To explain this in a simple way why is that so I will start with an allegory which I title “The Troll Beer.” Obviously mostly the adult males will understand it fully but I think the rest will get the picture:
Owner: This beer is very good or so I heared I think I’ll drink it on saturday though
Beer: No way dude by saturday the content inside this can will be gone
Owner: err ok then I’ll drink you right now
Beer: Sorry pal this can is impossible to open till wednesday
Owner: Fine I’ll drink you friday then
Beer: Fine but I gotta warn you that I will taste the best right after opening so it’s best to drink me wednesday
Owner: Listen beer I paid for you so I should decide when I drink you!
Beer: Chill out dude I’m just a beer if you have such complains talk to my makers, plus no one is telling you that you have to drink me
Owner: Ok screw this I am never drinking you again and I don’t care how good you may taste!
Yes temporary content works exactly like that. Regardless if its good or bad it will just annoy eventually. Even more so if it is good. Why is that so? It’s simple: Let’s say that we get new content that is simply so great and epic that we don’t want to stop playing it. Well in that case once it’s removed we will want it back and the fact it won’t be back will annoy us greatly.
Now on the other hand if the content sucks (which mostly does) we won’t want to play it but we still will do it for the achievements. And that is really all it goes down to – the achievements or rather the achievement points. The achievements are meaningless because all achievements from temporary content are meaningless no matter what you have to do to get them. More over most of them are just stupid tasks like find/kill/dodge X times something.
Now somebody is going to say that this is for bragging rights. Well you know what? Thats not happening because a lot of them require cooperation from +100 players so our add to the business is less than 1%.
And now someone is going to pull out the Queen’s Gauntlet card and say this truely is for bragging rights. Well guess what it’s not. Thats because no temporary content can be used for bragging rights. That is due to the fact that there are a lot of new players appearing right now and there will be more in the future that will never have the chance to fight Liadri. And everyone will agree that among them there are those that are capable of beating her. Also there is no bragging to those that were already playing during the Queen’s Gauntlet either because they can always say “I didn’t have time to play back then.” And how do we know a person didn’t indeed? I mean there are a lot of people that have very little time to play so how can we tell if someone is lying?
Also what does beating Liadri mean actually? There are no other bosses that fight like her in the game so what use is beating her at this point?
So it all goes down to the points and the rewards they give us. Yeah well I hate to say it but doing all paths in AC earns more cash than most of the chests give us and the other rewards are mostly garbage.
And now I will tell you how pathetic our efforts are by revealing you the future of GW2.
Thats right I am predicting the future so listen closely!
As soon as GW2 has all of it’s expansions and the living world updates are no more ANET will make more infinite achievements and remove the limiters from the current ones. Why? Because all players must have an equal chance at getting all the rewards including those who only start playing at that point.
So there will be more infinite achievements that give points infinitely. There will porbably be one for events, faractals, kills in pvp, kills in wvw etc.
And so our efforts in the living world will become worthless.
And now my final point is one that ANET should listen to.
YOU HEAR ME ANET I’M TALKING TO YOU TOO NOW SO HEAR ME OUT!
Temporary content will only make people not want to buy this game. Because no one will really like the idea of buying a game if he/she hears the game has content no longer available to them just because they didn’t start playing sooner. So take my advice ANET and stop making temporary content because it’s a bad commercial if you try to tell your clients when they should be playing your game. So either only make permanent content even if only in a much smaller scale or don’t make this at all.
I’m serious you are only pushing future clients away.
Seasonal content like Wintersday is all fine but not this so if you really have to then make more of that. Easter is coming soon so it’s a much better idea to add an easter celebration rather than living world.