Make the dragons unique

Make the dragons unique

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Posted by: mricezombie.4560

mricezombie.4560

I just saw tha latest video of woodenpotatoes (a true gw2 legend)
and he hoped that the next dragon would be intelligent like smaug from the hobbit. I truly agree with WP ( i kinda always do) and i really hope that all the elder dragons are individual and unique. I understand that zhaitan wasn’t that talkative, because he is a dragon of death. The dead don’t talk that much and i would expect that from zaithan.
It would be really good to see all dragon have their own personality and unique ways of doing things.

For example:

Jormag is trying to corrupt you with power and wealth, he might send some of his minions to you to persuade you and join his army. You never really speak to him in person but just to his minions. Just like the mafia, the don feels he shouldn’t use his energy to waste it on such a small character as the player

Primordius is this large dragon that when he speaks he intimades you, and you fell like a weak and helpless mortal. (kinda like the voice in the origin of madness trailer)

The deep sea dragon is trying to make you mad. He sends whisper to your head and is trying to make you loose your mind (he is the dragon of horrors). just like Hera did to Hercules, she made him kill his own children.

Giving the dragon voice actors is making them more alive and terrifying and would truly give the player goosebumps. Just introducing a new dragon and saying he is angry and big won’t give the player the feeling of being in danger.

Thank you for reading my post, and i apologize for my english

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Posted by: Aguri.2896

Aguri.2896

Yes. This needs to happen. The dragons need to feel like characters otherwise slaying one doesn’t really feel any different than killing a random Moa in Metrica Province. Also, after Scarlet (a villain that actually talks and has personality, though annoying) a shy lizard isn’t going to be that exciting.

I’m only here because sometimes I just like to watch things burn.

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Posted by: ThFH.6048

ThFH.6048

I agree with OP the battle with Zhaitan didn’t have the epic feeling like the fights against Tequatl, the claw of Jormag or the Shatterer.

Maybe they should make the fight against the next elder dragon a world event or like in WoW a raid with 20 people who fight against the elder dragon.

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Posted by: Palador.2170

Palador.2170

I think that the idea was to make the dragons the source of the power, and then make their lieutenants and champions the brains that apply that power most of the time. That way, you can get into a conflict with one of them that feels personal, and at the end kill your opponent without removing the threat of one of the big dragons. You can also have ones like Glint, that start to think for themselves again, and become allies.

With all that said, I hope that they do make one of them smart. I hope that the attack by Destiny’s Edge weakened Kralkatorrik’s mental defenses, and Glint’s death sent her intellect into him. So now, he’s off slowly adjusting to the fact that, for the first time in his long existence, he’s actually AWAKE, and aware of his actions.

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: Trashman.8596

Trashman.8596

What is epic about an enemy that stays in one spot and pokes you with attacks every so often? None of those dragon fights were epic at all, just whack a lizard.

Venkas
Ehmry Bay/Haven Community
A Commander sometimes

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Posted by: Mickey Frogeater.1470

Mickey Frogeater.1470

Kralkatorrik seems less sentient than Zhaitan was judging fromthe actions of their minions….

Jormag seems the most intelligent….. By the size of his tooth exactly how big is Jormag? Is he larger than Zhaitan(we saw how big he was: namely the size of Deathwing in the Spine of Deathwing encounter)? Is he larger than Kralkatorrik(we saw a sample of his size in Eye of the North)? We must know!

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Posted by: lakdav.3694

lakdav.3694

Guild Wars was never really on the lead of cool main villains that actually talked and had a personality.

We never heared the mursaat talk, not in the original Prophecies campaign. The White Mantle were tools. The titans never spoke or had any more intention than to destroy. Khilbron had a plot and a voice, but was it that awesome? Aside from the fact that he deceived the characters, not much.

Shiro Tagachi? Again, passable story, even better background, but the personality that we see and interact with? And gods that voice acting…

Abaddon? He never said a word, again, we only understand his actions through the consequences and some insightful NPC dialogues. The main thing with Abaddon was the fact that everything happening before in Prophecies and Factions was his masterplan. Plus yet another very interesting backstory about his fall from grace thats really just a retelling of Prometheus, and the design of the Realm of Torment. In the end he was just a head and 2 hands that could be tempted to dance with you. No more personality from him either.

So when we really get back to it, Guild Wars never was a series of villains with great personalities. It was always their backstory that was somewhat compelling, and the presentation.