Lunatic Inquisition kill credit

Lunatic Inquisition kill credit

in Living World

Posted by: Nethelli.4023

Nethelli.4023

Alright. Scenario time.

You’re dead, which is kind of a bummer, but it’s not as as bad as you thought it would be. Un-life is treating you well, you’re never hungry or tired, there are plenty of villagers to stalk… and speaking of villagers, it’s been quite some time since you last-

“What was that?”

You hear a noise to your left. There’s nothing there… or is there? You take a closer look…

“Could it be?”

It is! It’s another frightened villager! He was waiting for you to pass, but a loose stone beneath his boot betrayed his location. Your semi-transparent mouth widens into a menacing grin, your eyes alight with bloodlust. You grip your spectral cleaver and propel yourself toward him as swiftly as possible.

Now certain he’s been spotted, he makes a break for it. You know he’s just slightly faster than you, but you don’t concern yourself with such things. After all, half of the fun is in the chase, and you’re fully aware that while fleshbags tire easily, you can run for days, years, eons without needing to stop. It’s simply a matter of time, and when your time comes, you will take great pleasure in cutting him to pieces.

“Come back, fleshling, so I CAN MURDER YOOOOUUUUU!” you shout, your voice reverberating eerily off the walls. You can already hear his ragged gasps for air, and the half-screams escaping with every breath. His terror only serves to fuel your malicious intent, but you are losing ground. You won’t be able to catch him if your only tactic is mindless pursuit.

He’s sticking close to the inner walls, running counter-clockwise. It’s as if he’s unfamiliar with the maze you call your home, which plays rather well to your advantage. As he rounds the corner ahead of you and out of sight, you about-face and dash toward the nearest teleporter. With but the mental image of the southern pad in your mind, you are instantaneously transported. Such convenience!

As you arrive, the rapid, desperate footfalls begin to echo around the corner, followed closely by the wheezing breath of the quarry whose neck you long to caress WITH THE JAGGED BLADE OF YOUR GHOSTLY CLEAVER.

“You’re mine, little meatbag…”

You charge forward, wide-eyed, with teeth gritted together behind the smile of a madman. You are prepared to unleash your wrath on the unsuspecting villager. His shadow flickers against the wall mere paces away.

You hear a voice – not the villager, and certainly not you – cry out “Now! Do it now!”

“No, you’ve worked too hard for this! Don’t let the others take what belongs to you!” orders the voice in the back of your mind.

You’re in full view of your prey now. He’s being chased by two ghastly figures, whom you recognize from countless prior hunts. Their presence has interfered with your trap, and now the villager has fled down a different path from the one you expected. You give chase, following closely behind your two allies. They might kill this villager before you get so much as a single slice if you don’t act swiftly. You’re too far away to strike him directly, but you come well-prepared for such cases.

You manifest a terrifying scarecrow into being, planting it directly in front of the villager. He turns sharply, fleeing in mindless terror, and crashes directly into a pile of rubble.

“Fleshling, this is your end. Farewell…”

While your fellow undead begin chopping away at their victim, you summon the power of the Mad King himself and place a compulsion spell on the villager. Even if he should manage to escape the clutches of your blood-crazed allies, any chance of survival has now been stripped away.

“You will bend to the Mad King’s will or be crushed beneath it!” taunts one of the pursuers, cackling madly.

The gravely injured villager runs for several seconds before realizing his fate was sealed with your curse. In a final act of defiance, he turns slowly to face his end. His eyes are drawn not to the violent beings readying their weapons to carve his flesh, but to you. You are the reason for his demise. Your actions are what caused his life to be snuffed out in an instant.

His eyes accuse you, “You monster. This is all your fault.”

You stand on the gentle slope, staring down at the gruesome scene where two ghastly specters delight themselves in the massacre an unarmed villager, spreading blood and gore across the cobbled pathway. Life fades quickly from his body, but his hatred for you hangs in the air like the fog which perpetually cloaks your domain in gray.

You’ve won… but you remain unfulfilled, as if something is missing…

And then you notice…

YOU DIDN’T GET A SINGLE POINT ON THE SCOREBOARD FOR THAT ASSIST.

TL;DR – Apparently fear and Mad King skills don’t count for kill participation – only damage. What gives?

Guildmaster of Nerd Herd [NERD] (Tarnished Coast)
Nethalia Frostmane [Ranger], Lyzanxia Unsu [Engineer]
Torg Darkmaw [Thief], Zekka The Architect [Elementalist]

(edited by Nethelli.4023)