your attitude, then you won’t be satisfied. You’re setting the bar at “this must be ultra-amazing”. That’s a recipe for failure in anyone’s books. It’s common sense. No where did I tell you what to play. I did say you’re setting yourself up for failure. If you’re setting that kind of ultimatum I don’t know what MMO is going to reach it.

I see you failed to understand what I said, I can explain it to you, but I can’t understand it to you.

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Living world delayed because of raids?

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Posted by: Gendou.9620

Gendou.9620

Maybe my topic was misunderstood, this isn’t a “the game is dead because I see no one in maps” post. The main idea was a question of are we being misled to believe there is loads of future content and plans, but in reality we are being milked along. Far too many big companies follow this same process when cancelling games where they say nothing, drag everyone along and poof decide they are done. The game isn’t dead, plenty of people play, but it feels like something is not being said.

It is NOT the content drought that is bothering me, it is the intent behind it that bothers me. I’ve played countless games that follow the same model where in the end you invest in a game that calls it quits spontaneously with no warning. This is not about waiting, it is about ethics, are you truly being honest to people investing in the game— Colin leaving was a sign of things but we have no vision of good or bad coming from it. Surely this can have a big impact on a company losing its voice, but why does it feel like the company is unaffected? Because it was played off, “don’t worry this is not affecting our plans etc” type of talk. You can’t just give them the benefit of the doubt by saying they are working hard and it isn’t easy; if you are a sensible person and look at all aspects with both history and current actions then you will see something is not adding up. It would be a shame to have it all die off while everyone is so invested in the game still.

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Posted by: Drakz.7051

Drakz.7051

Don’t forget that the lead writer left to work on Destiny.

It seems more like they changed their primary focus. They are acting more like any old F2P game at the moment where the cash shop is flooded with stuff and they drag out any content adding for as long as possible plus trying to push their way into the tournament scene.

Clearly this is not benefiting them as I have not seen the amount of complaints and in fighting of the GW 2 community than I have since the HoT release.

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Posted by: Blaeys.3102

Blaeys.3102

If the raids themselves were more accessible and open to different playstyles, this entire issue would be moot. They would have been considered part of the actual content release cycle rather than some side project meant for “those players over there.”

This is a self imposed issue that Anet brought on themselves and they deserve to be criticized for it.

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Posted by: CaptainVanguard.4925

CaptainVanguard.4925

Raiding definatley has played some kind of hand in delaying the launch of season 3 but I think thats intentional. As they clearly have shown the raid actually does have story hints and teasers towards future content which they CLEARLY lied about.

They once said that raids would have NO impact on the actual lore or content that main world players would experience. Yet after the events of wing 3 which I “wont” spoil for anyone I disagree that exclusive content exists there.

Also, before someone says:

Youtube it, no, screw that guy, who ever you are, screw you. The game isnt meant to be Youtubed its meant to be “played” and content is meant to be “consumed” players are consumers, they pay “money” to consume that content and “expect” quite fairly so, to get something out of that.

I do not for one minuate buy the “git good/joina training guild” logic ever, its not going to work okay? I have said this from the start even if I myself recently had the luck of raiding at all.

Raiding, has “no” place in Gw2, it never did, it shouldnt even “be” in this game and honestly it was a cataclysmic mistake to even add it.

New dungeons would have been fine, but raiding changed the entire map, completley, forever. It changed the mindset of the players, it introduced hard caps, demands, achievement levels, hard grinding, extremely tedious generic mmo content NOBODY likes doing from previous mmo’s.

It literally made this game everything it once stood against in its Manifesto video.

Raiding has to make way for the rest of the playerbase. A story mode “must” be added to raiding in order to do this, and like it or not, raiders, you already get the hard content and the difficult challenge so complaining that people can actually experience the story isnt “exclusive enough” is rubbish, you get the loot, and the challenging raid, dont complain.

You “got” content, while the rest of us, waited nearly a year for something new.

Calling a few proxy events that give some “clue” whats going on new content, isnt new, its literally just a filler in an attempt to stem things from getting worse.

It would have paid off, had that filler actually “lead” to something, but it hasnt, just more ominous nothing.

While people wait for something to actually “be” added to the game.

So no, raids definatley did damage, they definatley didnt help and yes, they probably have delayed the launch of season 3 and other content because they required testing, tuning and adding of content that others wont get to see BUT raiders.

And im sorry A-net, but you PROMISED that content would NEVER be exclusive in this game.

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Posted by: flog.3485

flog.3485

Raiding definatley has played some kind of hand in delaying the launch of season 3 but I think thats intentional. As they clearly have shown the raid actually does have story hints and teasers towards future content which they CLEARLY lied about.

They once said that raids would have NO impact on the actual lore or content that main world players would experience. Yet after the events of wing 3 which I “wont” spoil for anyone I disagree that exclusive content exists there.

Also, before someone says:

Youtube it, no, screw that guy, who ever you are, screw you. The game isnt meant to be Youtubed its meant to be “played” and content is meant to be “consumed” players are consumers, they pay “money” to consume that content and “expect” quite fairly so, to get something out of that.

I do not for one minuate buy the “git good/joina training guild” logic ever, its not going to work okay? I have said this from the start even if I myself recently had the luck of raiding at all.

Raiding, has “no” place in Gw2, it never did, it shouldnt even “be” in this game and honestly it was a cataclysmic mistake to even add it.

New dungeons would have been fine, but raiding changed the entire map, completley, forever. It changed the mindset of the players, it introduced hard caps, demands, achievement levels, hard grinding, extremely tedious generic mmo content NOBODY likes doing from previous mmo’s.

