No karma on event fail doesn’t work
Yeah, I was also a little surprised that that was the only thing done to events to encourage people to finish them. Not gaining karma for not finishing an event does not seem significant to me; in fact, I’m not sure why it would even be a consideration for anybody. Please just stop rewarding failure. Or at least, make the tangible (…virtually tangible? …you know what I mean… ) rewards for success significantly better than the rewards for failure.
“Worshipping nonsense and imagination” — Hayden Herrera (paraphrased)
It was never about the karma and those farming for loot are probably close to the karma cap, if there’s such a thing.
All it did was make people go for events that can’t fail (which is plenty) or go for the easy ones in lower zones.
Events scale with your actual character level and not the zone. So, its actually not a big deal that this was changed. Hence why the trains will continue as normal.