It literally made this game everything it once stood against in its Manifesto video.

Raiding has to make way for the rest of the playerbase. A story mode “must” be added to raiding in order to do this, and like it or not, raiders, you already get the hard content and the difficult challenge so complaining that people can actually experience the story isnt “exclusive enough” is rubbish, you get the loot, and the challenging raid, dont complain.

You “got” content, while the rest of us, waited nearly a year for something new.

Calling a few proxy events that give some “clue” whats going on new content, isnt new, its literally just a filler in an attempt to stem things from getting worse.

It would have paid off, had that filler actually “lead” to something, but it hasnt, just more ominous nothing.

While people wait for something to actually “be” added to the game.

So no, raids definatley did damage, they definatley didnt help and yes, they probably have delayed the launch of season 3 and other content because they required testing, tuning and adding of content that others wont get to see BUT raiders.

And im sorry A-net, but you PROMISED that content would NEVER be exclusive in this game.

…..And yet you fail to understand that raiding is not forced onto us because it doesn’t grant an armor that is superior to what we already have and that we can craft at any time. It is also time you provided a proof for stating that Anet promised that “content would never be exclusive in this game”. Because, correctly if I am wrong, you can’t craft a fractal backpiece if you dab into doing fractals. On a personal level I think exclusivity is fine as long as we are on equal footing as our ability to play the game and enjoy it. And you know what: we don’t need to play raids and enjoy them simply because GW2 doesn’t revolve around raids. The game as I see it revolves around the repetition of dynamic events that everybody can take part in no matter what content players have take part in. That is the backbone of this game and that is the casual spirit of this game. So let the players that enjoy the raid experience have their fun. I think you also need to understand that creating content for a large amount of players will always take more time……You can complain how so many times of how about core tyria was better than we have now, the fact is core tyria is the result of more than five years of development and three years of iterations. Compare it to HoT then lol.

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Posted by: Astralporing.1957

Astralporing.1957

…..And yet you fail to understand that raiding is not forced onto us because it doesn’t grant an armor that is superior to what we already have and that we can craft at any time.

Legendary Armor says hi. Yes, it is superior. Maybe not statwise, but stat changing gives it a quality no other armor posess. On top of having the best tier stats.

And you know what: we don’t need to play raids and enjoy them simply because GW2 doesn’t revolve around raids.

Nowadays it does seem to do exactly that.

So let the players that enjoy the raid experience have their fun.

Sure. Though i’d like the players that enjoy the raid experience to return the favour. Which they seem loathe to do.

I think you also need to understand that creating content for a large amount of players will always take more time…

Open world map, maybe. Open world boss? Highly debatable. Dungeon? Extremely unlikely.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Blaeys.3102

Blaeys.3102

This shouldn’t even be a consideration. Raids should be considered part of the living world.

But, as long as the developers insist on developing them specifically for a subset of the PVE population, they will never be considered part of the story (even tangentially).

The developers forgot something important between the games launch and today. They forgot that GW2 endgame is supposed to be cohesive and accessible to everyone. Just look at early interviews.

They need to get back to that philosophy. They can add in challenging content (and should – throughout the game), but not at the expense of that vision.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

considering the history of Arenanet not fully being honest, do you truly believe that?

The history is ANet being mysterious and people misinterpreting their remarks. The only time they’ve actually done something drastically different from what they suggested was when they made the drastic decision to drop work on 12 legendaries to work on other stuff (such as: fixing stuff for the current legendaries) (and some would argue that they never promised an actual date of delivery, but I think that’s disingenuous).

In any case, I don’t care what ANet says and never have. I care what they actually deliver.

So it doesn’t matter to me if LS3 was delayed by raids or not (the evidence is: not). I care that they don’t seem to be able to find a happy medium between releasing new stuff for us to explore, to investigate, and to do every two weeks and huge breaks of new (or even reprised) stuff.

Mind you, I’ve still gotten great value for my modest investment; just not as good as I was getting in 2013 and early 2014.

tl;dr ANet’s why bother worrying about ANet’s “honesty?” Results matter and, unfortunately, ANet’s been inconsistent about how often they can deliver great entertainment.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: RyuDragnier.9476

RyuDragnier.9476

I don’t think it was delayed because of Raids. What did we get back when Living Story Season 2 started? New Maps. That’s probably why it’s being pushed back, they’re working on new maps for the game and they’re trying to get out all the bugs.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

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Posted by: flog.3485

flog.3485

…..And yet you fail to understand that raiding is not forced onto us because it doesn’t grant an armor that is superior to what we already have and that we can craft at any time.

Legendary Armor says hi. Yes, it is superior. Maybe not statwise, but stat changing gives it a quality no other armor posess. On top of having the best tier stats.

And you know what: we don’t need to play raids and enjoy them simply because GW2 doesn’t revolve around raids.

Nowadays it does seem to do exactly that.

So let the players that enjoy the raid experience have their fun.

Sure. Though i’d like the players that enjoy the raid experience to return the favour. Which they seem loathe to do.

I think you also need to understand that creating content for a large amount of players will always take more time…

Open world map, maybe. Open world boss? Highly debatable. Dungeon? Extremely unlikely.

What legendary armor? Nobody can craft it at its final stage and nobody knows when exactly. You feeling it being superior doesn’t mean it is true because you are not making more damages, thus not requiring players to have a legendary to run any content the game provides…..Btw I can already change stats to whatever I feel like. On a more general opinion, I personally think you overestimate how much and how quick Anet can introduce new content into the game: casual doesn’t equal to easy to implement but I guess we will need to agree to disagree, since you have no real proof just like I don’t have any. As for raids what favor are you talking about and why is this a thing in the game?